The first one of these is way strong. Tirion is weak to silence as is this, but Tirion is also weak to Transform and bounce effects, where this guy is just a monster, and you could play 2 of them. Tirion can also at least be dealt with through spells and such, just to keep minions on your side or if you don't have minions, this guy just stonewalls the shit out of everything unless you have silence, period.
The second one seems unimpressive, but he's not bad. Lots of value for the stats, but it suffers from costing soooo much mana. You probably don't need some wierd giant taunt with health gain against a control mirror, and its likely too slow against aggro so it just sits in a weird spot. I like it more than the other one but I'm trying to think of what deck wants a 9 drop that isn't Ysera or something like that.
Rollback Post to RevisionRollBack
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
These are the two submissions I am deciding over. Clarification for Anduin Lothar, this means he triggers Inspire effects, has his cost reduced by (2) Fencing Coach, Fallen Hero makes him deal 1 more damage, Saboteur makes him cost (5) more, and Steamwheedle Sniper allows him to --- oh wait never mind.
Could I have some feedback on both of these, as well as which one you guys recommend submitting? Cheers!
And could someone please help me word Anduin Lothar to 3 lines? Thanks.
Anduin is just too complicated for this weeks theme. Suggestion: battlecry: activate your hero power.
Here's my entry for this week. Wanted to propose a descent big card for hunter and represent the fear minion's could have to come into battle versus the "Titanus Gigantus Rex".
I think this could be really playable in aggro-control or control hunter.
Maybe change it to your opponent's CARDS cost (2) more, but is good right now.
I actually made this card in a Giant themed expansion so this is pretty perfect
This minion basically has Immune because if it hits something, YOUR health doesn't change, so neither does his.
It might be too overpowered, but you have to be on 10 Health or less, get it out of Alarm o bot tI get it on your board. Then you can heal up massively, and have a 20/20 Immune minion.
It also has the same properties as a Immune minion, so Taunt does nothing
Make basic status so it will not be soo strong when you silence it. Like 9/9. And do not make the health be equal to yours, only the cost and attack, because that is too complicated for this weeks theme (imortal, taunt implications, etc).
Okay, so targeting minions with some number of lines of card text isn't going to work, because there are other languages for some reason. So, I modified my card:
I also came up with a new one. Giant Shredder would work well in mill decks. I made it a rogue minion, because no other class would really be able to take advantage of it. Plus, it needs to be balanced againstVanish, because that's really going to be the main driver of cost. How is the cost? With one full vanish, this will cost 1, but that is extremely unlikely to happen. Plus, sending 7 cards back to your own hand is NOT something you want to do in a mill deck. Late game in a rogue mill deck, this will be powerful, but rogue mill is really weak right now anyway, and they need some love.
I actually made this card in a Giant themed expansion so this is pretty perfect
This minion basically has Immune because if it hits something, YOUR health doesn't change, so neither does his.
It might be too overpowered, but you have to be on 10 Health or less, get it out of Alarm o bot tI get it on your board. Then you can heal up massively, and have a 20/20 Immune minion.
It also has the same properties as a Immune minion, so Taunt does nothing
Ice Block, then play this and silence it (Play two together to be safe, and use Wailing soul for multi-silence). Bam! 30/30
Wow okay then... I'll just add Unsilencable to it?
I wasn't expecting that
Maybe make the giant have 0 printed attack on the card, like Lightspawn does?
Anyway, here's my idea:
This can obviously combo with Whirlwind, but it does have the downside of potentially buffing your opponent's minions as well.
As per usual with these sort of contests, I'm having difficulties determining the proper balance for these sort of cards...so, do you guys think this balanced or not?
Overcosted? Overpowered? Help! General advice is nice too.
At the minimum best case scenario this costs 5 mana. Seems rather weak. I also dislike the idea to "force your opponent" to play quickly, because you might have that card on your hand. You shouldn't gain an advantage out of that. Many play HS while doing something else too.
