Not bad, not great, it's playable. Even though the total value you get is high, the main issue is that on turn 5 you are unlikely to get a full clear from 3 damage.
2 mana for hard removal is really good, and it has some combo synergy. I could definitely see this working out, if not straight away then maybe in the future.
I can't think of any deck that I would like to run this in at the moment. Rogue doesn't have Contraband Stash anymore and Priest has better stealing options.
Really strong card. This can easily draw like 3+ secrets against slow decks and eat hard removal, and worst case it always draws and forces a response.
This should be decent in Warrior just because it's a fire card. Not so sure about Shaman, maybe with spell damage or Radiance of Aszhara, since that might clear the board and leave a pretty big spell damage threat.
0
Pretty versatile. It's removal in a pinch, or you can double up on strong deathrattles. It also has some synergy with The Jailer.
2
This is the type of card that is either insane and singlehandedly carries a deck, or completely unplayable. Either way I love it.
0
Blizzard trying to push hard for a midrange-y Overheal Priest. It might be good, really hard to tell since the deck is unproven.
0
Not bad, not great, it's playable. Even though the total value you get is high, the main issue is that on turn 5 you are unlikely to get a full clear from 3 damage.
2
2 mana for hard removal is really good, and it has some combo synergy. I could definitely see this working out, if not straight away then maybe in the future.
3
Would Priest run this over Shard? Doubtful, unless it's Shadow Priest and you really need silence for the meta. Rogue might be able to use it though.
-4
I can't think of any deck that I would like to run this in at the moment. Rogue doesn't have Contraband Stash anymore and Priest has better stealing options.
2
This seems to conflict a bit with Lightshow for Rommath Mage.
0
Probably usable in Arcane Hunter, but not mage.
0
Really strong card. This can easily draw like 3+ secrets against slow decks and eat hard removal, and worst case it always draws and forces a response.
0
This should be decent in Warrior just because it's a fire card. Not so sure about Shaman, maybe with spell damage or Radiance of Aszhara, since that might clear the board and leave a pretty big spell damage threat.
1
Obviously great in Warrior with all of the stat buffs. I can't see any synergies in Shaman to make it worth running.
6
Holy shit, this is absolutely nuts. Paladin and Shaman has been struggling in the control department and this is clearly an answer to that.
-1
Hard pass.
2
This is extremely powerful. I imagine every version of Paladin will run two of this.