This can be a card used in anti-dragon deck , but also can be value in some cases for dragon decks ... the Dragons are still a smal thing in the meta to have some direct card counters like that , if Dragons would be REAL in the META this card will probably be OP ... but now this card can only be a clear for high value dragon or messing around with your opponent in the late game when u feel that a Ysera or a Chromaggus will come out :) ... I`m also thinking about some "FAKE" Dragon Decks with Dragon Tech Cards but with no LATE GAME DRAGONS , only with this dragon in and a couple of Azure Drakes for example ... that will be a mind blow in oponent head , not knowing what is faceing to ...
It functions similar toNoble Sacrifice, but only for Dragons and it gets summoned from your hand. This will provide all of your dragons with some extra staying power and can be a great midgame tempo swing. Volcanic Drake's 4 health is suddenly not as big of a weakness. Twilight Drake now has a little resiliency against silence. Twilight Whelp now has extra support giving Dragon Priest the potential for a very strong opener. Faerie Dragon might now be able to find a slot in midrange dragon decks. Summoning from the hand is also significant for triggering the 'Holding' effects of Blackwing Corruptor and Blackwing Technician because it this is a dragon that you won't ever want to play on curve for such a weak body on board.
The nice thing about this card is that it really only works in dedicated dragon decks. Aggro wouldn't be able to just throw in Faerie Dragon and the Drakonid Defender to existing decks for the early game tempo swing because that combo is way too unreliable game to game. The current control decks only running 3-4 dragons and Blackwing Corruptor would need to add a few midgame dragons in order to get full value from this as well.
I have spent a lot of time mulling over the stats and I am satisfied with a 3 mana 2/3. It should be stronger than Noble Sacrifice because it is situational and can be dead at times. 3 health is significant because your opponent will have to think twice about their play every single time that they are about to attack a dragon. They can't just run in a 1/1 to trigger the summon because then they give the opponent a free 2/2 on board. One last note about the slightly wordy card text, I kind of had to mix and match the text for Noble Sacrifice and Bolvar Fordragon and this is as simplified as I feel it can be.
The idea of this card. The lore in World of Warcraft, Naga and Murloc not getting along too well, there is the time when Naga enslaving Murloc to help them doing all kinds of work. Also, there is few quests require player to slay Naga in order to save those slave murlocs. In this creation site, mostly we can see those cards help to build stronger Murloc deck, it is a really creative and good cards by all those who submit it. Anyway, i think we should have card to limit the power of Mrglglrglglglglglglgl, so i come out with idea after reading much into the lore and do some research about it.
Even it is only -1 attack but i think it can still stop the murloc to overrun you. Hope you guys like it.
Paladin needs more value Dragons, Blackwing Technician is clunky as 3 drop when you can't put enough activators because they mostly hinder the deck. Description is clear I hope: When played he gains Divine Shield himself, and buffs random Dragon in your hand with Divine Shield as well.
Korialstrasz the Red, another legendary dragon from the red dragon flight, who punishes your opponent for controling too many dragons :)
And here are the affliction cards I imagined:
Ignite:
Will of the red
Red dragon fire
The idea is to lock and fill your opponents hand. I had the idea in BRM when facing Chromaggus, I thought the affliction card were an awesome idea :)
NB: The red dragon fire will destroy a dragon the caster controls. So here you give your enemy a card which will destroy a dragon he owns (and he must have some or else he wouldn't have got the affliction card). So your opponent will either have to wait for him not having any dragons left, or kill one of his minion :)
Technically, your Demon on the board sneaks into your Hero Power! Keep in mind:
1. These Hero Powers are strong. And they get stronger if you sacrifice a bigger Demon, because your loss is greater! Some Hero Powers compliment a Demon deck. Others do not. Thus you can decide whether this card helps your tribal Demon deck, or whether you just wanted to crush your own demon for other benefits.
