You guys have to realize that shaman class cards are at a disadvantage with the new joust mechanic. Overload = lower cost minions. I think this played a major role in deciding the value of this card and why it seems so OP.
14 heal seems almost worth playing. Not entirelly sure it's better than healbot though. Especially with the chance to only heal 7. I think folks are actually over-rating this a bit. Nice heal, but, unreliable and you see how much healing touch gets played.
I dunno. I'll have to be convinced by time with this. Never been a fan of pure heal.
I love this card, but there is an issue with shaman and the joust mechanic. Overload.
Still, even if you're not able to get the bonus it is a slightly worse healing touch.
A control Shaman running high-cost minions is a thing. And while Shaman's spells are the lowest mana costs in the game [None above 5]; Shamans actually have quite a few high cost minions; such as Fire ElementalEarth Elemental; Al'Akir the Windlord and Neptunelon. Bear in mind a Shaman can easily play Freeze-Mage style with Alexstraza and their burst spells as well; the main reason they don't is because they can't survive like a Freeze Mage.
14 heal seems almost worth playing. Not entirelly sure it's better than healbot though. Especially with the chance to only heal 7. I think folks are actually over-rating this a bit. Nice heal, but, unreliable and you see how much healing touch gets played.
I dunno. I'll have to be convinced by time with this. Never been a fan of pure heal.
You only really need the 14 heal against aggro. Against most other things, 7 health is usually good enough.
I understand Shaman needed some boost, but damn. This is absolutely insane.
I feel so bad for rogue players lol
what? priest got 5 heal for 1, without condition...
You guys have to realize that shaman class cards are at a disadvantage with the new joust mechanic. Overload = lower cost minions. I think this played a major role in deciding the value of this card and why it seems so OP.
14 heal seems almost worth playing. Not entirelly sure it's better than healbot though. Especially with the chance to only heal 7. I think folks are actually over-rating this a bit. Nice heal, but, unreliable and you see how much healing touch gets played.
I dunno. I'll have to be convinced by time with this. Never been a fan of pure heal.
Galavant Animation
A great healing card for shaman?
A card that hard counters aggro?
Awesome
F,...ck you facetards!
A control Shaman running high-cost minions is a thing. And while Shaman's spells are the lowest mana costs in the game [None above 5]; Shamans actually have quite a few high cost minions; such as Fire Elemental Earth Elemental; Al'Akir the Windlord and Neptunelon. Bear in mind a Shaman can easily play Freeze-Mage style with Alexstraza and their burst spells as well; the main reason they don't is because they can't survive like a Freeze Mage.
This card helps them.
Current Deck -http://www.hearthpwn.com/decks/240420-army-paladin - Token Paladin
I love it! Finally some shaman love in this expansion!
The fuck is this? OpieOP
Release the Kraken!
Hell Yeah. Thanks for the heal blizz
WOW this has to be auto-include...and Shaman is now officially the ultimate anti-aggro deck...just need a heavy high-cost minion deck.
Don't forget Prophet Velen
Thoughtsteal > Auchenai Soulpriest > PEW PEW
You only really need the 14 heal against aggro. Against most other things, 7 health is usually good enough.
One word: whattheholyjesus?!
Expect Trolden videos with 2->30 hp shamans
Power creep? Yep
Shaman definitely needed a good healing card like this one. And potential value of healing for 14 for 3 mana is pretty insane.
Probably one of the strongest anti aggro cards.
You either die a pimp, or you live long enough to see yourself become the hoe
Aggro decks should definitely prepare their anus.
Release the Kraken!
Ancestor's Call + Malygos Shaman deck has been getting a lot of love with the TGT reveals. First Ancestral Knowledge and now Healing Wave? This deck might actually be viable!
GO SHAMAN !!! *_*