Thanks for all of that feedbacks guys, i changed something again, cut 1 voodoo doll and mountain armor for 1 reckless flurry and big game hunter, so how do you like these changes?
I feel like this deck is getting stronger with all of these feedbacks!
Big game hunter is a fair removal card, i think it will work in this kind of deck, with the sacrifice of execute, big game hunter might work well in this one for a decent removal i think .
I have a good idea, how about you add animated berserker for acolyte of pain and voodoo doll? would work great!
Thanks for feedback!
Sounds like a good idea but, which card would you cut for animated berserker?
It's really hard to remove one of a card because most of them are important but... you have a lot of three drops, so if I were you... I would remove one or two of them, at least if one animated berserker is enough if you want many three drops:
1.Stonehill defender as he's slow and you already have phantom militia as a flexible card with 1+ attack (bloodhoof and many decent taunt minions are leaving standard format except chain gang). Weak against aggro, good against control.
2. Tar creeper, if you're against control decks most of the time. But probably Stonehill defender is much better to remove unless you're looking for value game.
3. Or maybe one of 5-drops, five 5-drops are alot
EDIT: I think you should remove one of three drops and one of five drops for two animated berserker.
I really like the direction in which you've taken this deck! Final change I would make would be cutting the animated berserker for something else, although I'm not sure what. Seeing how fun this discussion has become, I just made my first theorycraft. Any thoughts & suggestions would be appreciated :) !
This is the list i wanna play when the new expansion hits, so what are your opinions, advices about it, feel free to share with me, cheers!
I'm guessing the idea is to play as many of the echo taunts as possible? I like it. Shame you have to cut execute but Shield Slam will probably do the trick with upgraded hero power. Thanks :)
I disagree with the Animated Beserker but maybe play around with it and you can see if it works or not
Thanks for that feedback!
Actually im not a fan of it, but this deck doesn't have many whirlwind effect, so i would love to add one copy of it for voodoo doll and acolyte of pain. Which card would you like to add instead of animated berserker? Im open for advices, updating the list with them. Just wanna have a decent list to play when the witchwood hits.
I really like the direction in which you've taken this deck! Final change I would make would be cutting the animated berserker for something else, although I'm not sure what. Seeing how fun this discussion has become, I just made my first theorycraft. Any thoughts & suggestions would be appreciated :) !
I really like the direction in which you've taken this deck! Final change I would make would be cutting the animated berserker for something else, although I'm not sure what. Seeing how fun this discussion has become, I just made my first theorycraft. Any thoughts & suggestions would be appreciated :) !
Thanks for that awesome feedback friend, much appreciated :D
I will take a look at your theorycraft and say something about it.
For this deck, i would love to hear as much opinion as possible to optimize the list, and im very happy about the direction of this thread going to, people come here, say their opinions and i will update the list with their ideas, its so much fun for me . I wanna have a decent control warrior list when witchwood hits, but im not a great deckbuilder, so people here are helping me for optimizing this list, and i hope this deck will viable and fun to play.
Personally im not a big fan of animated berserker but, added one copy of it for acolyte and voodoo doll value. Which card would you like to add instead of it?
I would cut the Animated Berserker for a second Tar Creeper. You dont have many whirlwind effects and many cards that synergises with that, and the elemental is just a good card. For the same reason, I dont like Voodoo Doll. If you really need more hard removal, I would say to go for double berserker + double doll, but that seems unlikely. Im not sure about the replacement card, but a second Reckless Flurry seems good when you have a lot of armor.
For tech cards, I see you have Harrison, which is definitely a good choice, and BGH, which I dont like very much. I suggest to play something like Ironbeak Owl instead of it. Silence is very important in the current metagame and after the rotation the warlocks will be still as dominant as now.
Just my 2 cents, the deck is looking good, I might play it on day 1 of WW.
Thanks for the feedback friend!
At first, this deck has x2 tar creepers, i added berserkers for some advice, but yeah im not a big fan of it, so i will ads second tar creeper instead of berserker.
Agreed with silence part, dont like the ironbeak owl for weak body, but because its an odd deck and we cant use spellbreaker, i might add it.
For big game hunter, its a decent removal, but im afraid there wont be many 7 or higher attack minions, so yeah i will probably cut big game hunter for ironbeak owl.
I like to try voodoo doll, so will try this list when witchwood hits, if it wont work well, i will definitely update the list, this is just a theorycraft. I think this card has potential, and a good, targetable removal with whirlwind for 4 mana.
Also added only 1 reckless flurry, im not a fan of using 2 copies of it, because for me it has a slightly big disadvantage, removing all of your armor is a big deal.
I miss old school tank up control warrior a lot so this is one of the archetypes I'm most looking forward to trying out. I made a list which was almost identical! I scrapped it though because I wanted something more pure control, which didn't have to swap out the upgraded hero power. I can't remember whether or not I included Witchwood Grizzly in my original list. It works excellently in this deck, however that would massively overcrowd the 3 mana slot. Nice deck.
I'm not sure you're getting any milage out of Ironbeak Owl. Direhorn is bad without Curator or N'Zoth. The big wolf thing is probably better. I think you only want 1 Pixie (if any) to use as an end game finisher. I would probably consider double reckless Flurry, since at worst Hero Power + Flurry is a 5-mana, 4 damage AOE. I get what Jones is doing here, but teching in theory craft seems ambitious.
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Thanks for all of that feedbacks guys, i changed something again, cut 1 voodoo doll and mountain armor for 1 reckless flurry and big game hunter, so how do you like these changes?
I feel like this deck is getting stronger with all of these feedbacks!
Up.
I don't like the idea of running big game hunter, but I'm not sure what to replace with
Big game hunter is a fair removal card, i think it will work in this kind of deck, with the sacrifice of execute, big game hunter might work well in this one for a decent removal i think .
I have a good idea, how about you add animated berserker for acolyte of pain and voodoo doll? would work great!
I like elementals and totems.
you have a lot of three drops, so if I were you... I would remove one or two of them, at least if one animated berserker is enough if you want many three drops:
I like elementals and totems.
2 animated berserkers are too much i think, but added 1 for acolyte and voodoo doll effects. Cut 1 rotten applebaum.
Rotten applebaum is too crucial to the deck
One of the best 5 mana taunt minions, a slot which is very important in this deck.
Added 1 rotten applebaum, cut 1 tar creeper.
I really like the direction in which you've taken this deck! Final change I would make would be cutting the animated berserker for something else, although I'm not sure what. Seeing how fun this discussion has become, I just made my first theorycraft. Any thoughts & suggestions would be appreciated :) !
https://www.hearthpwn.com/decks/1062152-dragon-paladin
Not sure how to import the decklist :(
Updated the list, take a look at it!
Im open for suggestions, feel free to share with me!
I miss old school tank up control warrior a lot so this is one of the archetypes I'm most looking forward to trying out. I made a list which was almost identical! I scrapped it though because I wanted something more pure control, which didn't have to swap out the upgraded hero power. I can't remember whether or not I included Witchwood Grizzly in my original list. It works excellently in this deck, however that would massively overcrowd the 3 mana slot. Nice deck.
I'm not sure you're getting any milage out of Ironbeak Owl.
Direhorn is bad without Curator or N'Zoth. The big wolf thing is probably better.
I think you only want 1 Pixie (if any) to use as an end game finisher.
I would probably consider double reckless Flurry, since at worst Hero Power + Flurry is a 5-mana, 4 damage AOE.
I get what Jones is doing here, but teching in theory craft seems ambitious.