Hey guys, it's me again with another legendary crafting question, this time, i'm confused between choosing Malygos+Mulch, Cenarius+Mulch or Mulch+2 Cabalist's Tome+2 Forbidden Shaping, so if you guys could help me, that'd be amazing, thank you very much in advance and have a great day/night
Edit: I'm kinda towards finishing my Token drood and these are the cards that are missing, but i enjoy playing everything, from aggro to control, so if you feel like giving me another option of crafting, feel free to do it, i dont plan on crafting any of the expansion legendaries (i have all the competitive ones) but from the classic set i'm missing Cenarius, Malygos, Onixya and Deathwing
Malygos + mulch is my vote, but if you're just crafting cards with token Druid in mind Cenarius is better for that specific deck. Overall Malygos is a better card than cenarius though. Definitely don't craft two mulch.
I vote for epics first, legendarys are more easy to replace.
Actually I think the opposite is usually true, legendaries are valuable because they have unique effects that are not easily duplicated. For instance, good luck replacing Malygos in any decks where he is the centerpiece.
Onyxia and Deathwing are used in Dragon Warrior, dragon decks are becoming popular with the new expansion wings. I'd recommend either Cenarius or Onixya.
I vote for epics first, legendarys are more easy to replace.
Actually I think the opposite is usually true, legendaries are valuable because they have unique effects that are not easily duplicated. For instance, good luck replacing Malygos in any decks where he is the centerpiece.
Of course a Malygos is essential in Maligos decks but my argument is in general is more easy to replace one or two legendarys than epics cards, try to run a control warrior without shield slam, if you don't have Grom you can put Rag or something else, you make 4 epics for each legendary, is more easy close decks crafting the epics.
Malygos unlocks Maly Druid (pretty competitive), Maly Rogue and Maly Mage (a bit more casual) in standard. In wild there's also Maly Lock.
Cenarius is a very good card for token and ramp druid and the more casual and forgotten ''wall of china druid''.
If you main druid I'd go for cenarius. It will always be a good druid card and it's classic. Malygos decks come and go without never really becoming top tier decks. If you don't main druid then you must be having a clear preference for burst decks if you prioritize Malygos over Sylv, Cairne, Rag, Tirion, Nzoth, Yogg, Alex, Harrison, Bloodmage.
Onyxia and Deathwing are cards with tremendous value, that rarely see any top tier gameplay. Cenarius has been an extremely solid legendary since literally the beginning of the game, and Malygos is only viable in combo decks. The thing about combo decks is that they take an immense amount of skill (and luck) to play correctly, and even then they can lose to an agressive deck. It may be because I am a loyal druid player, but Cenarius is an immensely solid card, and it will be played forever in any ramp druid deck (one of the oldest archetypes) but Malygos play is so inconsistent that it's situational to even include in a deck whatsoever.
Honestly, I think everyone will say to choose the one you will use the most, and also choose the Legendary that you see getting the most play in the future.
Finally, if you're playing token, I'd try playing an aggressive version with Fandral (One of my favorite Legendaries). Fandral will change your life if you're a big druid player, and aggressive decks will be around forever. I'd rank them:
“The essence of strategy is choosing what not to do.” —Michael Porter
“Strategy without tactics is the slowest route to victory, tactics without strategy is the noise before defeat.” —Sun Tsu, Ancient Chinese Military strategist
First of all, why do you want Mulch? Sure it destroys a minion but the possibility that you could give your opponent a better monster makes it a little too risky for me to use. As for the others I think Cabalists Tome and Forbidden shaping offer way more versatility than Cenarius or Malygos, since both legendaries require a set up for them to be used most effectively.
I vote for epics first, legendarys are more easy to replace.
Actually I think the opposite is usually true, legendaries are valuable because they have unique effects that are not easily duplicated. For instance, good luck replacing Malygos in any decks where he is the centerpiece.
Of course a Malygos is essential in Maligos decks but my argument is in general is more easy to replace one or two legendarys than epics cards, try to run a control warrior without shield slam, if you don't have Grom you can put Rag or something else, you make 4 epics for each legendary, is more easy close decks crafting the epics.
