Was about to call this op, but remember that Corridor Creeper's discount triggers off ANY minion that dies on the board while in your hand, this is only FRIENDLY DEMONS, so the pool of things that discount it is a lot smaller, and thus it takes longer to discount to be a strong play, or at least, a play that cheats the curve. It still can be good on as a power play later for zoo/aggro warlock.
"do things with tribes while this is in your hand" = trash card. See Knight of the Wild (doesn't mention it but also requires to be in hand)
It doesn't require to be in hand.
It does. It doesn't say so, but it does have the requirement. Noone plays this card, so I guess Blizzard doesn't care about the inconsistent wording and did not change it (not that they necessarily would care if people would play Knight of the Wild ).
Edit: I added screenshots. First one I get him in hand when already a lot of beasts have been played. Second one I have played savage combatant that reduced the knight to 6 mana.
I don't think there is a ever a time where this is better than Sea Giant in Aggro Lock.
For the Control side there is better and faster ways for 8/8 minions like Mountain Giant.
The second one is not discounted.
Could be effectively activated by the new Mad Summoner. Curious about the Glinda interaction. Has anyone tried Glinda and corridor creeper?
edit: typo
I think Sea Giant is better in zoo, but who says you cant run both?
It doesn't require to be in hand.
Maybe... nah nah nah nah
Was about to call this op, but remember that Corridor Creeper's discount triggers off ANY minion that dies on the board while in your hand, this is only FRIENDLY DEMONS, so the pool of things that discount it is a lot smaller, and thus it takes longer to discount to be a strong play, or at least, a play that cheats the curve. It still can be good on as a power play later for zoo/aggro warlock.
Not sure if it's good enough to make Rafaam's Scheme and the other imp-synergies useful, but cool card nonetheless
10/10 for the extra thicc imp
Oh, Lethal - where did you go? I miss you all the time.
Opponent clears board, play this. They don’t, you play Sea Giant.
They gonna nerf its stat, that's for sure
I don't think that there will be any problem reducing the cost of this card. Zoo decks now have their very own demon giant. Outstanding move.
One of those cards that have to stay dead at your hand until actually become useful. Just free dust.
Audaces fortuna juvat.
I was reading the discussion trying to see if there is any comment that can convince me about this card, and there it is, this can be insane!! Thanks
Edit: But wait... The second one will be a 10 cost mana, so it does not work =(
Can have a play in Zoolock, but looks a little bit too slow right now.
I think developers said their intention was not to promote zoolock any further.... what the hell?
Believe in potential; the multiverse blesses some beings with extraordinary traits, with the potential to do—to be—great things.
It's easier to play after the board is cleared, makes it better against control to not overextend.
It does. It doesn't say so, but it does have the requirement. Noone plays this card, so I guess Blizzard doesn't care about the inconsistent wording and did not change it (not that they necessarily would care if people would play Knight of the Wild ).
Edit: I added screenshots. First one I get him in hand when already a lot of beasts have been played. Second one I have played savage combatant that reduced the knight to 6 mana.
This expansions giant - I like it.
I wish.. Just tried it and the echo card still costa 10 :/
This guy's biggest shortcoming (get it! jumbo imp, big shortcoming!) is that all the imp cards are not good enough to be played in standard.