Patience, 1 year with a several month break. Completely F2P. Definitely confined to 2-3 competitive decks as opposed to choosing from the whole playing field, but I enjoy it all the same.
I've been playing since it started as F2P, but I didn't get into the game at the start, so my first rank 20 card back is Goblins and Gnomes, I have both card backs. I have skipped a month or three here and there. I liked Naxx and single player content a lot more than PVP.
Now I have 20k dust, so I can craft pretty much anything. I just play casually. I do the brawls, some arena, some ranked, do the quests. That's about it. I climb to 5 every now and then, and then realize why I dislike grinding up the ladder and don't bother anymore.
As far as I can see, where standard is concerned, unless you play regularly, and don't take any long breaks, f2p or even partial f2p in this game has become very impractical.
i dont play standard. i cant follow standard meta anymore as a f2p(im also getting rank 5 every season for free golden epic)
That's is your fault, and your fault only. If you managed your economy and dust in the right way, you wouldn't have any problems following the standard meta right now.
im a wild player since dr.7 rotates aka at the beginning. but i continue the craft standard legs too (kazakus, aya etc.). after reno rotate standard is over for me since i dont aim for blizzcon theres no reason to stick with standard
How F2P is HearthStone to you; is it F2P enough? It's fine. When I started, the first three packs I opened had great legendaries in them so I've had an unfair advantage since 2014.
How do you do it; how are you getting the most out of this game F2P? I have incredible patience.
How many decks/cards/arenas/ranks/whatever are you able to play? I have almost every worthwhile card from every expansion so I can play practically every viable deck (but I often play non-viable ones for fun). I don't play arena.
(For reference) How long have you been playing? Since the GvG expansion first came out.
My F2P account is doing fine, although I do "kind of ok" in arena and that allows me to get "50-80 gold" packs, even crafted a Golden Malchezzar in there cause I like the card that much.
I would say if you want to be competitive as a F2P player you need to focus on one deck and DE whatever is useless and all goldens in order to increase your good cards and be able to keep playing, as well as saving gold for the next expansion so you are on a slightly more even ground.
If you want to have fun then you don´t need to keep playing one deck over and over and you can craft some of the cards that are actually fun to play with, in my case those are Dragons with Netherspite and Malchezzar, but of course I don´t expect to win more than 45% of my games with Malchezzar and when I do I will start facing real decks that will put me back again at rank 17.
So it all comes down to what you care the most about, is it being competitive or having fun? Sadly you can´t do both without expending quite a bit of money into the game, at least not fast.
Also I would recommend trying just to play the game and get a feel about what makes you enjoy it, for me this month it was experimentation and now I am having a blast playing my Malchezzar-Raza-Kazhakus-Quest-N'Zoth-Lyra-Elemental deck even though I barely go over 50% WR at rank 15, but I don´t care about ranking up this month at all, maybe you just want to feel smart and play LOOOONG control games or maybe you just want to win and win fast, there is a deck for every one but you first need to find what makes you enjoy the game before deciding how to invest your dust.
How F2P is HearthStone to you; is it F2P enough? Its reasonable and still can compete without having to spend real money on this game, you can afford everything this game has to offer as F2P
How do you do it; how are you getting the most out of this game F2P? Never miss the daily quest, get rank 5 every season and never spend on Arena, I think Arena is not a necessity, by collecting gold from daily quest from 1 expansion to another, I can afford around 80+ packs each expansion and craft the card I need with Dust from DE the extra cards and Golden Epics from rank 5 chest, I have done this since Old Gods release.
How many decks/cards/arenas/ranks/whatever are you able to play? I play 0 Arena, always hit rank 5, reach Legend occasionally when I have the time and good deck to climb. I can craft anycard and any deck I want, just need to know how to use Dust and Gold wisely.
(For reference) How long have you been playing? Since Beta
How do you do it; how are you getting the most out of this game F2P?
How many decks/cards/arenas/ranks/whatever are you able to play?
(For reference) How long have you been playing?
How F2P is HearthStone to you; is it F2P enough?
Very. Playing it F2P is harder than other games, but not impossible. I mean, i am it myself. I believe it is F2P enough, since paying Customers should have some kind of Advantage, and in Hs money just speeds things up for you.
How do you do it; how are you getting the most out of this game F2P?
Arena, Arena, Arena. Learning to grind the Arena is a top priority if you want to F2P. As its the fastest continueously way to increase your card collection. As a guy with over 4000 arena wins, and an average for this month of 7.38 wins. I should know what i am talking about.
How many decks/cards/arenas/ranks/whatever are you able to play?
More or less all of them. I have 14 of the un'goro legendaries, and more or less all viable rares, epics and commons. I am an infinite arena player, so i do as many arenas as i want :)
(For reference) How long have you been playing?
Since just before TGT. And i have had several breaks in the meantime.
F2P is enough to play the game with a few good decks and reach legend.
It is NOT enough to try most decks and have the most fun in Hearthstone, and I don't know why so many F2P players feel entitled to this type of experience. Of course the situation could use some improvement, but Hearthstone was never meant to be purely free.
