Like, how are people not seeing this is a trash tier card? So, you are telling me first you have to draw the (bad) card, then play a 6 mana 5/5 which does absolutely nothing on the board while Call of Arms is flooding the board and killing in the face or Cubelock smacking in the face with 3 Doomguards....
...and you just played a 6 mana 5/5.
But wait, it gets better. After doing this and surviving, surely it’s worth it right? Wow, I just drew a 3/3 cleric! Wow, my Primordial Drake now has 4 more power! Note that they still have the SAME TOUGHNESS, so imagine the scenario where a paladin wants to get through your Drake. There are only 2 possibilities, either trading their minions against you 4/8 (they will die anyways) or trading them against your 8/8 (they will also die), OR Spellbreaking the drake, which obviously negates not only the taunt but also the attack.
Against control, yay, a 12/12 Ysera that can be now Deathed! Note that Ysera wins games thanks to its insane value, and again, control decks DO NOT CARE about it’s buffed Attack since they want to Psychic Scream/Execute/Vilespine/Twisting Nether/whatever.
And finally, the fact that after drawing Lady in White you also have to DRAW the buffed cards in a class which doesn’t really have much draw, and play your buffed minions which have the same health as before and die to the exact same things. Like, compare this to Tarim which is one of the most busted Legendaries period, you can easily and inmediately transform a board of weak minions into a huge threat and instakill the opponent, even in the same turn with something like Muster for Battle or Lost in the Jungle. Huge board impact, instant effect, even has taunt, can easily close out games. Lady in white, does nothing on the board, does not even have taunt, relies on you drawing the buffed threats, and the reward is subpar at best.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
I'm one of the few who voted "Dust it" in the official thread. It is obvious to me that it won't work, unless it has some insane 10 mana 1/30 charge support card.
Opening new threads doesn't really help - it just floods the forum.
Indeed, all opinions about the card should go into the discussion thread. As a sidenote, I do agree that Lady in White is heavily overrated and will be decent at best. But I've been wrong before though.
Locked.
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Like, how are people not seeing this is a trash tier card? So, you are telling me first you have to draw the (bad) card, then play a 6 mana 5/5 which does absolutely nothing on the board while Call of Arms is flooding the board and killing in the face or Cubelock smacking in the face with 3 Doomguards....
...and you just played a 6 mana 5/5.
But wait, it gets better. After doing this and surviving, surely it’s worth it right? Wow, I just drew a 3/3 cleric! Wow, my Primordial Drake now has 4 more power! Note that they still have the SAME TOUGHNESS, so imagine the scenario where a paladin wants to get through your Drake. There are only 2 possibilities, either trading their minions against you 4/8 (they will die anyways) or trading them against your 8/8 (they will also die), OR Spellbreaking the drake, which obviously negates not only the taunt but also the attack.
Against control, yay, a 12/12 Ysera that can be now Deathed! Note that Ysera wins games thanks to its insane value, and again, control decks DO NOT CARE about it’s buffed Attack since they want to Psychic Scream/Execute/Vilespine/Twisting Nether/whatever.
And finally, the fact that after drawing Lady in White you also have to DRAW the buffed cards in a class which doesn’t really have much draw, and play your buffed minions which have the same health as before and die to the exact same things. Like, compare this to Tarim which is one of the most busted Legendaries period, you can easily and inmediately transform a board of weak minions into a huge threat and instakill the opponent, even in the same turn with something like Muster for Battle or Lost in the Jungle. Huge board impact, instant effect, even has taunt, can easily close out games. Lady in white, does nothing on the board, does not even have taunt, relies on you drawing the buffed threats, and the reward is subpar at best.
It’s the epitome of a win-more card.
Dude, you should post in the Discuss Thread of the Lady in White, which can be found here: Discussion thread
Opening new threads doesn't really help - it just floods the forum.
“If you have an apple and I have an apple and we exchange these apples then you and I will still each have one apple. But if you have an idea and I have an idea and we exchange these ideas, then each of us will have two ideas.” ― George Bernard Shaw
EU Legend: S52 (ZooHeal Lock); S76 (Highlander Hunter);
I'm one of the few who voted "Dust it" in the official thread. It is obvious to me that it won't work, unless it has some insane 10 mana 1/30 charge support card.