Category 1 - All the people who thought they were being clever and didn't bother to buy the expansion, so there are much fewer numbers of people playing expansion based decks and cards. Thus we are seeing the same tired old decks. Then when people complain about this, those who didn't buy the expansion are actually proudly stating that they did not buy it.... without realising that they are the actual problem and the cause of the irritation. Which is a bit awkward to be honest... heh!
Category 2 - People who are desperate to win at any cost and (remembering the surge of Pirate Warrior players a while back when an exp was released) are jumping on the EZ-train bandwagon.
Beyond this, the fact is that the decks from KoFT were always still going to be dominant and present, since they are still the meta. This expansion is exactly that. A card expansion, rather than a whole meta shift. It will take a while for new synergies to be worked out.
It's also the second day of a new expansion. I haven't even opened my packs yet.
Neither have I - but that's because I've been playing exclusively Dungeon Runs today (I had a feeling that ladder would be in this sort of state and decided to avoid the aggravation of it).
Am I the only person who don't understand WHY THIS IS EVEN THE ISSUE?
People lose from not using new cards, because some new cards is just a perfect fit into existing archetypes (i'm not even saying about new ones). If you play new cards and you have play-to-win mentality, your winrate must be higher.
If people would use only old decks on tournaments when new MTG set releases I would thank them for gg ezy gaem, try new cards instead.
WORTHLESS PATHETIC PEOPLE TOO FUCKING DUMB TO TRY SOMETHING OF THEIR OWN.
Pretty much this. Nobody innovates; they just copy from the internet. If Hearthstone were a physical card game, they wouldn't be allowed at most people's tables, because they're too boring.
Orrrrr people are still grinding out packs. Better to use an outdated but complete deck than a up to date but incomplete deck. FTPs outnumber PTFs greatly, y'know.
I also believe this to be the reason for lack of diversity and prevalence of net decking. If your resources are limited, you will get something that can garner you more resources, hence netdecking tried and proven decks.
I mean this happens every expansion. A handful of players test out the new cards and innovate on new or existing decks while others keep playing the old decks that worked before. Eventually the experimenting players will find the new top tier deck(s) and everyone playing the old ones will be forced to transition to those decks if they want to stay competitive. Then the new cards that are good become part of the meta and staples in the best decks. Rinse, repeat.
It's not inherently a bad cycle, it's how any meta in any game shifts. I think the frustration with hearthstone specifically might be that there aren't enough experimenters in the community for whatever reason (I obviously don't know the reason, but it could be because it's audience is more casual, or the cost of acquiring new content is too high, etc.) so it takes a while for players to start seeing new cards played against them. But that's just my thoughts.
Really? I've been playing all day and it's nothing new stuff Spell Hunter, Control Warlock, Quest Paladin, Dragon Highlander Priest, Kingsbane Miracle Rouge, Recruit Druid, Big Druid it's been great
Part of the reason is that sets rotate only once a year instead of with every set. The second and third sets in a year are usually an incremental boost to existing decks unless they are very powerful. Dominant decks from previous sets will most likely continue to see play as more players collect all of the cards to complete that deck and get more comfortable with it.
Also, the last set of the year is only available in standard for about 16 months while the first set of the year is available for 50% longer at 24 months.
Even if the first set of the year is lacking, you'll probably still see a lot of new decks since players will be forced to delete most of their current standard decks. More players may also be willing to pay for the set to get the most bang for their buck (at least in standard). I'm not sure if there is any data to back that last part up, but is something my friends and I definitely consider.
I mean this happens every expansion. A handful of players test out the new cards and innovate on new or existing decks while others keep playing the old decks that worked before. Eventually the experimenting players will find the new top tier deck(s) and everyone playing the old ones will be forced to transition to those decks if they want to stay competitive. Then the new cards that are good become part of the meta and staples in the best decks. Rinse, repeat.
It's not inherently a bad cycle, it's how any meta in any game shifts. I think the frustration with hearthstone specifically might be that there aren't enough experimenters in the community for whatever reason (I obviously don't know the reason, but it could be because it's audience is more casual, or the cost of acquiring new content is too high, etc.) so it takes a while for players to start seeing new cards played against them. But that's just my thoughts.
1 most people are stupid
2 blizzard prices the packs too high, pieces of shit
...Is pretty obvious really.
It essentially falls into 2 categories :
Category 1 - All the people who thought they were being clever and didn't bother to buy the expansion, so there are much fewer numbers of people playing expansion based decks and cards. Thus we are seeing the same tired old decks. Then when people complain about this, those who didn't buy the expansion are actually proudly stating that they did not buy it.... without realising that they are the actual problem and the cause of the irritation. Which is a bit awkward to be honest... heh!
Category 2 - People who are desperate to win at any cost and (remembering the surge of Pirate Warrior players a while back when an exp was released) are jumping on the EZ-train bandwagon.
Beyond this, the fact is that the decks from KoFT were always still going to be dominant and present, since they are still the meta. This expansion is exactly that. A card expansion, rather than a whole meta shift. It will take a while for new synergies to be worked out.
The deck I made counters the second type of people, old aggro decks have no chance vs. my controllock
Don't mind me just passing by
The community is the real cancer of this game.
WORTHLESS PATHETIC PEOPLE TOO FUCKING DUMB TO TRY SOMETHING OF THEIR OWN.
It's also the second day of a new expansion. I haven't even opened my packs yet.
Am I the only person who don't understand WHY THIS IS EVEN THE ISSUE?
People lose from not using new cards, because some new cards is just a perfect fit into existing archetypes (i'm not even saying about new ones). If you play new cards and you have play-to-win mentality, your winrate must be higher.
If people would use only old decks on tournaments when new MTG set releases I would thank them for gg ezy gaem, try new cards instead.
Orrrrr people are still grinding out packs. Better to use an outdated but complete deck than a up to date but incomplete deck. FTPs outnumber PTFs greatly, y'know.
I also believe this to be the reason for lack of diversity and prevalence of net decking. If your resources are limited, you will get something that can garner you more resources, hence netdecking tried and proven decks.
When the weak court death, they find it.
I mean this happens every expansion. A handful of players test out the new cards and innovate on new or existing decks while others keep playing the old decks that worked before. Eventually the experimenting players will find the new top tier deck(s) and everyone playing the old ones will be forced to transition to those decks if they want to stay competitive. Then the new cards that are good become part of the meta and staples in the best decks. Rinse, repeat.
It's not inherently a bad cycle, it's how any meta in any game shifts. I think the frustration with hearthstone specifically might be that there aren't enough experimenters in the community for whatever reason (I obviously don't know the reason, but it could be because it's audience is more casual, or the cost of acquiring new content is too high, etc.) so it takes a while for players to start seeing new cards played against them. But that's just my thoughts.
Really? I've been playing all day and it's nothing new stuff Spell Hunter, Control Warlock, Quest Paladin, Dragon Highlander Priest, Kingsbane Miracle Rouge, Recruit Druid, Big Druid it's been great
Part of the reason is that sets rotate only once a year instead of with every set. The second and third sets in a year are usually an incremental boost to existing decks unless they are very powerful. Dominant decks from previous sets will most likely continue to see play as more players collect all of the cards to complete that deck and get more comfortable with it.
Also, the last set of the year is only available in standard for about 16 months while the first set of the year is available for 50% longer at 24 months.
Even if the first set of the year is lacking, you'll probably still see a lot of new decks since players will be forced to delete most of their current standard decks. More players may also be willing to pay for the set to get the most bang for their buck (at least in standard). I'm not sure if there is any data to back that last part up, but is something my friends and I definitely consider.
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais