nerf the fucking spiteful summonner already, god damn.. or at least, give us ban options... I dont know how that would work out but, like, give us the option to ban at least some cards every game.... this card is fucking broken, its insta win turn 5
From autoconceding against cubelock to autoconceding against faceroll paladin.
The game offers a lot of possibilities if blizzard could fix those decks where even an amateur player goes 65% winchance.
Paladin really is too simplistic, the decisions almost always make themselves. I mean, this weekend I played a lot of games at or near blackout drunk level with even paladin and had a 69% winrate. It just feels so boring to play and I'm only doing it to try and get to legend w here I can play an actual fun deck (for a couple days, then it's time to start all over again).
I like how you're punished for playing control against paladin because of divine favor. Clear everything? Nope, DF and back to puking minions onto the board.
fucking lame retarded paladin with op cards wheather even or odd... so fucking op..
there should be a card ban option imo... like you can ban any card that is not a legendary, and you may have like 3 reserve cards at your deck if one is banned...
Went to wild casual to chill and have some fun. 4 FUCKING SECRET TEMPO MAGES IN A ROW. Are you kidding me? You all little bastards with a sad life. I'd rather to play other games or even kill myself than wasting my time playing HS with shitty, boring and plain decks that play for me. Hope you all die in a crash car suffering with extreme agony, wasted sperma.
I like how you're punished for playing control against paladin because of divine favor. Clear everything? Nope, DF and back to puking minions onto the board.
Yeah, Divine Favor is one of the most ridiculous cards I can think of, honestly. They probably didn't have it in mind during design, but it rewards aggro players to an absolutely absurd degree, turning one of of their biggest weaknesses into a crazy advantage instead. Like, did the possibility of control match-ups not even occur to them? It's hard for me to believe the people in charge of design can be that incompetent. It's either that or they intentionally wanted to push aggro and stifle control. Either way, it's terrible.
Met someone on the ladder last night running Savjz's Weasel Tunneler Priest and while I won, I'm incredibly salty at my opponents inability to do math. The match was competitive at first but it eventually shifted to being unwinnable for them and a waste of our time to drag this out. Why was it unwinnable? I'm playing a non-quest variety of Baku Warrior. My armor gains and decision making made it impossible for them to pull off a win and after 40 minutes they conceded. Short summary of what I went through:
1. They drew both their Shadow Visions early and grabbed 2 extra copies of Psychic Scream. Upped their Scream count to 4, I went through all 4 of them.
2. Their N'Zoth board was immediately DELETED thanks to Reckless Flurry.
3. I had to outlast Amara, Warden of Hope twice. First time Shield Slam, second time I had to play 2 Weasel Tunnelers and a Brawl.
Eventually they reached Fatigue and I was staring at 27 cards still in my deck due to the 4 Psychic Screams and all the extra Weasels. Knowing how Shadow Reaper Anduin works, I was not about to feed him a bunch of 1 cost Weasels to play with and refresh the Hero Power so I played any big threats that I ended up drawing and just continued to armor up.
They eventually conceded and I got the win (I know I shouldn't be complaining after a win) but their inability to see that this was not winnable really irked me. Just concede, could have saved us both 15-20 minutes and they can try the deck again against someone else and I can also move on with my life.
I played against an odd paladin with experimental rush/control quest warrior build and won in a most ridiculous way: he has a full board of 3/3 minions and Tarim he got from Stonehill. I play the kobold which gives armor and Brawl. Kobold survives and I hero power the paladin's face lol He added me after that and copy pasted this multiple times:
Met someone on the ladder last night running Savjz's Weasel Tunneler Priest and while I won, I'm incredibly salty at my opponents inability to do math. The match was competitive at first but it eventually shifted to being unwinnable for them and a waste of our time to drag this out. Why was it unwinnable? I'm playing a non-quest variety of Baku Warrior. My armor gains and decision making made it impossible for them to pull off a win and after 40 minutes they conceded. Short summary of what I went through:
1. They drew both their Shadow Visions early and grabbed 2 extra copies of Psychic Scream. Upped their Scream count to 4, I went through all 4 of them.