2. The Hero Powers have to be this strong, as Warlock loses its card draw engine when the Hero Power is replaced.
3. Like Shadowform, using this card is a huge tempo loss. However, its benefits can be higher because the Hero Powers can be very impactful.
4. Which Hero Powers are possible aren't shown on the card (for obvious reasons). However, experimenting which Demons give which Hero Powers is part of the fun! (Mind you, the Hero Powers are logically linked to which demons give them. For example, Wild Imps is given by all Imp demons.)
ATTACHMENTS
Enslave Demon - Tribal Benefits or Handicaps Cards
Sturdy card that punishes aggro and patron decks, while strengthening Dragon Decks. He ca't be BGH'd, but put a reversing switch on him and you can.
Also, something to note is that the immunity only lasts as long as YOU are attacking- Thus your dragons can be traded into on your enemies turn. You should be playing things like Azure and Twilight before you play this, and maybe even things like Faerie Dragon or Ysera. It's designed to strengthen Dragon decks verse aggro- if you survive long enough. Playing it on a board vs any decktype should be able to win you the game, especially if you manage to clear their board without damaging your guys.
Bolton "The Only One" - My Card for this week ...
This can be a card used in anti-dragon deck , but also can be value in some cases for dragon decks ... the Dragons are still a smal thing in the meta to have some direct card counters like that , if Dragons would be REAL in the META this card will probably be OP ... but now this card can only be a clear for high value dragon or messing around with your opponent in the late game when u feel that a Ysera or a Chromaggus will come out :) ... I`m also thinking about some "FAKE" Dragon Decks with Dragon Tech Cards but with no LATE GAME DRAGONS , only with this dragon in and a couple of Azure Drakes for example ... that will be a mind blow in oponent head , not knowing what is faceing to ...
Give beast hunters some love. Note, this card also can summon an opponents killed beast. Most commonly haunted creeper or druid of the claw.
To help you out against those Dragon control decks!
It functions similar toNoble Sacrifice, but only for Dragons and it gets summoned from your hand. This will provide all of your dragons with some extra staying power and can be a great midgame tempo swing. Volcanic Drake's 4 health is suddenly not as big of a weakness. Twilight Drake now has a little resiliency against silence. Twilight Whelp now has extra support giving Dragon Priest the potential for a very strong opener. Faerie Dragon might now be able to find a slot in midrange dragon decks. Summoning from the hand is also significant for triggering the 'Holding' effects of Blackwing Corruptor and Blackwing Technician because it this is a dragon that you won't ever want to play on curve for such a weak body on board.
The nice thing about this card is that it really only works in dedicated dragon decks. Aggro wouldn't be able to just throw in Faerie Dragon and the Drakonid Defender to existing decks for the early game tempo swing because that combo is way too unreliable game to game. The current control decks only running 3-4 dragons and Blackwing Corruptor would need to add a few midgame dragons in order to get full value from this as well.
I have spent a lot of time mulling over the stats and I am satisfied with a 3 mana 2/3. It should be stronger than Noble Sacrifice because it is situational and can be dead at times. 3 health is significant because your opponent will have to think twice about their play every single time that they are about to attack a dragon. They can't just run in a 1/1 to trigger the summon because then they give the opponent a free 2/2 on board. One last note about the slightly wordy card text, I kind of had to mix and match the text for Noble Sacrifice and Bolvar Fordragon and this is as simplified as I feel it can be.
The idea of this card. The lore in World of Warcraft, Naga and Murloc not getting along too well, there is the time when Naga enslaving Murloc to help them doing all kinds of work. Also, there is few quests require player to slay Naga in order to save those slave murlocs. In this creation site, mostly we can see those cards help to build stronger Murloc deck, it is a really creative and good cards by all those who submit it. Anyway, i think we should have card to limit the power of Mrglglrglglglglglglgl, so i come out with idea after reading much into the lore and do some research about it.