Started out just buying packs whenever I could. Couldn't really do much in the beginning. I would do the occasional arena run and usually get a pack and a bit of gold. However over time being free to play isn't bad. If I want to play ladder at this point in time. I have Viable decks for ladder. Quest Warrior, Murloc Shaman, Elemental Shaman, etc. And with those I can consistently hit rank 5.
I'm still extremely careful with my dust though. Dust is decently hard to get when you are f2p
Started June 2016, so about 10 months playing now. I haven't missed one daily quest but most days don't grind more than 10-20 gold on top of that.
First legendary I opened was Golden Yogg so I was very lucky, got a full 3200 dust when it was nerfed, crafted Rag and got a refund from that too. My strategy has been to main hunter cause it's very cheap. Had to switch to aggro shaman during MSOG, but now back to my hunter though and my advice to all f2p players would be to grind hunter - absolutely no legendaries and barely any epics required. I've gotten to rank 5 about six times now which helps with the dust. Mammoth rotation has been great for a newish player like me because I had barely any 2015 cards, so now I'm much closer to being able to craft several meta decks. Even though I didn't get any good legendaries from my Ungoro packs, I do have Patches and Finja so I have access to those style decks. But I have barely any class legendaries so most decks are incomplete. I just crafted the epics and Alextraza for freeze mage, which I've never been able to play before but excited to try.
I try to save up for about 50 packs per expansion, then spend additional gold on arena to finish pity timers before starting to save again. I get all commons and 90% of rares this way, then can craft a few epics or legendaries that are broken or for my favorite class.
I would never spend money on this game, it seems ridiculous to spend $100s per year for a ton of duplicate cards, just so you can craft a handful of legendaries that might not even be that great. F2P players just have to be happy with playing a limited number of decks vs being able to try out anything on a whim. IMO it makes it more rewarding when you finally are able to make a new deck you've been saving for.
It's a long grind, but it's still less of a grind than most MMOs. Been playing since Naxx, haven't spent a cent.
I'm able to pull it off because of... patience and dumb luck, basically. I got 4 legendaries out of 40 packs, plus Rogue has never been in a seriously bad spot since I've played.
How F2P is HearthStone to you; is it F2P enough? Not anymore- I started when only the basic cards existed, not even Naxx so it was really easy back then (and I managed to keep up) but I have an account on another server and getting naxx, all the new expansions and cards is an impossible race.
How do you do it; how are you getting the most out of this game F2P? Arena and 100 coins a day limit.
How many decks/cards/arenas/ranks/whatever are you able to play? All of them. I even crafted golden control warrior and most of my legendaries are golden [Kazakus, Emperor, Dr skill, Leeroy, etc]
(For reference) How long have you been playing? Since April? 2014
1. It's very free to play. Free to play where you can compete toe-to-toe with people who have paid thousands into the game and have spent years and many hours of play to build their collection and perfect their skills? No, but the game was never designed to be that way.
2. Overall it's effective use of time and resources. Initially do the minimum effort for maximum value and enjoyment. Only play for dailies, brawls and climb to rank 20 or 15. Later it's climbing to Rank 5 and being efficient with using dust to craft cards that can be used in multiple decks and across classes. Focus on building the Classic collection and getting key cards within expansions. Getting a full expansion collection is unrealistic and a waste of time long term.
3. Have one or two meta-level deck budget or midrange decks for about half the classes, enough to get to rank 5 with most of them. Don't do arena on main account as it's not cost-effective at my skill level. Looking to get skilled up in arena-only alt account.
For those of you who F2P it up:
"Nerf Paper," said Rock.
Patience, 1 year with a several month break. Completely F2P. Definitely confined to 2-3 competitive decks as opposed to choosing from the whole playing field, but I enjoy it all the same.
F2P is enough to play the game
i got me 4200 dust elemental shaman and 2000 dust token druid after farming hard for 4 months (crafted a ragnaros before un'goro too)
i can play 2 deck/about 70 card / 5 arenas in 1 week / im at rank 4 right now
3.2.1 kill shot
i dont play standard. i cant follow standard meta anymore as a f2p(im also getting rank 5 every season for free golden epic)
I've been playing since it started as F2P, but I didn't get into the game at the start, so my first rank 20 card back is Goblins and Gnomes, I have both card backs. I have skipped a month or three here and there. I liked Naxx and single player content a lot more than PVP.
Now I have 20k dust, so I can craft pretty much anything. I just play casually. I do the brawls, some arena, some ranked, do the quests. That's about it. I climb to 5 every now and then, and then realize why I dislike grinding up the ladder and don't bother anymore.
As far as I can see, where standard is concerned, unless you play regularly, and don't take any long breaks, f2p or even partial f2p in this game has become very impractical.
To answer the title: I f2p by playing without spending money. That is all.
My F2P account is doing fine, although I do "kind of ok" in arena and that allows me to get "50-80 gold" packs, even crafted a Golden Malchezzar in there cause I like the card that much.
I would say if you want to be competitive as a F2P player you need to focus on one deck and DE whatever is useless and all goldens in order to increase your good cards and be able to keep playing, as well as saving gold for the next expansion so you are on a slightly more even ground.