Okay, I kinda went crazy coming up with new cards. Here is what I've got:
Chaos Giant includes cards like Crackle and Implosion as well as cards that target a random minion like Bomb Lobber and random summons like Animal Companion. I made Primal Giant and Paradox Engine because the theme this week is kinda anti-card text. You may think that maybe Paradox Engine should read "Ignore all other card text", but then it wouldn't be a paradox, would it? In gameplay, it would act like it said that. It wouldn't be the only card that doesn't do exactly what it says. So, does anyone like any of these? I could always come up with some more.
I wanted to do something with the tribe no other class than Druid has access to. I freely admit I'm not sure about the stats or even the Taunt. I had the idea of an Enraged Ancient who would have had charge and cost 1 less for each treant that died that game. But I didn't want to give combo druid even more reach so I went with this instead.
What do you think?
Gotta be 3-lines, so you can do it if you drop the Taunt I think.
I wanted to do something with the tribe no other class than Druid has access to. I freely admit I'm not sure about the stats or even the Taunt. I had the idea of an Enraged Ancient who would have had charge and cost 1 less for each treant that died that game. But I didn't want to give combo druid even more reach so I went with this instead.
What do you think?
Maybe for each beast or other thing? Treant is not a tribe in hearthstone :S but the idea is good
Yeah, Treant is not a thing. However, the tokens generated by Force of Nature, Poisoned Roots, and Cenaruis are all called Treant so this card works even without changing any other card in the game.
As for the 3-lines of text rule, I thought keywords didn't count towards that limit?
Do you think its good enough for the challenge? also if you silence it its an 8/8 but you have to use a silence... now its easier to get other 8/8
For one thing, you need to rewrite the text. You have the wrong punctuation in "Can`t attack". It should be "Can't attack". You should reword the rest to: "Redirect all eligible random effects to this minion." It sounds super awkward the way you have it written right now.
Do you think its good enough for the challenge? also if you silence it its an 8/8 but you have to use a silence... now its easier to get other 8/8
For one thing, you need to rewrite the text. You have the wrong punctuation in "Can`t attack". It should be "Can't attack". You should reword the rest to: "Redirect all eligible random effects to this minion." It sounds super awkward the way you have it written right now.
Sorry i posted the old one, i changed to this one, do you prefer this writing? (im spanish, thats why i write quite grong >.<)
erm what are the rules on plagurising other peoples ideas???
on Page 6 (the same page as my post, someone has posted the exact same card as me but with different art, mana attack def and ability are all the same
Probably neither of you will be disqualified. A giant that costs one less for every minion that died this game is a very common idea, so you both probably made it independently. Someone posted the same thing on page 2. It has to be very obvious plagiarism for there to be a disqualification, from my conversations with the mods.
Yeah, this is definitely a week to see a huge amount of duplicate ideas. Because its pushed simplicity it cuts design space pretty heavily meaning a lot of people are going to post similar ideas. Also, most people really don't read the topic and worry about copying someone in the first place. They just make their card and post it and hope they make it.
Rollback Post to RevisionRollBack
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
@ Hackergrad
The first one of these is way strong. Tirion is weak to silence as is this, but Tirion is also weak to Transform and bounce effects, where this guy is just a monster, and you could play 2 of them. Tirion can also at least be dealt with through spells and such, just to keep minions on your side or if you don't have minions, this guy just stonewalls the shit out of everything unless you have silence, period.
The second one seems unimpressive, but he's not bad. Lots of value for the stats, but it suffers from costing soooo much mana. You probably don't need some wierd giant taunt with health gain against a control mirror, and its likely too slow against aggro so it just sits in a weird spot. I like it more than the other one but I'm trying to think of what deck wants a 9 drop that isn't Ysera or something like that.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Simple and neat, I think is good as it is!
Anduin is just too complicated for this weeks theme. Suggestion: battlecry: activate your hero power.
Maybe change it to your opponent's CARDS cost (2) more, but is good right now.
