Play an hour later or earlier than your normal playing time. Or simply wait 2 days for the flavor of the week to change. I would say closer to 3% of my games have been vs. Miracle Rogue.
In my opinion, Auctioneer+Prep+Conceal is the main offender because most cards that get rid of Auctioneer need to to target it but stealth prevents it. Most spells that clear the board of stealth minions such as Brawl or Twisting Nether can't be played on turn 6 and that is when Auctioneer becomes broken. Most rogues are smart enough to trade their minions off against Warrior to ensure that they play around Brawl so Auctioneer doesn't get cleared. The only other way to kill the Auctioneer is a lucky Deadly Shot or Wild Pyro+Equality but not everyone plays Hunter or Paladin. As long conceal or the stealth mechanic gets nerfed, Auctioneer would be balanced.
While I don't agree with nerfing auctioneer, I think the card with the true problem is Conceal. The massive card draw is not as big an issue as the conceal that leads to the next turn cold blood and eviscerate. I don't think conceal needs to be nerfed to hell, bueither increasing the mana cost and/or having it target a single minion would save decks that lack major board clears from getting owned next turn.
Conceal it was nerfed 3 TIMES.
Making it target a minion would make it a shitty xaril poison so that's a nope. Nothing has to be nerfed in rogue.
I thought about it more today and you're right: as tough as Conceal is to deal with, it's a strong class card along the same lines as Power Overwhelming and Innervate. None of them need the nerf, they're just strong class-specific cards.
With most decks there is a perfect scenario. If this scenario comes to fruition then that deck will win most of the time. Just because you played against a deck and they got this combo a couple of times does not make it OP. Miracle Rogue is a good deck that has seen some hard times. Because of standard it has come a little more into the light which is a very good thing. In my opinion Hearthstone needs high skill combo decks. People will always complain about Patron Warrior, Miracle Rogue, and Freeze Mage because those are decks that can burst you down very quickly. However, all of those decks require a high level of skill to get to the combo. There are ways that you can play against those decks that give you a higher chance of winning. Your card draw point is valid, but the thing about Auctioneer is that it needs other cards to make it work. Cult Master is similar because it relies on minions to work. I think that you would have a hard time finding 5 other people who think Miracle Rogue is the most OP deck in the current tournament meta. Regardless, I hope that you will be able to overcome this struggle you are having and keep playing Hearthstone.
Miracle Rogue has a number of cards that synergy with the others. Otherwise the cards are (in most cases) unplayable in other decks. The deck is not very easy to play, if you let a newbie play this deck, he will surely lose every single game against anything. Gadgetzan is not OP at all, only rogues and 0,1% Druids and Hunters play it, so maybe you should suggest another nerf, for example preparation or conceal nerf, but this one is not going to be nerfed again...
Rogues have one play style. Let them have it. It's not OP or anywhere near some of the decks. Warriors are the ones that need a serious looking into or Blizzard must come up with better play styles for other classes. The only one close to Warriors are Shamans to some extent. Rogue is in a very bad spot atm. They need serious help.
Hey Warrior and Shaman are competitive too! Lets nerf them as well. Please. Those pesky 1 mana removals and them 4 mana 7/7's.
4 mana 7/7 is part of the overload mechanic and you technically pay 6 mana for him anyway. Also if you evolve him he ,becomes a worthless drop 5 mana drop, not nearly half as good as the initial one which makes... not OP at all IMO! He's only useful in shaman decks that don't use evolve a lot.
nerf one of the most skillful decks to play babyrage because i cant stand playing against them babyrage and e ven tho it was nerfed multiple times babyrage i still find it unfair babyrage even though rogue is barely this meta babyrage nerf their only remaining deck babyrage because i find their deck skilless as im playing my zoo babyrage and a very brainless deck, thats why they are roping some turns babyrage
it's a great deck, but I would said worgen otk is a bit harder, maybe as if you mess up a teeny bit it's game over, you only got one chance at the OTK.
I will have to try the mili rogue, as I have 2 x gadgetean and I did also have edwin vancleef (sold him tho to finish a deck... really wish I hadn't tho, mili rogue is so fun to watch when it goes off))
Hey Warrior and Shaman are competitive too! Lets nerf them as well. Please. Those pesky 1 mana removals and them 4 mana 7/7's.
4 mana 7/7 is part of the overload mechanic and you technically pay 6 mana for him anyway. Also if you evolve him he ,becomes a worthless drop 5 mana drop, not nearly half as good as the initial one which makes... not OP at all IMO! He's only useful in shaman decks that don't use evolve a lot.
So, only useful in every viable Shaman deck? And I don't get why it's still fair to pay 6 mana for a 7/7. And it's not even paying 6 mana for a 7/7 because you don't get 6 mana minions on turn 4, which is what Faceless is.
it's overload man, it's how it works. get stronger minions for sacrificing your mana... and yeah, all shaman's are good, I can even kick arse with murloc shaman... I was speaking more from a personal point of view.. I love evolve shaman the most, and this guy has no place there being that his whole deal is being amazing for a 4 drop, if you evolve him to a 5 drop, you are probably going to trade down.
He is certainly hard to deal with tho, not taking that away from you, just I think the overload mechanic is one of the most fun in the game, really does feel like a shaman in the way that everything has a price.
Anyway man, yeah. I agree he's a strong card and in some great decks, but to me he's awesome (Guess maybe that's cos I play shaman tho, haha)
I love the flavour text as well, NBA Jam throw back there.
