Opponent play a 5 manas minion + Ziliax in last turn?
You play a 8/8 for 8 manas + 10 manas value.
How this is bad people? You just wait for the best turn, without random.
I highly agree.
Exactly.Dunno why everyone makes an example where the opponent played cards that are targetable and not just wait for the right moment to play it.Even with spells there are a ton that are non targetable,lsecrets,draw etc.I feel like people underestimate this card.
I think the key thing with this card is that it says Play all the cards your opponent used last turn. Since it says play I figure it would treat any battlecry minions as being played normally instead of summoned so you should get the effect from them. Obviously I'm not sure but it seems counter intuitive to not let battlecries trigger. Random targeting sucks but there are so many variations of cards your opponent can play that would benefit you that the card will almost certainly see play.
First of all... no Onyxia? All other dragons got redone. Why not her? 2. So is bliz trying to push a ‘counter priest?’ Both legendaries and a couple of their other cards deal with what the opponent has. 3. This could be totally busted b/c the word is ‘play’ not summon. So this is an amazing follow up to Shudderock or ANY minion with an amazing battlecry or amazing anything. Great Card
Unlike Tess you have a lot of control over how this effect goes. It basically lets you counter your opponents tempo turn. Example, they play Dragoncaster, Flamestrike and some 3 drop to get back on board, You play Moruzond and shut them down.
Really cool, really flavorful card and I imagine it’s going to be really powerful. Like the other Priest Legendary this set, you might just play this in every Priest deck it’s so good.
This card is amazingly powerful, if only because it is an 8/8 for 8 dragon that can summon a large threat that the opponent played last turn (ie. a free Faceless Manipulator). In a best case scenario, it will let you steal another high-impact dragon like Kalecgos, Zzeraku the Warped or Deathwing, Mad Aspect (this one would be particularly brutal if their deathwing clears the board while killing itself and you follow up on turn 8 with 20/20 in stats); additionally, it can use mage AoEs against their own board (e.g. Blizzard) or steal a hero card (e.g. Dr. Boom, Mad Genius). In a worst case (assuming that your opponent isn't skipping turns late in the game, in which case you are winning), it's just a vanilla 8/8 that summons an off-tempo minion (e.g. a 4/4), pushing it well above the vanilla standard.
Not copying battlecries is a big disappointment, considering that many of the most powerful effects are battlecries. It's still good for drawing cards, playing secrets, summoning minions etc., but the impact will be much lower if a good number of effects is left out.
That being said, it will most likely be a dead card if the meta is rather aggressive (since you would only get to copy things that don't help you), and even in a meta where you can realistically play it for good results, I'm not sure if it's strong or really more of a "fun" card.
People are sleeping on this card. This is very strong. The fact that targets are random isn't an issue since you choose when to play this. Obviously, you wouldn't be playing it after a turn where your opponent was slinging around Fireballs. You would be saving it for a turn when your opponent played some valuable (non-Battlecry) minions or spells which aren't targeted.
I see this as better than even Ysera. If you are building a Dragon deck, it is an auto-include.