Make basic status so it will not be soo strong when you silence it. Like 9/9. And do not make the health be equal to yours, only the cost and attack, because that is too complicated for this weeks theme (imortal, taunt implications, etc).
Pleas vote on my submission on the Weekly Card Design Competition: Fahrum Specter!
Okay, so targeting minions with some number of lines of card text isn't going to work, because there are other languages for some reason. So, I modified my card:
I also came up with a new one. Giant Shredder would work well in mill decks. I made it a rogue minion, because no other class would really be able to take advantage of it. Plus, it needs to be balanced againstVanish, because that's really going to be the main driver of cost. How is the cost? With one full vanish, this will cost 1, but that is extremely unlikely to happen. Plus, sending 7 cards back to your own hand is NOT something you want to do in a mill deck. Late game in a rogue mill deck, this will be powerful, but rogue mill is really weak right now anyway, and they need some love.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Maybe make the giant have 0 printed attack on the card, like Lightspawn does?
Anyway, here's my idea:
This can obviously combo with Whirlwind, but it does have the downside of potentially buffing your opponent's minions as well.
As per usual with these sort of contests, I'm having difficulties determining the proper balance for these sort of cards...so, do you guys think this balanced or not?
Overcosted? Overpowered? Help! General advice is nice too.
My submission for this week's Weekly Card Design Competition, Paper Airplane!
At the minimum best case scenario this costs 5 mana. Seems rather weak. I also dislike the idea to "force your opponent" to play quickly, because you might have that card on your hand. You shouldn't gain an advantage out of that. Many play HS while doing something else too.
I made a few Giants a while back. Which of these seem best? (I'm gonna change the Armored Giant to a Warrior card)
Okay, I kinda went crazy coming up with new cards. Here is what I've got:
Chaos Giant includes cards like Crackle and Implosion as well as cards that target a random minion like Bomb Lobber and random summons like Animal Companion. I made Primal Giant and Paradox Engine because the theme this week is kinda anti-card text. You may think that maybe Paradox Engine should read "Ignore all other card text", but then it wouldn't be a paradox, would it? In gameplay, it would act like it said that. It wouldn't be the only card that doesn't do exactly what it says. So, does anyone like any of these? I could always come up with some more.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
@ Eloc86
Immune also means you can't even target it with a Silence I'm pretty sure....
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Yo. I'm back. So, i made a card yesterday, but turns out it sucks, so i made a different one. Any thoughts?
Has anyone submitted similar ideas before?
THERE IS NO GAME.
Yeah, Treant is not a thing. However, the tokens generated by Force of Nature, Poisoned Roots, and Cenaruis are all called Treant so this card works even without changing any other card in the game.
As for the 3-lines of text rule, I thought keywords didn't count towards that limit?
Do you think its good enough for the challenge? also if you silence it its an 8/8 but you have to use a silence... now its easier to get other 8/8
For one thing, you need to rewrite the text. You have the wrong punctuation in "Can`t attack". It should be "Can't attack". You should reword the rest to: "Redirect all eligible random effects to this minion." It sounds super awkward the way you have it written right now.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Sorry i posted the old one, i changed to this one, do you prefer this writing? (im spanish, thats why i write quite grong >.<)
I wonder if mana, body stats and passive are balanced.
flavor text: The sword is mightier than the pen.
If thats true and u posted it before, his will not be qualified
Probably neither of you will be disqualified. A giant that costs one less for every minion that died this game is a very common idea, so you both probably made it independently. Someone posted the same thing on page 2. It has to be very obvious plagiarism for there to be a disqualification, from my conversations with the mods.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Yeah, this is definitely a week to see a huge amount of duplicate ideas. Because its pushed simplicity it cuts design space pretty heavily meaning a lot of people are going to post similar ideas. Also, most people really don't read the topic and worry about copying someone in the first place. They just make their card and post it and hope they make it.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.
Yeah, in weeks like this you want to be first or you want to be different. My card is pretty different, hopefully its good enough to garner votes.
To crush your enemies, to see them driven before you, and to hear the lamentations of the women.