If Blizzard kept all its communications strictly un-opinionated, I would respect their decision to enforce the rules of the contract to penalise a political statement and keep the game environment completely neutral. However, Blizz is increasingly obnoxious with its virtue-signalling woke politics. Therefore, it has itself decided to become political. In this context, its decision to punish Blitzchung (and the casters, what?!...) is pretty pathetic a rightly deserves contempt.
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Oct 9, 2019Gooble_HS posted a message on Blitzchung kicked out of grandmasters and banned from competitive playPosted in: General Discussion
Sep 11, 2019Posted in: General Discussion
Hey all, just wanted to share the joy of reaching Legend for the first time! I've been playing casual for about 5 years but managed to get to the top with my version of Brann Secret Hunter. Having a lot of fun playing Hearthstone atm, I like that the deck is versatile, skill-based, and offers many different games.
My "boss" game for the last win to Legend was actually against my worst and most despised match-up - Board Priest. I almost always lose against the usual Northshire Cleric into Injured Tol'vir + Circle of Healing etc. (Injured Tol'vir should be nerfed to 4 health, deal 1 damage to self [or at least 5 health, deal 2], imho, a 6-health taunt early game is often insurmountable). But anyway, I managed to kill of all his high-health threats and win over control of the board against an emptied hand with about 7 health remaining.
Aug 27, 2019Posted in: General Discussion
Highlander hunter is fun, though atm I'm struggling with it at Rank 1 and 2. Zilliax is great in almost any deck, so yes craft it. I wouldn't play Sn1-Sn4p. I find Subject 9 really useful to get sufficient value in hand, but I guess it's not 100% necessary. HF playing!
Mar 13, 2019Posted in: Fan Creations
My favourite is Seeking the Tomb, but as AhriFangirl2012 pointed out, it doesn't have any KaC mechanic, so it shouldn't qualify...? I didn't vote for it. I voted Unidentified Quest for the flavour and giving you different goals to go for in your games and Soul Render for flavour and being able to fulfil the requirements while staying simple.
Call of Icecrown looks fun, but seems imbalanced (for instance, the "Discover a 1-cost minion/secret" is waaaay weaker than the first two hero powers). Druid of Val'Sharah is too weak, especially seeing that you don't get to choose which aspect it will have. The other cards didn't interest me.
Mar 10, 2019Posted in: General Discussion
My understanding is that the "well played" emote is good manners at the end of the game, even if it was one-sided.
I do feel it as BM when someone goes "Thanks" when winning - as if they meant "thanks for the easy win, loser" (I know they don't have to mean that). I also know I sometimes want to press "well played" and click "thanks" by mistake, so it can be a miss-click.
If it's a good, drawn-out game and the opponent doesn't "gg" or goes "thanks", it feels a bit sad.
That's just my point of view. Thumbs up to Banur's comment.
Feb 28, 2019Gooble_HS posted a message on Brawl of Champions Grand Finals Is This Week's Tavern BrawlPosted in: News
I must say I'm really enjoying this brawl! This week especially, as the decks feel very powerful and yet quite fragile, so they require good guidance to get to victory. So far I'm 5/0 in total with 4 different classes.
Feb 27, 2019Posted in: Fan Creations
Weird. Came to vote and the poll already had "Elise Questchaser" marked and the button was "Change Vote" instead of just "Vote" - like I had already voted. Except I hadn't. Also, I didn't vote for Elise. Tbh she seems overpowered and not really interesting.
Love the flavour on the C'Thun cards - voted for those! Also the Ogre Dinomagi, which is hilarious :-) And finally the Self-Upgrading Bot, which is cool.
Fertile Bunny should be 1/1 base stats. Also, it's missing the "Beast" tag. Lovely concept, but didn't make the cut for me for those reasons.
Dec 20, 2018Posted in: General Discussion
I understand the nerf and am quite glad it's out of Odd Pala, but I think they could have done it better. This way, the card is just dead. Because Even Pala will never want it - even in Wild, all the "make dudes" cards are odd-cost. 6 mana also makes it a bit too expensive. Personally, the change I would have liked would have been to leave it at 5 mana, but change the effect to +4 health and taunt (compare with Druid's Spreading Plague). That way, it's not an aggressive card, but it can be useful to make your board stick better or to combat the opponent's aggro. So it could still see use (also, a potential combo would be with the 3-mana "swap attack and health minion, but that's an 8-mana combo, not a 5-mana certainty).
Oct 24, 2018Gooble_HS posted a message on In Ten Days, Hearthstone's Next Expansion Will Be Revealed - What We Know So FarPosted in: News
Soggy planks, water - I was reminded of Vashj'ir, the underwater zone in WoW Cataclysm. But some kind of troll/jungle connection could also work I guess...
Sep 12, 2018Posted in: Fan Creations
Only voted for Tiny Golem and Magtheridon this time. All the other cards are either crazily OP (Mecha'Zoth, Bloodmancer, to lesser extent Amplification) or have the high cost just kind of stuck on to the design to fulfil the limitation. Having said that, I like the theme of Memorial Day and Leatherworking.
Tiny Golem - simple yet elegant, can imagine that getting played, well-balanced.
Magtheridon - I like how to be able to play him, you have to end your previous turn on low health - that creates danger, makes it a bit risky, and a 5/9 lifesteal taunt, although a great minion, is not game-breaking.
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