If you want to have fun then you don´t need to keep playing one deck over and over and you can craft some of the cards that are actually fun to play with, in my case those are Dragons with Netherspite and Malchezzar, but of course I don´t expect to win more than 45% of my games with Malchezzar and when I do I will start facing real decks that will put me back again at rank 17.
So it all comes down to what you care the most about, is it being competitive or having fun? Sadly you can´t do both without expending quite a bit of money into the game, at least not fast.
Also I would recommend trying just to play the game and get a feel about what makes you enjoy it, for me this month it was experimentation and now I am having a blast playing my Malchezzar-Raza-Kazhakus-Quest-N'Zoth-Lyra-Elemental deck even though I barely go over 50% WR at rank 15, but I don´t care about ranking up this month at all, maybe you just want to feel smart and play LOOOONG control games or maybe you just want to win and win fast, there is a deck for every one but you first need to find what makes you enjoy the game before deciding how to invest your dust.
Very. Playing it F2P is harder than other games, but not impossible. I mean, i am it myself. I believe it is F2P enough, since paying Customers should have some kind of Advantage, and in Hs money just speeds things up for you.
Arena, Arena, Arena. Learning to grind the Arena is a top priority if you want to F2P. As its the fastest continueously way to increase your card collection. As a guy with over 4000 arena wins, and an average for this month of 7.38 wins. I should know what i am talking about.
More or less all of them. I have 14 of the un'goro legendaries, and more or less all viable rares, epics and commons. I am an infinite arena player, so i do as many arenas as i want :)
Since just before TGT. And i have had several breaks in the meantime.
I want a new title, but Flux won't let me have one,
I'm quite strict with what I craft so I don't waste any dust.
On expansion day I'm usually able to craft 2-3 decks I want. then over time slowly get the rest.
Free Coaching For Beginners
F2P is enough to play the game with a few good decks and reach legend.
It is NOT enough to try most decks and have the most fun in Hearthstone, and I don't know why so many F2P players feel entitled to this type of experience. Of course the situation could use some improvement, but Hearthstone was never meant to be purely free.
I started Playing around June last year. :P
Started out just buying packs whenever I could. Couldn't really do much in the beginning. I would do the occasional arena run and usually get a pack and a bit of gold. However over time being free to play isn't bad. If I want to play ladder at this point in time. I have Viable decks for ladder. Quest Warrior, Murloc Shaman, Elemental Shaman, etc. And with those I can consistently hit rank 5.
I'm still extremely careful with my dust though. Dust is decently hard to get when you are f2p
Started June 2016, so about 10 months playing now. I haven't missed one daily quest but most days don't grind more than 10-20 gold on top of that.
First legendary I opened was Golden Yogg so I was very lucky, got a full 3200 dust when it was nerfed, crafted Rag and got a refund from that too. My strategy has been to main hunter cause it's very cheap. Had to switch to aggro shaman during MSOG, but now back to my hunter though and my advice to all f2p players would be to grind hunter - absolutely no legendaries and barely any epics required. I've gotten to rank 5 about six times now which helps with the dust. Mammoth rotation has been great for a newish player like me because I had barely any 2015 cards, so now I'm much closer to being able to craft several meta decks. Even though I didn't get any good legendaries from my Ungoro packs, I do have Patches and Finja so I have access to those style decks. But I have barely any class legendaries so most decks are incomplete. I just crafted the epics and Alextraza for freeze mage, which I've never been able to play before but excited to try.
I try to save up for about 50 packs per expansion, then spend additional gold on arena to finish pity timers before starting to save again. I get all commons and 90% of rares this way, then can craft a few epics or legendaries that are broken or for my favorite class.
I would never spend money on this game, it seems ridiculous to spend $100s per year for a ton of duplicate cards, just so you can craft a handful of legendaries that might not even be that great. F2P players just have to be happy with playing a limited number of decks vs being able to try out anything on a whim. IMO it makes it more rewarding when you finally are able to make a new deck you've been saving for.
Make the Card: The biggest thread on the site!
My mandibles which are capable of pressing down and tearing, my talons which are known to intercept and hold.
1. It's very free to play. Free to play where you can compete toe-to-toe with people who have paid thousands into the game and have spent years and many hours of play to build their collection and perfect their skills? No, but the game was never designed to be that way.
2. Overall it's effective use of time and resources. Initially do the minimum effort for maximum value and enjoyment. Only play for dailies, brawls and climb to rank 20 or 15. Later it's climbing to Rank 5 and being efficient with using dust to craft cards that can be used in multiple decks and across classes. Focus on building the Classic collection and getting key cards within expansions. Getting a full expansion collection is unrealistic and a waste of time long term.
3. Have one or two meta-level deck budget or midrange decks for about half the classes, enough to get to rank 5 with most of them. Don't do arena on main account as it's not cost-effective at my skill level. Looking to get skilled up in arena-only alt account.
4. Been playing since TGT on the main account.
Member of Fever Clan | Battle tag: sparkis#1748 | Discord: sparkis#5613