Rastakhan's Rumble Guide
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What do you think about this card? - Single Choice
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First ever non-Combo card that interacts with Combo cards. This is history right here.
So its basically 6 mana deal 5 damage to a minion draw a card. Slighly better hammer of wrath for whooping 2 mana more...no thx.
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Starfire for Rogue basically, but with the perks of being a deathrattle minion
Go Gonk or go home
Great card, shit mana cost.
More dust for Rogue.
I thought some of the reasoning behind Rush was you could give it better stats than a charge minion because it wouldn't be so OP. This is essentially the nerfed version of Leeroy.
Not bad, though it would be better if the effect was a Battlecry instead of a Deathrattle. But I guess that's why they made this a Rush card
Technically a Rogue Spell that deals 5 to minion and lets you draw a combo card. Seems good. Could be a staple even.
I love this card!
Just look at argent commander, you trade the divine sheild for a card draw (specific keyword) which is what rogue loves.
Essentially, it's a 6 mana for a 5 damage removal and a card draw.
Arena loves this one in case you draft some combo cards, which is very likely.
Can't evaluate for constructed though, as there as so many unrevealed cards.
In wild N'zoth loves this one.
I tried having fun once. It was awful.
Decent one. Combo rogue becomes an option. Not nearly as OP as previous one of course.
No brain - no pain.
This will probably be a key draw card for a control-combo rogue at some point... but not in any existing deck.
This card is 1 mana too much.
Hearthstone is a game of "copy and pasting"
Too slow with low health and there isn't a crucial combo card that comes to mind that you can draw. Bad.
It's not rng if you call - Amaz
Hmm, immediate impact and it can draw you some decent cards for the late game. Cards that are used. Elven Minstrel, Vilespine Slayer, Cold Blood, Eviscerate, Edwin VanCleef
But 6 mana is much.
Starfire but only combo card draws. Which is kinda better honestly
Why u hav to be mad? is only card gaem.