Why people keep saying Treachery? A treachery deck is just a meme deck you play when you want to have a laugh, it won't works on ladder. This card is garbage.
This is great card for control lock. Doomsayer and Emerald Hive Queen against midrange/aggro, this one Felbeast against control. The question is if Control lock will be viable by itself and will it have some win condition besides Jaraxxus, but we will see
Felbeast+Sacrifical Pact= remove a huge threat, heal, confuse your opponent and only a 2 card combo!
And it is also a buff to Unwilling Sacifice, if you for some wierd reason play Bane of Doom and you get this card you can destroy it and út will also destroy a 1/1 on your opponents board!
You guys underestimate the power of this demon-beast-zombie-shit!
You can also complete and even discard your Quest before turn 5!
Just imagine playing Malchezar's imp into T2 coin Felbeast T3 Felbeast! You destroy your deck in less than a minute!
Why why does this card need to exist? It sucks 99% of the time but it's gonna make me craft Treachery cause I need to try some stupid combo that makes my opponent discard his hand...
Hold on I just realized this card is WORSE than I thought. Not only is a 3 card 9 mana combo that discards 0-6 cards from your opponent's hand absolutely fucking retarded, but if your opponent is running dirty rat it will straight up make you lose the game! This card is legitimately bad at FUCKING. EVERYTHING.
BLIZZARD STOP WITH THIS DISCARD BULLSHIT AND GIVE US SOME GODDAMN HANDLOCK SUPPORT FOR ONCE.
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I'm here to kick ass and play cards, and I'm all out of ass.
Treachery buff, because noone would play this in their deck.
This + Treachery + Spreading Madness=9 mana and if people want to do this bad combo, yeah they might try.
Implying discarding the opponent's entire hand is a bad combo.
Implying that you have total control over how many of the missiles hit this demon. If I would use it, I bet that 5 damage go to my face, and the rest to some other targets - but none, or lets say 1 at max, will hit that demon.
So I had in the end used three cards to have the opponent gain a 3/5 and discard one. Yay
I mean, I get the appeal of going hyper discard for the sake of the quest. But...the opponent can just discard the reward when you get it if this card is still alive (which, with 6 health, it might be.)
This card is super bad. And why on earth is it common. Arena warlocks plz.
The reason they push disco-lock so hard is they know the warlock hero power is completely OP - they have to try and push what they know is a bad mechanic on the class to prevent zoo decks rising from the ashes and being there forever more.
warlocks are full of dust this expansion. I mean, if you just play warlock, you might as well not even bother buying a single fucking pack of this expansion... or of any others back to GvG
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OMG! Metabreaker!!!!!
Guys this card is insane!
OP OP!
Felbeast+Sacrifical Pact= remove a huge threat, heal, confuse your opponent and only a 2 card combo!
And it is also a buff to Unwilling Sacifice, if you for some wierd reason play Bane of Doom and you get this card you can destroy it and út will also destroy a 1/1 on your opponents board!
You guys underestimate the power of this demon-beast-zombie-shit!
You can also complete and even discard your Quest before turn 5!
Just imagine playing Malchezar's imp into T2 coin Felbeast T3 Felbeast! You destroy your deck in less than a minute!
Treachery buff, because noone would play this in their deck.
This + Treachery + Spreading Madness=9 mana and if people want to do this bad combo, yeah they might try.
I gues Warlock will be getting this type of shitty cards to buff Treachery. Meme deck incoming.
Check out my entry for this week's Card Design Competition. Vote for it if you like it.
At least this card is playable, unlike Patriarch which means that this card is better.
Why why does this card need to exist? It sucks 99% of the time but it's gonna make me craft Treachery cause I need to try some stupid combo that makes my opponent discard his hand...
"この 先は 暗い 夜道 だけが も 知らない それでも信じて 進むんだ 星が その道 を 少し でも 照らしてくをるのを"
Implying discarding the opponent's entire hand is a bad combo.
Hold on I just realized this card is WORSE than I thought. Not only is a 3 card 9 mana combo that discards 0-6 cards from your opponent's hand absolutely fucking retarded, but if your opponent is running dirty rat it will straight up make you lose the game! This card is legitimately bad at FUCKING. EVERYTHING.
BLIZZARD STOP WITH THIS DISCARD BULLSHIT AND GIVE US SOME GODDAMN HANDLOCK SUPPORT FOR ONCE.
I'm here to kick ass and play cards, and I'm all out of ass.
Won't work in Millock because it discards from the hand and not the deck. You want your opponent to have a full hand.
Trash tier and a new level of awful.
Again? Lol
You force them to almost top deck situation
while you aren't!
but 3 card for 1 RNG combo. kinda hard
may be C'thun . lol
This is blizzards first attempt at hand destruction (for ur opponent lol) - meta defining for years to come!
This is so bad I want dust refund for my Bane of Doom.
I mean, I get the appeal of going hyper discard for the sake of the quest. But...the opponent can just discard the reward when you get it if this card is still alive (which, with 6 health, it might be.)
This card is super bad. And why on earth is it common. Arena warlocks plz.
Thank god treachery exists I guess.
stop pushing this discard useless mechanic
DUST IT
The reason they push disco-lock so hard is they know the warlock hero power is completely OP - they have to try and push what they know is a bad mechanic on the class to prevent zoo decks rising from the ashes and being there forever more.
This + Treachery + spreading madness = complete hand destruction
warlocks are full of dust this expansion. I mean, if you just play warlock, you might as well not even bother buying a single fucking pack of this expansion... or of any others back to GvG