Everybody tripping, while in reality, this is going to be bad. In Standard, Priest loses Scream and Shadow Visions, and it won't see any play in Wild, because it's too highly costed. This isn't meant for Combo decks; it's meant for slow and value-generating Control decks.
Yeah this card seems so trash, no place in standard and too high costed for wild. Also it can ressurect Barnes three times, if played in Big Priest.
It's back bois! There's no escape! Really though, it's like the dev team just looked at the priest spellstone and were like "You know what? Let's just...not have this rotate."
I can already see people overreacting to this card. At least in standard, a 9 cost resurrect is really really slow. With a lot of rez priest cards rotating out, i think this card is going to be massively overrated. No radiant, no shadow visions, I dont get the overreaction .
It's not people overreacting it's people playing wild and fucking tired of resurrect mechanic ever since it was introduced many years ago.
They made a freaking Tier 1 wild deck out of this mechanic WHY are they pushing it again ?
This card is trash, unplayable in standard without Barnes and Shadow essence. And guess what in Wild this card is just another layer of Broken OP polarized shit in the most broken and polarized deck ever.
Ok angry reactions aside, this isn't as stupid as it looks. 1) It's three minions for nine mana, not four for seven (which means to guarantee a good res, you have to be a lot more picky about what you play, if OTK is the goal). 2) Radiant rotates out, so assuming we don't get a replacement, Turn 9 OTK won't be possible. 3) At 9 mana, you can't really do anything else in the same turn, so if OTK is the goal, your opponent will almost always have a turn to respond.
Everybody tripping, while in reality, this is going to be bad. In Standard, Priest loses Scream and Shadow Visions, and it won't see any play in Wild, because it's too highly costed. This isn't meant for Combo decks; it's meant for slow and value-generating Control decks.
Yeah this card seems so trash, no place in standard and too high costed for wild. Also it can ressurect Barnes three times, if played in Big Priest.
How can this crap ressurrect Barnes three times if the text clearly states that it has to be three DIFFERENT minions? Jesus Christ, man.
Ok angry reactions aside, this isn't as stupid as it looks. 1) It's three minions for nine mana, not four for seven (which means to guarantee a good res, you have to be a lot more picky about what you play, if OTK is the goal). 2) Radiant rotates out, so assuming we don't get a replacement, Turn 9 OTK won't be possible. 3) At 9 mana, you can't really do anything else in the same turn, so if OTK is the goal, your opponent will almost always have a turn to respond.
Blizzard: Hmmm...people hate Wall Priest and OTK rezzes so we need to find a good way to bring that into the next rotation. Oh wait I've got it. It's perfect! They'll never see the resemblance! We're so creative!
Community:
Really Blizzard?
Was Deathrattle Priest or a workable Heal Priest not acceptable for you?
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Yeah this card seems so trash, no place in standard and too high costed for wild. Also it can ressurect Barnes three times, if played in Big Priest.
lol let's keep this certain type of deck that people don't like playing against around after some important pieces are finally moving out.
Cmon, we were just about to get rid of this shit.
Let's assume that reviving minions is probably going to continue to be a part of priest's identity, since it has been since Resurrect.
Realistically, how many different ways are there to do it? At least this one is pretty fair.
lmao yeah sounds like a sick play
Man. Imagine that. Someone actually got paid to design this.
Call of the Wild
It's back bois! There's no escape! Really though, it's like the dev team just looked at the priest spellstone and were like "You know what? Let's just...not have this rotate."
It's not people overreacting it's people playing wild and fucking tired of resurrect mechanic ever since it was introduced many years ago.
They made a freaking Tier 1 wild deck out of this mechanic WHY are they pushing it again ?
This card is trash, unplayable in standard without Barnes and Shadow essence. And guess what in Wild this card is just another layer of Broken OP polarized shit in the most broken and polarized deck ever.
Wild big priest sends its love to you :) best lucks in Wild against it ! :)
Ok angry reactions aside, this isn't as stupid as it looks. 1) It's three minions for nine mana, not four for seven (which means to guarantee a good res, you have to be a lot more picky about what you play, if OTK is the goal). 2) Radiant rotates out, so assuming we don't get a replacement, Turn 9 OTK won't be possible. 3) At 9 mana, you can't really do anything else in the same turn, so if OTK is the goal, your opponent will almost always have a turn to respond.
If anything, this makes Wall Priest stronger.
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I think the 9-mana cost will hold this card back from enabling OTK shenanigans. The spellstone is still better.
That art is terrible in a childish way, btw.
How can this crap ressurrect Barnes three times if the text clearly states that it has to be three DIFFERENT minions? Jesus Christ, man.
You know this is an animated card game, right?
Nobody would this shit over oakheart.
Good luck surviving against Aggro while you hold this card in your hand instead of an efficient removal.
It actually says "Ressurect 3 friendly minions" lol
The most pointless card in Hearthstone. Meh AF!
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Blizzard: Hmmm...people hate Wall Priest and OTK rezzes so we need to find a good way to bring that into the next rotation.
Oh wait I've got it. It's perfect! They'll never see the resemblance! We're so creative!
Community:
Really Blizzard?
Was Deathrattle Priest or a workable Heal Priest not acceptable for you?