2. Their N'Zoth board was immediately DELETED thanks to Reckless Flurry.
3. I had to outlast Amara, Warden of Hope twice. First time Shield Slam, second time I had to play 2 Weasel Tunnelers and a Brawl.
Eventually they reached Fatigue and I was staring at 27 cards still in my deck due to the 4 Psychic Screams and all the extra Weasels. Knowing how Shadow Reaper Anduin works, I was not about to feed him a bunch of 1 cost Weasels to play with and refresh the Hero Power so I played any big threats that I ended up drawing and just continued to armor up.
They eventually conceded and I got the win (I know I shouldn't be complaining after a win) but their inability to see that this was not winnable really irked me. Just concede, could have saved us both 15-20 minutes and they can try the deck again against someone else and I can also move on with my life.
You have a concede button, too. Heavy control players are weird...
Went to wild casual to chill and have some fun. 4 FUCKING SECRET TEMPO MAGES IN A ROW. Are you kidding me? You all little bastards with a sad life. I'd rather to play other games or even kill myself than wasting my time playing HS with shitty, boring and plain decks that play for me. Hope you all die in a crash car suffering with extreme agony, wasted sperma.
I feel ya bro. Had the same experience yesterday. Wild casual was infested with mech and secret mages...
Met someone on the ladder last night running Savjz's Weasel Tunneler Priest and while I won, I'm incredibly salty at my opponents inability to do math. The match was competitive at first but it eventually shifted to being unwinnable for them and a waste of our time to drag this out. Why was it unwinnable? I'm playing a non-quest variety of Baku Warrior. My armor gains and decision making made it impossible for them to pull off a win and after 40 minutes they conceded. Short summary of what I went through:
1. They drew both their Shadow Visions early and grabbed 2 extra copies of Psychic Scream. Upped their Scream count to 4, I went through all 4 of them.
2. Their N'Zoth board was immediately DELETED thanks to Reckless Flurry.
3. I had to outlast Amara, Warden of Hope twice. First time Shield Slam, second time I had to play 2 Weasel Tunnelers and a Brawl.
Eventually they reached Fatigue and I was staring at 27 cards still in my deck due to the 4 Psychic Screams and all the extra Weasels. Knowing how Shadow Reaper Anduin works, I was not about to feed him a bunch of 1 cost Weasels to play with and refresh the Hero Power so I played any big threats that I ended up drawing and just continued to armor up.
They eventually conceded and I got the win (I know I shouldn't be complaining after a win) but their inability to see that this was not winnable really irked me. Just concede, could have saved us both 15-20 minutes and they can try the deck again against someone else and I can also move on with my life.
You have a concede button, too. Heavy control players are weird...
yeah seriously, who doesn't concede when it's clear they are going to win? It's the smart thing to do and if you only concede when you are about to lose, you clearly aren't on the same level as me and pongdok here.
Met someone on the ladder last night running Savjz's Weasel Tunneler Priest and while I won, I'm incredibly salty at my opponents inability to do math. The match was competitive at first but it eventually shifted to being unwinnable for them and a waste of our time to drag this out. Why was it unwinnable? I'm playing a non-quest variety of Baku Warrior. My armor gains and decision making made it impossible for them to pull off a win and after 40 minutes they conceded. Short summary of what I went through:
1. They drew both their Shadow Visions early and grabbed 2 extra copies of Psychic Scream. Upped their Scream count to 4, I went through all 4 of them.
2. Their N'Zoth board was immediately DELETED thanks to Reckless Flurry.
3. I had to outlast Amara, Warden of Hope twice. First time Shield Slam, second time I had to play 2 Weasel Tunnelers and a Brawl.
Eventually they reached Fatigue and I was staring at 27 cards still in my deck due to the 4 Psychic Screams and all the extra Weasels. Knowing how Shadow Reaper Anduin works, I was not about to feed him a bunch of 1 cost Weasels to play with and refresh the Hero Power so I played any big threats that I ended up drawing and just continued to armor up.
They eventually conceded and I got the win (I know I shouldn't be complaining after a win) but their inability to see that this was not winnable really irked me. Just concede, could have saved us both 15-20 minutes and they can try the deck again against someone else and I can also move on with my life.
You have a concede button, too. Heavy control players are weird...
