This card seems very strong to me and for everyone who keeps saying it's in the wrong class, if this card was put in warrior it would make quest warrior absurdly strong.
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Well, you can get it either killed quickly by using crazed alchemist or kooky chemist, or you give it taunt with bonemare or argus for instance but just like this, it`s first kinda meh, but when you get it killed and play N´zoth you can just snowball your opponent away, therefor it is a 3 star card.
This card would be better for warrior but would be op. For druid ? Ehhh. Might see play might not. Druid does not play big minions and deathrattles even more. Even its quest - ,,Jungle Giants" which requires too play big miniona is not played
Changed my vote from bad to Very Good since a hardcounter to Jade Druid was found, so that non-jade late-game strategies are once again worth considering
It's actually very important this is 9 mana. You can naturalize this on 10 for guaranteed taunt wall! Actually serious btw. Shield slamming your own c'thun was a thing before this.
It's definitely a slow card. But, one that could see play given how easy it is to support.
I agree with you and everyone that says that Hadronoxis playable with Naturalize, figured that out myself before reading the thread.
What I can't figure out is why would you want to Shield Slam your own C'Thun?
It's actually very important this is 9 mana. You can naturalize this on 10 for guaranteed taunt wall! Actually serious btw. Shield slamming your own c'thun was a thing before this.
It's definitely a slow card. But, one that could see play given how easy it is to support.
I agree with you and everyone that says that Hadronoxis playable with Naturalize, figured that out myself before reading the thread.
What I can't figure out is why would you want to Shield Slam your own C'Thun?
First legendary I'm crafting when expension starts. I will fatige the shit out of people in wild. Deathlords, Sludge Belchers, then Naturalize my own Hadronox, then [card]N'Zoth, the Corruptor[/card] and Hadronox again. I was playing Malorne/N'zoth back in Karazhan, and it was OK until jades happened, but now it will be even better.
I couldn't find any hard-proven testimony that Hadronox does not summon back a taunted C'Thun. So I tried it out and I can confirm - playtested - that Hadronoxdoes not re-summonC'Thun.
This card seems very strong to me and for everyone who keeps saying it's in the wrong class, if this card was put in warrior it would make quest warrior absurdly strong.
Meta-defining, hope taunt-Druid's viability will reach taunt-Warrior's!
12 wins in ArenA with: Mage and Paladin, first time legend with Rogue
Card is nice, but in the end it is weaker than Jade Idol
This card would be better for warrior but would be op. For druid ? Ehhh. Might see play might not. Druid does not play big minions and deathrattles even more. Even its quest - ,,Jungle Giants" which requires too play big miniona is not played
Voted bad.
Too slow.
So I decided to make the most greedy Hadronx deck i could think of. Any words of wisdom will be gratefully appreciated. Enjoy :)
http://www.hearthpwn.com/decks/867475-greedy-hadronx-nzoth-cthun-jade-druid
Changed my vote from bad to Very Good since a hardcounter to Jade Druid was found, so that non-jade late-game strategies are once again worth considering
If it works with druid of the claw after the shapeshift and the druid 4 drop, this card can make a new anti aggro deck.
It just wont be good enough
First legendary I'm crafting when expension starts. I will fatige the shit out of people in wild. Deathlords, Sludge Belchers, then Naturalize my own Hadronox, then [card]N'Zoth, the Corruptor[/card] and Hadronox again. I was playing Malorne/N'zoth back in Karazhan, and it was OK until jades happened, but now it will be even better.
Currently playing with this deck in wild:
And its pretty good actually!
I don't really like it. There are better versions of druids without this card imo.
Well met!
I couldn't find any hard-proven testimony that Hadronox does not summon back a taunted C'Thun. So I tried it out and I can confirm - playtested - that Hadronox does not re-summon C'Thun.