I figured Priest could use a powerful board clear since excavated evil will be rotating out relatively soon. It can be used at different stages of the game with great flexibility. Maybe it will even encourage priests to run magma rager? 5 damage for 3 mana sounds pretty gooood! (Last part was sarcasm.)
This is a card for Pirate Rogue. This spell summon two Ship's Cannons to your board and if you trigger the combo it will summon a Southsea Deckhand afterwards, this will trigger the Ship's Cannon effect. Rogue can use Preparation to trigger the combo of Cannon Volley and reduce its cost. With cheap Cannon Volley you can easily summon Pirate minion after you cast the spell. With more Pirate minion you summon the more likely you clear the enemy board with the shot of the two Ship's Cannons you have.
While The Curator encourages playing Beast, Dragon and Murloc, its manegerie is turned into one with Demon, Pirate and Mech when corrupted by the old gods. Pirates don't often fit into Warlock decks, but they can be good when you also run Lord Jaraxxus in your deck. (And the only remaining tribe is Totem, which only fits the Shaman theme. That's also why I have to go with Pirate)
Spell Damage inreases not only the damage of this spell but also amount of targets it hits. It cannot hit friendly targets and cannot hit same target twice.
Super Taunt is a special kind of taunt that forces any enemy minions that can attack to attack the minion with Super Taunt and has more priority than taunt. Hope this still counts and good luck to everyone else =).
I figured Priest could use a powerful board clear since excavated evil will be rotating out relatively soon. It can be used at different stages of the game with great flexibility. Maybe it will even encourage priests to run magma rager? 5 damage for 3 mana sounds pretty gooood! (Last part was sarcasm.)
My card for this week:
This is a card for Pirate Rogue. This spell summon two Ship's Cannons to your board and if you trigger the combo it will summon a Southsea Deckhand afterwards, this will trigger the Ship's Cannon effect. Rogue can use Preparation to trigger the combo of Cannon Volley and reduce its cost. With cheap Cannon Volley you can easily summon Pirate minion after you cast the spell. With more Pirate minion you summon the more likely you clear the enemy board with the shot of the two Ship's Cannons you have.
I hope you like my card.
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My submission this week, best of luck to all :)
While The Curator encourages playing Beast, Dragon and Murloc, its manegerie is turned into one with Demon, Pirate and Mech when corrupted by the old gods. Pirates don't often fit into Warlock decks, but they can be good when you also run Lord Jaraxxus in your deck. (And the only remaining tribe is Totem, which only fits the Shaman theme. That's also why I have to go with Pirate)
Possible choices for Renolock or Control Warlock:
Demon: Lord Jaraxxus, Dread Infernal, Dreadsteed, Imp Gang Boss
Mech: Corrupted Healbot, Psych-o-Tron, Harvest Golem
Pirate: Bloodsail Raider and Dread Corsair (for the Jaraxxus synergy), Bloodsail Corsair (if there're really huge quantities of weapons in the meta)
THERE IS NO GAME.
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Spell Damage inreases not only the damage of this spell but also amount of targets it hits. It cannot hit friendly targets and cannot hit same target twice.
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I give you Hanzo from Overwatch
His Battlecry is based on his Scatter Arrow ability in Overwatch. :)
[img]http://i.imgur.com/E2HHgN0.png[/img]
Inspired by Holy Wrath.
C'Thun demands a sacrifice! Preferably a Deathwing.
Super Taunt is a special kind of taunt that forces any enemy minions that can attack to attack the minion with Super Taunt and has more priority than taunt. Hope this still counts and good luck to everyone else =).
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A new take on destruction and rebirth theme for Druids. Works well with control as well as mill decks.
My Entry for this week's Card Design Competition - Season 8.16: