Preview Phase (Starts Now! Ends 21:00 UTC 4/10/2018) During this Phase, the Discussion Topic is made available, previewing this week's competition theme. Entry and Early Voting Phase (Starts 21:00 UTC 4/10/2018, Ends 21:00 UTC 8/10/2018) During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like! Voting Phase (Starts 21:00 UTC 8/10/2018, Ends 21:00 UTC 9/10/2018) During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites! Final Phase (Starts 21:00 UTC 9/10/2018, Ends 21:00 UTC 10/10/2018) During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
Rules or Process. Do you have a question about the competition's process? Do you need clarification about one of the entry requirements? Are you not sure whether your entry adhered to the rules? Ask here!
Feedback or Ideas. Do you have some ideas you'd like to run by others before settling on one? Do you need help balancing or wording your entry? Do you need help finding art that will fit your card? Or do you just want feedback from the community on your entry? You're in the right place! Remember, although you are allowed to make minor tweaks to your entry after you've submitted it, you're only allowed one submission per week, so make sure that you've settled on your card for sure beforehand.
Discussion! Do you have thoughts on other people's entries? Are there directions you don't like that you're seeing too many people take? Or directions you'd like to see more people take? Would you like to help others and contribute to a greater community understanding of Hearthstone card design and balance? This is where you want to be!
All of that said, please refrain from the following:
Posting TONS of Ideas. Discussion topics become an absolute mess if everybody is posting a dozen different ideas. Please post not more than 3 distinct ideas at a time. Any more than that and we'll have to delete your post.
Advertising Your Entry. Please don't pop in here just to advertise your entry only to never be heard from again. This includes only asking short, generic, or insincere questions like "Thoughts?" or "Do you think this is interesting?". Yes, getting feedback on your entry is one of the purposes of this topic, but we're not just here for other people to help you. We're here for you all to help each other. 12 hours after this competition begins, there should be plenty of other posts here for you to give specific feedback or for you to comment on a trend. If you post your entry for feedback after this time and do not also offer some form of substantial commentary, critique, or praise of others' work, you may find your post deleted.
Plagiarism. Many people post their ideas here before finalizing them in the submission topic. Directly plagiarizing those ideas to post in the submission topic yourself is absolutely not acceptable.
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I had this for an idea, but I'm not sure about it:
It's supposed to be a deck-building kind of card, given that the transform outcomes are fairly manageable if you know where to look. Going off the currently-existing weapons, you know Gorehowl will create extra Woecleavers, you know Candleshot will become Eaglehorn Bow, and most of the Epic Shaman weapons are pretty good. And I really like the temporal/past part, because it allows the Legendary weapons to remain relevant after rotation and gives you a chance at bringing Wild weapons back into Standard.
The million-dollar question, though, is "will anyone bother to use it," and I don't think the answer is positive :(
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Actually, it could also transform it into The Runespear. Actually, the card doesn't specify anything about Cost, so it could transform it into any Legendary weapon.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
Actually, it could also transform it into The Runespear. Actually, the card doesn't specify anything about Cost, so it could transform it into any Legendary weapon.
...true *facepalm* I want it to remain an in-class upgrade, which is why I made him Neutral. Cross-class transformations isn't really an appealing transaction.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
So here's two card with the same requirement, only used and evaluated in two different ways.
In case it isn't clear enough, Wicked Shadowmancer swaps its own Health with the enemy, not your hero's. I gave it high Health to try to balanced this.
Rollback Post to RevisionRollBack
Click the image to go to my custom Time Traveler class.
So here's two card with the same requirement, only used and evaluated in two different ways.
In case it isn't clear enough, Wicked Shadowmancer swaps its own Health with the enemy, not your hero's. I gave it high Health to try to balanced this.
Of the two I prefer the Knight, mostly because the Shadowmancer Health-trade seems nuts. I'm not sure how reliably one could pull off the effect, but I could see it in a Druid with Juicy Psychmelon and I think it would lead to a lot of saltiness :/
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Might be a futile effort, but maybe this is better phrasing:
"Better ones" means the next quality (rarity) up.
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Wait question: It says "generating/summoning" isnt allowed, but what about Recruit? for example (not what im doing) could a card go "recruit a legendary minion" and be valid or is Recruit basically just "Summoning from deck" and thus not allowed?
Making 3 cards just in case will post again when I finish them.
Rollback Post to RevisionRollBack
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Wait question: It says "generating/summoning" isnt allowed, but what about Recruit? for example (not what im doing) could a card go "recruit a legendary minion" and be valid or is Recruit basically just "Summoning from deck" and thus not allowed?
Recruit should be fine, although your example seems super-busted. We wanted to avoid the two "gimmie" options, adding cards to hand or a simple summon. The game has plenty of those already, and we want to see more creative entries ;P
Rollback Post to RevisionRollBack
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
So I have an idea... but it's one which could be useful if there were more cards that interacted with rarity gems. So you take one gem of one minion and swap it with another. But like I said without many other cards this effect isn't really that special. So I 'm not sure how people will react to it.
Rollback Post to RevisionRollBack
My Entry for this week's Card Design Competition - Season 8.16:
Wait question: It says "generating/summoning" isnt allowed, but what about Recruit? for example (not what im doing) could a card go "recruit a legendary minion" and be valid or is Recruit basically just "Summoning from deck" and thus not allowed?
Recruit should be fine, although your example seems super-busted. We wanted to avoid the two "gimmie" options, adding cards to hand or a simple summon. The game has plenty of those already, and we want to see more creative entries ;P
Cool thank you. Yeah here is the card I was asking for.
and then 2 other ideas I had. Opinions on all 3 would be greatly appreciated!
Rollback Post to RevisionRollBack
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
So here's two card with the same requirement, only used and evaluated in two different ways.
In case it isn't clear enough, Wicked Shadowmancer swaps its own Health with the enemy, not your hero's. I gave it high Health to try to balanced this.
I love the knight! The Mancer feels kinda busted to me. i mean Hold on to 4 cards until turn 10 to go Mancer - Mind Blast - Mind blast for GG against anything but warrior or druid. Possibly sooner or with one less mind blast depending on the game itself. I'd make it at least 10 health or an 8/9 mana cost personally (but I might be overreacting)
So I have an idea... but it's one which could be useful if there were more cards that interacted with rarity gems. So you take one gem of one minion and swap it with another. But like I said without many other cards this effect isn't really that special. So I 'm not sure how people will react to it.
Yeah like, I dig the card but other than helping legendary cards dodge Rend Blackhand there isnt much use for it. A shame too gem/rarity manipulation would be a hilarious archetype to explore.
Rollback Post to RevisionRollBack
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
I love the flavor on that second one. I think you would word it "based on its rarity" tho. Or maybe make it deal damage to a minion based on it's rarity?
Rollback Post to RevisionRollBack
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
@ffinderous and @allanime01- Given how well Rogues can make use of Coins, I think cashing in with Asar makes more thematic sense while still being a very powerful effect. Just look at Tomb Pillager. Granted, that came with +2/+1 on Asar, but you could get so many more Coins. I do agree, though, "based on its" is better than "for its," although I worry if that might crowd the text box...
This is the Discussion Topic. The Submission Topic is here.
Competition Theme: A Rarity Redux
This week's theme comes from Lathy, whose "Glacial Skin" was the winner of my Trials and Tribulations competition!
Competition-Specific Restrictions:
Competition Process
Preview Phase (Starts Now! Ends 21:00 UTC 4/10/2018)
During this Phase, the Discussion Topic is made available, previewing this week's competition theme.
Entry and Early Voting Phase (Starts 21:00 UTC 4/10/2018, Ends 21:00 UTC 8/10/2018)
During this Phase, the Submission Topic is made available for your submissions. You may also, of course, feel free to give early up-votes to any submissions that you like!
Voting Phase (Starts 21:00 UTC 8/10/2018, Ends 21:00 UTC 9/10/2018)
During this Phase, the Submission Topic will be locked, so no more entries may be submitted. Instead, use this time to browse the submissions and up-vote your favorites!
Final Phase (Starts 21:00 UTC 9/10/2018, Ends 21:00 UTC 10/10/2018)
During this Phase, the Discussion Topic will also be locked, and a new Poll Topic will go up. Discussion will be allowed to continue in the Poll Topic, and it will also include all the qualifying finalists and poll to decide the winner of the competition!
Discussion Topic Rules
To make sure that everything runs smoothly, we need to reserve the Submission Topic for submissions only. Everything else goes here. What is everything else, you might ask?
All of that said, please refrain from the following:
Looking for more information about the WCDC or Fan Creations in general? Why not check out this FAQ to see if your question is answered there? You can also PM one of us Fan Creation Mods!
