The main reason I am excited is we will see more clips of "Summon a random 1-cost minion" and the following hilarity. Especially if it is "summon for your opponent".
PS: Just realized that the abbreviation for this set is the same as the Department of Defense.
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How do you deal with turn three Walking Fountain? They rush twice and clear my board. Then turn four make him a 9-drop.
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What if your opponent equipped Galakrond last turn?
If they had "Invoked" four times and you have only "Invoked" twice, will you get a 2x or a 4x play? This needs game-play video!
Very excited to steal this with Dragon's Horde though!
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How do you think this will work with a Spirit of the Shark on my board? Will I chose twice, or will it chose the same one in the Sharks recast?
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The main reason I am excited is we will see more clips of "Summon a random 1-cost minion" and the following hilarity. Especially if it is "summon for your opponent".
PS: Just realized that the abbreviation for this set is the same as the Department of Defense.
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Is this the only card which can remove a card from the opponent's hand?
I cannot think of any, but am not sure if there is something in wild I am not aware of.
1
Sazin: Turn two exchanged his turn one minion with Y'Shaarj... I was dead from 45 2 turns later.