Playing as a warrior I haven't had much trouble against Flamewreathed Faceless. But in arena, it is in lines with Faceless Summoner with being borderline broken simply because of being a common. But summoner's cost limits it a lot.
I've had quite a few 5+wins with shaman simply due to the fact that I had 4+ Flamewreathed Facelesses in my draft.
nerf one of the most skillful decks to play babyrage because i cant stand playing against them babyrage and e ven tho it was nerfed multiple times babyrage i still find it unfair babyrage even though rogue is barely this meta babyrage nerf their only remaining deck babyrage because i find their deck skilless as im playing my zoo babyrage and a very brainless deck, thats why they are roping some turns babyrage
Keep using twitch emotes outside decks and make you look even more cringe. OnT: Tell me exactly how Miracle rogue is skillful. Is it difficult to combo Backstab and SI? Using Preparation with Auctioneer? The only decks I play are Tempo mage and tempo warrior because I cant stand any other meta choices.
1) If you think it's easy, you could try to play it a bit. Even 2-3 hours of playing it should help you understand its weaknesses and how to beat it
2) As tempo mage you can flamestrike the concealed auctioneer or flamewalker with multiple spells. As tempo warrior I recommend a deathwing tech choise, it's usually impossible for rogue to beat deathwing(if it gets to that point). Sap-ing deathwing won't work and they have no taunt or hard removal. Also, presure them early, play around coin si:7, they have no heal, they have no AOE outside of fan of knifes.
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-yawns- These nerf threads bore me.
Play an hour later or earlier than your normal playing time. Or simply wait 2 days for the flavor of the week to change. I would say closer to 3% of my games have been vs. Miracle Rogue.
You probably never played rogue if you think it's that's simple
Fixed! Kappa
In my opinion, Auctioneer+Prep+Conceal is the main offender because most cards that get rid of Auctioneer need to to target it but stealth prevents it. Most spells that clear the board of stealth minions such as Brawl or Twisting Nether can't be played on turn 6 and that is when Auctioneer becomes broken. Most rogues are smart enough to trade their minions off against Warrior to ensure that they play around Brawl so Auctioneer doesn't get cleared. The only other way to kill the Auctioneer is a lucky Deadly Shot or Wild Pyro+Equality but not everyone plays Hunter or Paladin. As long conceal or the stealth mechanic gets nerfed, Auctioneer would be balanced.
That was topdecked? Nah, it was because I let the Heart of the Cards guide me ;)
It's a 6-mana 4/4. Technically 7 mana if you want it to live more than one turn.
Yeah, really needs a nerf. /s
With most decks there is a perfect scenario. If this scenario comes to fruition then that deck will win most of the time. Just because you played against a deck and they got this combo a couple of times does not make it OP. Miracle Rogue is a good deck that has seen some hard times. Because of standard it has come a little more into the light which is a very good thing. In my opinion Hearthstone needs high skill combo decks. People will always complain about Patron Warrior, Miracle Rogue, and Freeze Mage because those are decks that can burst you down very quickly. However, all of those decks require a high level of skill to get to the combo. There are ways that you can play against those decks that give you a higher chance of winning. Your card draw point is valid, but the thing about Auctioneer is that it needs other cards to make it work. Cult Master is similar because it relies on minions to work. I think that you would have a hard time finding 5 other people who think Miracle Rogue is the most OP deck in the current tournament meta. Regardless, I hope that you will be able to overcome this struggle you are having and keep playing Hearthstone.
It already got nerfed you eeeediot. Lmao gadgetzan is an interactive card just read the effect sorry it's not a brain dead drop and go face card l2p.
Can't tell if you're trolling or you're just retarded
#PraiseYogg
You're calling for the nerfing of a deck that is barely played at high levels. Let that sink in, then go cry somewhere else, like on reddit.
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Miracle hinges on Gadgetzan and Preparation, one of them is absurdly broken, and it's not the former.
Miracle Rogue has a number of cards that synergy with the others. Otherwise the cards are (in most cases) unplayable in other decks. The deck is not very easy to play, if you let a newbie play this deck, he will surely lose every single game against anything. Gadgetzan is not OP at all, only rogues and 0,1% Druids and Hunters play it, so maybe you should suggest another nerf, for example preparation or conceal nerf, but this one is not going to be nerfed again...
Combo is what makes the game fun and interesting. If Hearthstone was a pure trade on the board game it would be the biggest borefest ever.
I still think the Grim Patron era was the best time to play hearthstone.
Rogues have one play style. Let them have it. It's not OP or anywhere near some of the decks. Warriors are the ones that need a serious looking into or Blizzard must come up with better play styles for other classes. The only one close to Warriors are Shamans to some extent. Rogue is in a very bad spot atm. They need serious help.
I will have to try the mili rogue, as I have 2 x gadgetean and I did also have edwin vancleef (sold him tho to finish a deck... really wish I hadn't tho, mili rogue is so fun to watch when it goes off))
He is certainly hard to deal with tho, not taking that away from you, just I think the overload mechanic is one of the most fun in the game, really does feel like a shaman in the way that everything has a price.
Playing as a warrior I haven't had much trouble against Flamewreathed Faceless. But in arena, it is in lines with Faceless Summoner with being borderline broken simply because of being a common. But summoner's cost limits it a lot.
I've had quite a few 5+wins with shaman simply due to the fact that I had 4+ Flamewreathed Facelesses in my draft.