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I had this for an idea, but I'm not sure about it:
It's supposed to be a deck-building kind of card, given that the transform outcomes are fairly manageable if you know where to look. Going off the currently-existing weapons, you know Gorehowl will create extra Woecleavers, you know Candleshot will become Eaglehorn Bow, and most of the Epic Shaman weapons are pretty good. And I really like the temporal/past part, because it allows the Legendary weapons to remain relevant after rotation and gives you a chance at bringing Wild weapons back into Standard.
The million-dollar question, though, is "will anyone bother to use it," and I don't think the answer is positive :(
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
I'm seeing something. Not saying it's original or interesting, but sth.
Gold seeker/ gold digger - draw a legendary from your deck.
Actually, it could also transform it into The Runespear. Actually, the card doesn't specify anything about Cost, so it could transform it into any Legendary weapon.
Click the image to go to my custom Time Traveler class.
...true *facepalm* I want it to remain an in-class upgrade, which is why I made him Neutral. Cross-class transformations isn't really an appealing transaction.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
So here's two card with the same requirement, only used and evaluated in two different ways.
In case it isn't clear enough, Wicked Shadowmancer swaps its own Health with the enemy, not your hero's. I gave it high Health to try to balanced this.
Click the image to go to my custom Time Traveler class.
Dont submit High Horse again Lathy :D
- Click Here To Join Us On Discord! -
Of the two I prefer the Knight, mostly because the Shadowmancer Health-trade seems nuts. I'm not sure how reliably one could pull off the effect, but I could see it in a Druid with Juicy Psychmelon and I think it would lead to a lot of saltiness :/
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
Might be a futile effort, but maybe this is better phrasing:
"Better ones" means the next quality (rarity) up.
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
ugh I have like 5 ideas but cant find great art for ANY of them DX
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Might as well get the obligatory Pun and Giant out of the way...
I'll come up with something more appropriate later.
Wait question: It says "generating/summoning" isnt allowed, but what about Recruit? for example (not what im doing) could a card go "recruit a legendary minion" and be valid or is Recruit basically just "Summoning from deck" and thus not allowed?
Making 3 cards just in case will post again when I finish them.
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Recruit should be fine, although your example seems super-busted. We wanted to avoid the two "gimmie" options, adding cards to hand or a simple summon. The game has plenty of those already, and we want to see more creative entries ;P
Behold, foolish interlopers! I am commanding this mortal to spread the will of the Scourge throughout the interwebs, encouraging you to seek out me, Archlich Kel'Thuzad! Now coming to you as the tenth class of Hearthstone!
I am a finalist in this Class Creation Competition, so if you could give it a look I would be greatly appreciative <3
So I have an idea... but it's one which could be useful if there were more cards that interacted with rarity gems. So you take one gem of one minion and swap it with another. But like I said without many other cards this effect isn't really that special. So I 'm not sure how people will react to it.
My Entry for this week's Card Design Competition - Season 8.16:
Cool thank you. Yeah here is the card I was asking for.
and then 2 other ideas I had. Opinions on all 3 would be greatly appreciated!
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
I love the knight! The Mancer feels kinda busted to me. i mean Hold on to 4 cards until turn 10 to go Mancer - Mind Blast - Mind blast for GG against anything but warrior or druid. Possibly sooner or with one less mind blast depending on the game itself. I'd make it at least 10 health or an 8/9 mana cost personally (but I might be overreacting)
I was actually trying to make a "Golden Giant" that was 12 cost and did this lol funny stuff XD
Yeah like, I dig the card but other than helping legendary cards dodge Rend Blackhand there isnt much use for it. A shame too gem/rarity manipulation would be a hilarious archetype to explore.
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
Two ideas so far.
I love the flavor on that second one. I think you would word it "based on its rarity" tho. Or maybe make it deal damage to a minion based on it's rarity?
Hi i'm Tyler and I play hearthstone and watch anime.
Sometimes i make cards. I'd like to do that for a career one day if ever possible.
@ffinderous and @allanime01- Given how well Rogues can make use of Coins, I think cashing in with Asar makes more thematic sense while still being a very powerful effect. Just look at Tomb Pillager. Granted, that came with +2/+1 on Asar, but you could get so many more Coins. I do agree, though, "based on its" is better than "for its," although I worry if that might crowd the text box...
@allanime01
Thanks for feedback! I like warrior spell, but why is common minion?
@CecilHoshino
Thanks for feedback! Both of your cards is not that funny, wait for your next idea.
And now here comes a new version of the rogue card. Which one is better?