1) They're desperately trying to make Discolock a thing
2) There are no words to say how bad this is.
You need to play it to an empty board, and even so it's very easy for the right kind of deck to tag it a handful of times and empty your hand. It's a case in which the /6 body is actually a drawback because you can lose multiple cards. There aren't enough demon buffs to make your opponent pay for leaving this alive, and not enough cards which give a benefit on discard. It's just bad.
This is a combo card people. Don't look at it as a tempo play (which it could be if you're holding golems). You can rapidly complete your quest, which means you hardly need a strong hand at the time, or completely destroy your opponents hand with treachery in the late game.
If they want to make discard mechanics work together they need to give the player some control over what is discarded. As many others have suggested discarding the lowest cost minion/card instead of just random. Hell I even think if you chose which cards to discard the deck would maybe just be tier 2 at best.
Also please please stop giving Warlock terrible cards, I know you are scared of lifetap but if that's the case then just redesign the hero power and let Warlock get something half decent. This class has been given so much awful shit starting after GvG.
Priest design philosophy: If they can't have good cards, let's let them steal the good one from their opponent.
New Warlock design philosophy: If they can't have good cards, let's equalize the playing field by allowing them to discard the opponent's good cards. Of course I am referring to donating this with Treachery followed by a well placed Defile.
A problem with using this in Lakkari Sacrifice is your opponent can actually discard your Nether Portal if they hit it again after you complete it. So, yeah, seems like Treachery shenanigans is the most consistent way to use this thing, but that seems weak too.
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this is the only common i've ever voted "dust it" for. this isn't worth the 5 dust.
Vvreeeew.
More discard crap.
Blizzard pls
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This beast is really fluffy ;)
This could be enough to make discolock great again
Combos with Treachery for forced discard.
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Spreading madness
Two things:
1) They're desperately trying to make Discolock a thing
2) There are no words to say how bad this is.
You need to play it to an empty board, and even so it's very easy for the right kind of deck to tag it a handful of times and empty your hand. It's a case in which the /6 body is actually a drawback because you can lose multiple cards. There aren't enough demon buffs to make your opponent pay for leaving this alive, and not enough cards which give a benefit on discard. It's just bad.
wow, once again blizzard screws up a discard card. could at least have one more attack or lifesteal. but like this... no way it sees play
Edit: and it also makes Bane of Doom much worse, not that it saw play anyway...
"Knowledge, or verbal facility, is no proof that you know what you're talking about." -Terence Mckenna
If we get more stuff like Silverware Golem this could get scary...
Why Blizzard!??
Just stop with that Discard bullshit already, please!
Ok guys, it seems like unfortunately Warlock is still dead this expansion unless the Hero Card is somehow amazing.
Who goes thar?!
*cannon shooting sound*
I'm in charge now!
Nice meme. Worst card in the game.
This is a combo card people. Don't look at it as a tempo play (which it could be if you're holding golems). You can rapidly complete your quest, which means you hardly need a strong hand at the time, or completely destroy your opponents hand with treachery in the late game.
Clever design, great card.
God, this card is garbage!
When will they stop pushing this worthless, shitty archetype for warlocks? Its not fun, nor does it work, so why do they keep doing it?
Do you think warlock back in this expansion?
I don't think so
If they want to make discard mechanics work together they need to give the player some control over what is discarded. As many others have suggested discarding the lowest cost minion/card instead of just random. Hell I even think if you chose which cards to discard the deck would maybe just be tier 2 at best.
Also please please stop giving Warlock terrible cards, I know you are scared of lifetap but if that's the case then just redesign the hero power and let Warlock get something half decent. This class has been given so much awful shit starting after GvG.
Cannot discard, if your hand is already empty by turn 3.
Hello people? Treachery?
Priest design philosophy: If they can't have good cards, let's let them steal the good one from their opponent.
New Warlock design philosophy: If they can't have good cards, let's equalize the playing field by allowing them to discard the opponent's good cards. Of course I am referring to donating this with Treachery followed by a well placed Defile.
A problem with using this in Lakkari Sacrifice is your opponent can actually discard your Nether Portal if they hit it again after you complete it. So, yeah, seems like Treachery shenanigans is the most consistent way to use this thing, but that seems weak too.