This thing literally stores corpses of your minions:
The thing about deathrattles is that you don't have complete control over when they'll be triggered, since your opponent also has a say, and for some situational deathrattles this could be very important. This card gives you complete controls over your deathrattles. Oh, and it also completely negates the negative ones.
The spells generated by Meat Wagon would be titled "Remains of [insert minion's name]" and their card text would be pretty much whatever came after the word "Deathrattle" on the original card, with some minor exceptions (like "add to hand" instead of "return to hand" or minion's name insted of "it"). Example below:
This is designed to help out Spell Damage decks by protecting your minions. When your opponent casts a spell, you subtract one damage for every point of Spell Damage you have. You can't get the damage to go negative, though. I made it 4 mana specifically so that you can play it before dropping an Azure Drake, or right after playing a Soot Spewer. It has enough stats to take out a Piloted Shredder and survive. If it couldn't, it wouldn't be a very good guardian.
I went for the 4/12 stats because felt it would fit the card better and the 9 mana cost makes it so you will probably have to wait a turn to gain the cards effect.
With this card, staying silent won't help you at all!
Learning Apprentice
Flavour text: "Knows everything about you. Even your battletag. But she is not going to date you"
Edit: Altered slightly to keep closer to the theme of the competition.
In war, precious supplies shouldn't be wasted. Also, LOOT!
Removed
Adjusted rarity - thanks for the great feedback Zerewa.
(NB: Update was only to bold "Immune", which I forgot when I changed the rarity).
Flavour Text: "Sometimes you need that extra boost..."
Mage you look.
REMOVED
My first shot at this, feedback is much appreciated.
Flavor text: "Everyone speak louder when he is here."
EDIT: Problem with image, so it's a 2mana 2/3 minion, with Battlecry: "All your Overload cards in hand cost (1) less".
I am a servant of the world. And if I'm a servant, then you should consider yourself a tool, at best.
This thing literally stores corpses of your minions:
The thing about deathrattles is that you don't have complete control over when they'll be triggered, since your opponent also has a say, and for some situational deathrattles this could be very important. This card gives you complete controls over your deathrattles. Oh, and it also completely negates the negative ones.
The spells generated by Meat Wagon would be titled "Remains of [insert minion's name]" and their card text would be pretty much whatever came after the word "Deathrattle" on the original card, with some minor exceptions (like "add to hand" instead of "return to hand" or minion's name insted of "it"). Example below:
This is designed to help out Spell Damage decks by protecting your minions. When your opponent casts a spell, you subtract one damage for every point of Spell Damage you have. You can't get the damage to go negative, though. I made it 4 mana specifically so that you can play it before dropping an Azure Drake, or right after playing a Soot Spewer. It has enough stats to take out a Piloted Shredder and survive. If it couldn't, it wouldn't be a very good guardian.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
I went for the 4/12 stats because felt it would fit the card better and the 9 mana cost makes it so you will probably have to wait a turn to gain the cards effect.
Flavor Text: The Best death lord there is!
Summon: Death is all that awaits you here!
attack: Fear Death!
Death: Death Awaited me?
More Dragon and more Taunt synergy for Warrior.
Flavor Text: If you want to train your dragon right, just watch "that" movie.
Note: Edited for better wording (Previous wording is in the spoiler)