If the copy retains the damage...then its probably not worth it. Too bad, I was excited until I read the comments. Maybe could see play in a big warrior deck that runs the new new "summon a copy from your deck" mechanics, but those suck pretty hard too.
This card has ludicrous snowball potential. Great for forcing your opponent to burn a silence and I expect there'll be a lot of that in the next meta. Might be worth it even without elemental synergies.
Might not be reliable enough to run in mech warrior, but it will still see play as long as Dr. Boom is around and will be broken with Beryllium Nullifier
I'm not so sure about this one. It seems pretty good but your opponent can see it coming and you can't play minions if you want it to be consistent. I think the new shuffle options will be more reliable to focus on.
This card and the other silence mechanics seemed dumb as hell to me, but there's a lot of over-statted minions with negative effects you could get rid of coming out with this expansion.
0
This card is horrible. Being playable goes against everything rager cards are meant to be and I won't stand for it.
0/10 How fuckin' dare u Blizzard
0
This card single-handedly makes all murloc decks viable options.
ffffFFFFFFUCKING AGGRO
0
Siiiiiileeeeeence Priiiiiieeeeeest
1
Awesome flavor, but its too slow.
10/10 (for the tiddies)
0
No taunt?
Nope. 0/10 - it's an expensive as hell removal spell
0
If the copy retains the damage...then its probably not worth it. Too bad, I was excited until I read the comments. Maybe could see play in a big warrior deck that runs the new new "summon a copy from your deck" mechanics, but those suck pretty hard too.
0
This card has ludicrous snowball potential. Great for forcing your opponent to burn a silence and I expect there'll be a lot of that in the next meta. Might be worth it even without elemental synergies.
Obv gonna be batshit crazy in wild. I like it.
1
Without Fire Plume Harbinger this card is too slow to be taken seriously
1
Might not be reliable enough to run in mech warrior, but it will still see play as long as Dr. Boom is around and will be broken with Beryllium Nullifier
Also this + Zilliax + Sweeping Strikes for full heal on turn 9
0
10/10, seems pretty disgusting to me
0
Not sure if it's good enough to make Rafaam's Scheme and the other imp-synergies useful, but cool card nonetheless
10/10 for the extra thicc imp
0
Murloc Shaman is looking ~juicy~
0
New healing rain, more expensive but with more control over where the health goes. Thank god this came out so I can still play Hagatha shaman decks
0
I'm not so sure about this one. It seems pretty good but your opponent can see it coming and you can't play minions if you want it to be consistent. I think the new shuffle options will be more reliable to focus on.
0
This card and the other silence mechanics seemed dumb as hell to me, but there's a lot of over-statted minions with negative effects you could get rid of coming out with this expansion.
This pleases me.