This is a delayed AOE with a number of restrictions. It's similar in theme to Corruption, although a lot easier to play, since you can cast it on a minion then kill that minion immediately after. Your opponent can play around it through good placement of their minions, particularly since it isn't effective unless they have three minions out.
Flavor text: Juggling is a selfish way to use one's skill with a knife. Why not share?
A balanced way to bring back old Blade Flurry shenanigans? Use the Dagger Trick on that turn or risk losing it! Has good synergy with combo, spell damage, and N'Zoth, the Corruptor.
We all know how much Priests love to use (and sometimes borderline abuse) their hero power to keep themselves and their minions alive - well this card can help you depending on how much you've used your hero power! Though it is rather slow at 7 mana, it's quite versatile, a late game card able to be used as both mass aoe removal AND a powerful finisher.
Auto-Attack works just like the chess game, with your board dealing damage to the one or two minions directly across them. Your minions take no damage. With a bit of foresight into board positioning, this gives every minion on your board a personal AOE.
This card is good for priest without being too broken as most priest cards have low attack value, but this allows them to get extra value. It also would allow cards with can't attack to be used without the help of Purify.
About time this iconic spell existed in Hearthstone. I could change the wording (effect is still the same) to "Deal 2 damage to a minion, 1 to adjacent minions and 3 to the enemy hero" but I like the 3-2-1 progression as it's much more flavourful.
I wanna design a card to help Rogue. Since every Rogue includes Prep, she needs something to prep into, and this is a good one to prep on T3 into SI7 Agent.
Priest need more board clear! The general idea is that the Life Bender convert life (health) into fire that destroy the enemy. While she obviously good in Priest, Alexstrasza can also be used in Control Paladin that run Lay on Hands and Forbidden Healing or even Reno Jackson decks for 15+ damage after healing with Reno.
This is a delayed AOE with a number of restrictions. It's similar in theme to Corruption, although a lot easier to play, since you can cast it on a minion then kill that minion immediately after. Your opponent can play around it through good placement of their minions, particularly since it isn't effective unless they have three minions out.
Come Play Make the Keyword!!!
Check out my Worgen Class in the Class Competition
Essentially protects one minion from the AoE damage, you would probably want to shield one of you minions with it.
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
Flavor text: Juggling is a selfish way to use one's skill with a knife. Why not share?
A balanced way to bring back old Blade Flurry shenanigans? Use the Dagger Trick on that turn or risk losing it! Has good synergy with combo, spell damage, and N'Zoth, the Corruptor.
make no mistake...
What do you guys think?
We all know how much Priests love to use (and sometimes borderline abuse) their hero power to keep themselves and their minions alive - well this card can help you depending on how much you've used your hero power! Though it is rather slow at 7 mana, it's quite versatile, a late game card able to be used as both mass aoe removal AND a powerful finisher.
Check out my Custom Undead Expansion!
...Or my Custom Elemental Expansion!
This is my first submission ever! So, without further ado...
http://imgur.com/rhIOKIC
Auto-Attack works just like the chess game, with your board dealing damage to the one or two minions directly across them. Your minions take no damage. With a bit of foresight into board positioning, this gives every minion on your board a personal AOE.
This card is good for priest without being too broken as most priest cards have low attack value, but this allows them to get extra value. It also would allow cards with can't attack to be used without the help of Purify.
About time this iconic spell existed in Hearthstone. I could change the wording (effect is still the same) to "Deal 2 damage to a minion, 1 to adjacent minions and 3 to the enemy hero" but I like the 3-2-1 progression as it's much more flavourful.
Flavor text: "Here, hold this..."
Just to calrify, it deals damage, then every minion that is still alive is returned to their owners hand. Note: ALL minions
Some much needed rogue AoE and stealth synergy that I feel like we could use more of!
My new thread for cards i've started making since the 6th of Feb-> [Mod Edit: No TinyURL Links Please]
I wanna design a card to help Rogue. Since every Rogue includes Prep, she needs something to prep into, and this is a good one to prep on T3 into SI7 Agent.
Rastakhan's Rumble has some good art, lemme tell you... Also I'm a Class Design Finalist! Check out the Monk here!
Summon: Con...sume.
Attack: Drain... life...
Effect Trigger: Un...con...tainable.
Death: Un...leash...
My take on an arcane elemental for mage. (Love you Anomalus)
leg so hot. hot hot leg. leg so hot u fry an eg
My submission for the week:
Priest need more board clear! The general idea is that the Life Bender convert life (health) into fire that destroy the enemy. While she obviously good in Priest, Alexstrasza can also be used in Control Paladin that run Lay on Hands and Forbidden Healing or even Reno Jackson decks for 15+ damage after healing with Reno.
Balance: Compare her with C'Thun and Shield Slam
Click here to visit my Timestream Tracking Finalist Year of the Dragon in collaboration with Demonxz95
Class Creation Finalist: The Astromancer
Best cards vote by community: