It's not the worst card. You could see it in something looking for Minstrel to draw Maly for instance, etc. The mana cost is close to if not prohibitive.
Random and unthematic. Just a bunch of keywords slapped together. That's interesting though because this is probably the first card that manages to be this weird.
Unlike Starfire, this has synergy with Sonya and all the 1/1 shananigans.
As a 5/3, it's a little on the weak side but rogue can pull something out of it I think.
That's the problem mate, the reason people don't play T5 decks is because they suck ass. Sure some soyboys can have fun without winning, just like in their life, but most players need to win in order to have fun.
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The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
Unlike Starfire, this has synergy with Sonya and all the 1/1 shananigans.
As a 5/3, it's a little on the weak side but rogue can pull something out of it I think.
That's the problem mate, the reason people don't play T5 decks is because they suck ass. Sure some soyboys can have fun without winning, just like in their life, but most players need to win in order to have fun.
I am pretty sure The Caverns Below was supposed to be the worst quest... oh wait. Keep your ill-founded insults to yourself until the trial of actual play has shown the power and uses of a card. After all, what Leamonde said was entirely true.
Rush and Deathrattle is a cool combination, since you have a good chance of triggering the Deathrattle right away without the use of cards like Spiritsinger Umbra. Ideally, you would play this minion, kill it off along with an enemy minion, and then play the combo card you drew, but I don't know if that's likely given the high cost of this card.
Over costed, but can be playable in rogue decks. Can be used with Minstrel for more consistent card draw, while being a defensive mechanic. I think 5 mana would have been a bit better, with 4 being a little over powered. Overall not a fantastic card but can be versatile and playable in rogue
What is with all of the shoebox comments?
- Really good in arena, can't evaluate for constructed.
- Dust.
- OP.
Stop wasting peoples time and post something with some thought.
Very good tempo card, buff to pirate rogue
Top deck is cheat
Starfire with a targeted draw.
It's not the worst card. You could see it in something looking for Minstrel to draw Maly for instance, etc.
The mana cost is close to if not prohibitive.
Unlike Starfire, this has synergy with Sonya and all the 1/1 shananigans.
As a 5/3, it's a little on the weak side but rogue can pull something out of it I think.
Random and unthematic. Just a bunch of keywords slapped together. That's interesting though because this is probably the first card that manages to be this weird.
Nice art tho'.
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais
too expensive i think.
Kaladin's RoS Set Review
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Rush and Deathrattle is a cool combination, since you have a good chance of triggering the Deathrattle right away without the use of cards like Spiritsinger Umbra. Ideally, you would play this minion, kill it off along with an enemy minion, and then play the combo card you drew, but I don't know if that's likely given the high cost of this card.
Power 4 but 5 manas will make this card so much better...
Drawing specefic cards are better than drawing a card. 5/3 rush. I think its pretty solid and will see play
Reeloy Kenjins
YaHAaRRR
Over costed, but can be playable in rogue decks. Can be used with Minstrel for more consistent card draw, while being a defensive mechanic. I think 5 mana would have been a bit better, with 4 being a little over powered. Overall not a fantastic card but can be versatile and playable in rogue
Rank 4 Tempo Mage
Rank 4 Tempo Mage
Wow that's a horrible card. About as bad as Kidnapper.
Too bad N'Zoth, the Corruptor is rotating out of Standard. This card would be great in a N'Zoth Rogue.