Yeah, I've tried Warrior without Shield Slam. To put it simply, it was a very difficult time I had at rank 17.
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Hey guys, it's me again with another legendary crafting question, this time, i'm confused between choosing Malygos+Mulch, Cenarius+Mulch or Mulch+2 Cabalist's Tome+2 Forbidden Shaping, so if you guys could help me, that'd be amazing, thank you very much in advance and have a great day/night
Edit: I'm kinda towards finishing my Token drood and these are the cards that are missing, but i enjoy playing everything, from aggro to control, so if you feel like giving me another option of crafting, feel free to do it, i dont plan on crafting any of the expansion legendaries (i have all the competitive ones) but from the classic set i'm missing Cenarius, Malygos, Onixya and Deathwing
Malygos + mulch is my vote, but if you're just crafting cards with token Druid in mind Cenarius is better for that specific deck. Overall Malygos is a better card than cenarius though. Definitely don't craft two mulch.
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All Classes Golden - 11/5/2016
I think that Malygos is gaining popularity more and more recently and its a good card for Miracle Rogue as well.
I vote for epics first, legendarys are more easy to replace.
"Hey Pal, Trade Prince Gallywix here!"
All Classes Golden - 11/5/2016
I don't really like Malygos but maybe you find a deck that you enjoy it in.
Cenarius is a solid pick if you want to play druid.
2x Cabalist's Tome is a little excessive the decks that run it only use one copy.
Forbidden Shaping is seeing little to no play.
Onyxia and Deathwing are used in Dragon Warrior, dragon decks are becoming popular with the new expansion wings. I'd recommend either Cenarius or Onixya.
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Malygos unlocks Maly Druid (pretty competitive), Maly Rogue and Maly Mage (a bit more casual) in standard. In wild there's also Maly Lock.
Cenarius is a very good card for token and ramp druid and the more casual and forgotten ''wall of china druid''.
If you main druid I'd go for cenarius. It will always be a good druid card and it's classic. Malygos decks come and go without never really becoming top tier decks. If you don't main druid then you must be having a clear preference for burst decks if you prioritize Malygos over Sylv, Cairne, Rag, Tirion, Nzoth, Yogg, Alex, Harrison, Bloodmage.
Maly IMO. When he is played, he is irreplaceable.
Cenarius, while a good card, can always be replaced in any list with someone like whisps / rag / big taunt
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Onyxia and Deathwing are cards with tremendous value, that rarely see any top tier gameplay. Cenarius has been an extremely solid legendary since literally the beginning of the game, and Malygos is only viable in combo decks. The thing about combo decks is that they take an immense amount of skill (and luck) to play correctly, and even then they can lose to an agressive deck. It may be because I am a loyal druid player, but Cenarius is an immensely solid card, and it will be played forever in any ramp druid deck (one of the oldest archetypes) but Malygos play is so inconsistent that it's situational to even include in a deck whatsoever.
Honestly, I think everyone will say to choose the one you will use the most, and also choose the Legendary that you see getting the most play in the future.
Finally, if you're playing token, I'd try playing an aggressive version with Fandral (One of my favorite Legendaries). Fandral will change your life if you're a big druid player, and aggressive decks will be around forever. I'd rank them:
None of them are bad,
CookieJarr
“The essence of strategy is choosing what not to do.” —Michael Porter
“Strategy without tactics is the slowest route to victory, tactics without strategy is the noise before defeat.” —Sun Tsu, Ancient Chinese Military strategist
I am really going to need more options here...
I really hate Mulch...I begrudgingly use it sometimes, but usually I just try to make do without.
First of all, why do you want Mulch? Sure it destroys a minion but the possibility that you could give your opponent a better monster makes it a little too risky for me to use. As for the others I think Cabalists Tome and Forbidden shaping offer way more versatility than Cenarius or Malygos, since both legendaries require a set up for them to be used most effectively.