So Death Knight will be even more broken and unbalanced in Arena. Nice. All 3 of these cards are fantastic in Arena. They have the strongest Arena cards so far.
This keeps the game mode playable long term for those interested in it. A reason to play it, as opposed to just fully dead.
I'll probably dabble in it myself every now and then, just for something to do, but from this announcement it is clear Blizz sees no future in financially putting a lot of time and effort into Mercs. Disappointing, but it's better than continuing to put budget of game development towards it when you can put that towards Battlegrounds or Constructed.
Who knows they might replace the Mercs content development with Constructed PvE Content development now. Silver linings etc.
Even releasing Mercs for Hearthstone just shows the bad decision making some of these guys over at Blizzard make. It was a complete failure when they did this in Warlords of Draenor. In fact, it was a catastrophic failure. Maybe the biggest flop in the history of the game. Anything that had to do with merc missions and player housing fell straight on it's face. No surprise it did the exact same thing in Hearthstone. Honestly, what are they thinking?
Very happy about the ban on Malignant Horror, it was just crippling in the Arena. A person almost never had the cards necessary to deal with both reborns. I don't know how many games i won and lost just on that card. It was ridiculous.
Where are the other Arena balance changes though? Without Horror, Death Knight would fall around 1%??? They will still be at 58%, which is still broken. The bottom 6 needed a boost. Not just the bottom 2.
All those Arena balance changes did absolutely nothing. How are these devs so bad? DK is still at 60% winrate and all the others are 45% and lower like before. Am seeing zero impact from those changes. Same meta. DK or bust.
Blizzard still fails to address the polarizing issue that creates frustrating problematic metas which is mana cheat. In particular discard Warlock and Guff for Druid. It's out of control. Mana cheat needs to be kept in check.
It's a frustrating meta when you lose to inferior players consistently just based on a single point that they're playing a broken class. 64% is just unacceptable. Even when Demon Hunter was launched it wasn't nearly that bad.
Just had to make a thread to say holy crap!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Even Demon Hunter wasn't nearly this bad, i think they peaked at 58.5%. Looks like by tomorrow Death Knight will probably keep rising to 70%. Most broken a class has ever been. What a joke. Death Knight or bust meta for following weeks. Fun!
What is the deal with the extra tax since Runestones? I thought Blizzard said it was supposed to be cheaper now? It's more expensive! Before in Canada it was $99.99 for a mega bundle now it's $110.99. Everything is 11% more expensive. What sort of con-artist crap is Blizzard pulling?
0
So Death Knight will be even more broken and unbalanced in Arena. Nice. All 3 of these cards are fantastic in Arena. They have the strongest Arena cards so far.
0
Same shit happened to me in my opening arena game and of course only i disconnect and my opponent doesnt.
10
Exactly what Hearthstone needed. More Guff cancer. Well done HS team.
2
Even releasing Mercs for Hearthstone just shows the bad decision making some of these guys over at Blizzard make. It was a complete failure when they did this in Warlords of Draenor. In fact, it was a catastrophic failure. Maybe the biggest flop in the history of the game. Anything that had to do with merc missions and player housing fell straight on it's face. No surprise it did the exact same thing in Hearthstone. Honestly, what are they thinking?
7
Very happy about the ban on Malignant Horror, it was just crippling in the Arena. A person almost never had the cards necessary to deal with both reborns. I don't know how many games i won and lost just on that card. It was ridiculous.
Where are the other Arena balance changes though? Without Horror, Death Knight would fall around 1%??? They will still be at 58%, which is still broken. The bottom 6 needed a boost. Not just the bottom 2.
19
3 Battleground skin rewards...How disappointing. Why not have 1 skin from each mode so everyone can have something that they actually want?
1
All those Arena balance changes did absolutely nothing. How are these devs so bad? DK is still at 60% winrate and all the others are 45% and lower like before. Am seeing zero impact from those changes. Same meta. DK or bust.
7
Blizzard still fails to address the polarizing issue that creates frustrating problematic metas which is mana cheat. In particular discard Warlock and Guff for Druid. It's out of control. Mana cheat needs to be kept in check.
0
It's a frustrating meta when you lose to inferior players consistently just based on a single point that they're playing a broken class. 64% is just unacceptable. Even when Demon Hunter was launched it wasn't nearly that bad.
3
Just had to make a thread to say holy crap!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Even Demon Hunter wasn't nearly this bad, i think they peaked at 58.5%. Looks like by tomorrow Death Knight will probably keep rising to 70%. Most broken a class has ever been. What a joke. Death Knight or bust meta for following weeks. Fun!
0
I have been trying to find information on the cause online but no luck yet. Couldn't see nothing on forums and reddit.
0
I checked all the formats and it's the same cost from the Blizzard store and from in-game both from my PC. That $11 tax never used to be there.
0
What is the deal with the extra tax since Runestones? I thought Blizzard said it was supposed to be cheaper now? It's more expensive! Before in Canada it was $99.99 for a mega bundle now it's $110.99. Everything is 11% more expensive. What sort of con-artist crap is Blizzard pulling?
1
Al'Akir the Windlord just got cancelled.
0
This ain't even a good arena card. The power level here is way below par. Maybe this would have been playable 6 years ago.