I had a hard time playing Priest after cards rotated out earlier in the year. I just could not find a combination of cards for a deck that I enjoyed playing. Saviors of Uldum brought some great cards that make Priest a blast to play again. The cards that really helped bring Priest back are Psychopomp, Sandhoof Waterbearer, and Activate the Obelisk. Penance and Plague of Death have also been good additions. I also use King Phaoris to take advantage of the many high cost spells you run in Priest decks. Overall it seems that Priest is in a much better spot now than it was prior to Saviors of Uldum.
Yes i completely agree however i'm very confused by people playing King Phaoris in this deck as it really messes with any consistency with Mass Resurrection. Or maybe you just can't play Phaoris against warrior.
Yes i completely agree however i'm very confused by people playing King Phaoris in this deck as it really messes with any consistency with Mass Resurrection. Or maybe you just can't play Phaoris against warrior.
It doesn't mess things up too much. Typically you wait for a weak opponents board before playing King Phaoris. If you play it when you have just the 9 cost spells, then you summon pretty good minions. I don't think there is a really bad 9 drop that you wouldn't mind resurrecting later. Normally I don't need to play King Phaoris to win, but the games I played him it swung everything in my favor. Typically win within a 2-3 turns after playing King Phaoris.
After new set of nerfs, let's see if you will still find it "Fun".
The only nerf to Priest is to Extra Arms, which I don't use. The quest power is a 2 cost give your minion +3/3 and heal it for 3, which is much better than Extra Arms
I had a hard time playing Priest after cards rotated out earlier in the year. I just could not find a combination of cards for a deck that I enjoyed playing. Saviors of Uldum brought some great cards that make Priest a blast to play again. The cards that really helped bring Priest back are Psychopomp, Sandhoof Waterbearer, and Activate the Obelisk. Penance and Plague of Death have also been good additions. I also use King Phaoris to take advantage of the many high cost spells you run in Priest decks. Overall it seems that Priest is in a much better spot now than it was prior to Saviors of Uldum.
Yes i completely agree however i'm very confused by people playing King Phaoris in this deck as it really messes with any consistency with Mass Resurrection. Or maybe you just can't play Phaoris against warrior.
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High cost spells in priest?? Maybe in Wild.
After new set of nerfs, let's see if you will still find it "Fun".
Plague of Death, Mass Resurrection, and Zerek's Cloning Gallery all cost 9. The deck I use has five 9 cost spells with two 5 cost spells.
It doesn't mess things up too much. Typically you wait for a weak opponents board before playing King Phaoris. If you play it when you have just the 9 cost spells, then you summon pretty good minions. I don't think there is a really bad 9 drop that you wouldn't mind resurrecting later. Normally I don't need to play King Phaoris to win, but the games I played him it swung everything in my favor. Typically win within a 2-3 turns after playing King Phaoris.
The only nerf to Priest is to Extra Arms, which I don't use. The quest power is a 2 cost give your minion +3/3 and heal it for 3, which is much better than Extra Arms
That inner fire crap is most boring shit in the game. Absoulte despise it, hope that stupid card gets HoF'd.