I realize I have a concede button, but i'm not going to remove myself from a ranked game that I have no way in losing. I eventually got my star and continued my climb. I also have nothing against long matches, my issue was if the player did a little math they would have realized there is NOTHING they could do to win unless I started playing a ton of Weasels and gave him ammunition to refuel his Hero Power. It wasn't even close once the game shifted away from them, yet they just dragged on their lose/my win.
Playing F2P is so much fun, I love winning most of my games up till the enemy plays their death knight/hagatha, undoing all my hard work by pressing a hero power + money.
I GIVE UP I AM PLAYING AGGRO IN CASUAL FUCK YOU GUYS I HATE YOU ALL
Kaladin's RoS Set Review
Join me at Out of Cards!
bullshit after bullshit after fucking bullshit
then when that's done,
more fucking bullshit.
Kaladin's RoS Set Review
Join me at Out of Cards!
nerf the fucking spiteful summonner already, god damn.. or at least, give us ban options... I dont know how that would work out but, like, give us the option to ban at least some cards every game.... this card is fucking broken, its insta win turn 5
From autoconceding against cubelock to autoconceding against faceroll paladin.
The game offers a lot of possibilities if blizzard could fix those decks where even an amateur player goes 65% winchance.
I like how you're punished for playing control against paladin because of divine favor. Clear everything? Nope, DF and back to puking minions onto the board.
fucking lame retarded paladin with op cards wheather even or odd... so fucking op..
there should be a card ban option imo... like you can ban any card that is not a legendary, and you may have like 3 reserve cards at your deck if one is banned...
Went to wild casual to chill and have some fun. 4 FUCKING SECRET TEMPO MAGES IN A ROW. Are you kidding me? You all little bastards with a sad life. I'd rather to play other games or even kill myself than wasting my time playing HS with shitty, boring and plain decks that play for me. Hope you all die in a crash car suffering with extreme agony, wasted sperma.
Met someone on the ladder last night running Savjz's Weasel Tunneler Priest and while I won, I'm incredibly salty at my opponents inability to do math. The match was competitive at first but it eventually shifted to being unwinnable for them and a waste of our time to drag this out. Why was it unwinnable? I'm playing a non-quest variety of Baku Warrior. My armor gains and decision making made it impossible for them to pull off a win and after 40 minutes they conceded. Short summary of what I went through:
1. They drew both their Shadow Visions early and grabbed 2 extra copies of Psychic Scream. Upped their Scream count to 4, I went through all 4 of them.
2. Their N'Zoth board was immediately DELETED thanks to Reckless Flurry.
3. I had to outlast Amara, Warden of Hope twice. First time Shield Slam, second time I had to play 2 Weasel Tunnelers and a Brawl.
Eventually they reached Fatigue and I was staring at 27 cards still in my deck due to the 4 Psychic Screams and all the extra Weasels. Knowing how Shadow Reaper Anduin works, I was not about to feed him a bunch of 1 cost Weasels to play with and refresh the Hero Power so I played any big threats that I ended up drawing and just continued to armor up.
They eventually conceded and I got the win (I know I shouldn't be complaining after a win) but their inability to see that this was not winnable really irked me. Just concede, could have saved us both 15-20 minutes and they can try the deck again against someone else and I can also move on with my life.
I played against an odd paladin with experimental rush/control quest warrior build and won in a most ridiculous way: he has a full board of 3/3 minions and Tarim he got from Stonehill. I play the kobold which gives armor and Brawl. Kobold survives and I hero power the paladin's face lol He added me after that and copy pasted this multiple times:
"nique tes morts fdp de noob"
lol sweet sweet french odd paladin tears
By the way,how do you understand that the season is nearly over?
Play casual, i dare you.
Best quotes:
"Casual is perfectly fine"
"warlock is not overpowered"
"Playing odd paladin just to test it"
Insta-conceding against baku paladin in casual because they won't let me live 5 turnst to test out a meme deck. Fun stuff
Playing F2P is so much fun, I love winning most of my games up till the enemy plays their death knight/hagatha, undoing all my hard work by pressing a hero power + money.
People who play Spiteful Druid are the most degenrate pieces of shit i have ever seen.
Pitiful bastards.