Even it is only -1 attack but i think it can still stop the murloc to overrun you. Hope you guys like it.
Paladin needs more value Dragons, Blackwing Technician is clunky as 3 drop when you can't put enough activators because they mostly hinder the deck.
Description is clear I hope: When played he gains Divine Shield himself, and buffs random Dragon in your hand with Divine Shield as well.
Piloted Shredder, Knife Juggler, Mad Scientist, Dr. Boom
Need to be removed from this game
Hello everyone,
So here's my submission:
Korialstrasz the Red, another legendary dragon from the red dragon flight, who punishes your opponent for controling too many dragons :)
And here are the affliction cards I imagined:
Ignite:
Will of the red
Red dragon fire
The idea is to lock and fill your opponents hand. I had the idea in BRM when facing Chromaggus, I thought the affliction card were an awesome idea :)
NB: The red dragon fire will destroy a dragon the caster controls.
So here you give your enemy a card which will destroy a dragon he owns (and he must have some or else he wouldn't have got the affliction card). So your opponent will either have to wait for him not having any dragons left, or kill one of his minion :)
Hope you guys like it :)
Cheers !
24x LEGEND Personal top: 79. dec. 14 - Mid hunt, jun. 15 - Grim patron, july 15 - Combo Druid, aug. 15 - Control priest, sep. 15 - Secret paly, oct. 15 - Handlock, nov. 15 - Reno mid paly, dec. 15 - Mech Mage, jan 16 - Bran Zoo, feb 16 - Freeze Mage, may 16 - COTW Hunter, sep. 17 Control DK Warlock, may 18 Shudderwock sham, jun. 18 Shudderwock Sham, mar.19 Clone Priest, apr.19 Bomb war, mai 19 Bomb war, april 20 Q Druid, June 20 DH, July 20 Priest cube + Wild Q mage, Aug20 Beast Druid, sept Rogue, oct DH
Imgur album with all 12 different Hero Powers included: http://imgur.com/a/7hTrr#0
Technically, your Demon on the board sneaks into your Hero Power! Keep in mind:
1. These Hero Powers are strong. And they get stronger if you sacrifice a bigger Demon, because your loss is greater! Some Hero Powers compliment a Demon deck. Others do not. Thus you can decide whether this card helps your tribal Demon deck, or whether you just wanted to crush your own demon for other benefits.
2. The Hero Powers have to be this strong, as Warlock loses its card draw engine when the Hero Power is replaced.
3. Like Shadowform, using this card is a huge tempo loss. However, its benefits can be higher because the Hero Powers can be very impactful.
4. Which Hero Powers are possible aren't shown on the card (for obvious reasons). However, experimenting which Demons give which Hero Powers is part of the fun! (Mind you, the Hero Powers are logically linked to which demons give them. For example, Wild Imps is given by all Imp demons.)
Beast Master. For a more defensive approach to the hunter class.
Dragon Egg
THERE IS NO GAME.
"To ensure peace and security, it is strictly forbidden to gather at night. By law, all suspect groups will be arrested."
My first submission
Help/Hinder. Helps protect the beasts yet making non beasts vulnerable.
Flavour text: He works night shifts at Naxxramas
Sturdy card that punishes aggro and patron decks, while strengthening Dragon Decks. He ca't be BGH'd, but put a reversing switch on him and you can.
Also, something to note is that the immunity only lasts as long as YOU are attacking- Thus your dragons can be traded into on your enemies turn. You should be playing things like Azure and Twilight before you play this, and maybe even things like Faerie Dragon or Ysera. It's designed to strengthen Dragon decks verse aggro- if you survive long enough. Playing it on a board vs any decktype should be able to win you the game, especially if you manage to clear their board without damaging your guys.
Shaku, the Collector gave me the Plague
Trying again, since my last card got moderated.
I would love to see the advent of neutral spells, since I don't think this has to be a druid card, but for the time being, I picked a class.