I want to start playing wild because I started playing hs since wtog came out and I don't have gvg cards so I just crafted some common cards (because you can see blizz really cares about wild and they already gave us to buy gvg packs). So, what decks do you suggest me to build. I really want to build some cool mech deck because i really love mechs. It doesn't matter if it's a aggro or control it just needs to be cheap because i am collecting dust for dr. boom and that is probably going to be my only gvg legendary because i still don't have all important standard legendaries. I would appreciate your help. Thanks :D
On a more serious note, Mage is the strongest class for Mech decks (because Goblin Blastmage), with Shaman being the close second. Shaman is a bit more expensive because it uses Fel Reavers. If you want to try something slower Warlock is the way to go.
I always thought Fel Reaver is such a bad card maybe even the worst in the whole game and I still don't understand why would you use it. Only logical move is to use it in silence priest. Another question: Can some version of aggro mech paladin be good. I really like the idea of putting divine favor in it and it synergize well with divine shield which is more powerful element in aggro decks besides weapons imo.
you are very wrong my friend, fel reaver is a niche card used in the most aggressive decks to serve as a heavy pressure tool. Sure that it would certainly screw you up if you try to use it on a normal deck but when you depleted your hand gaining tempo on the board and drop fel reaver, often times it finishes your opponent before they can abuse the card burning mechanic.
This. Also the idea behind Fel Reaver in an aggressive list is that you are never ever going to get to fatigue. So cards burned are virtually identical to cards that you would not have drawn in the first place. It's a great card for the archetype.
Mech paladin would be... okay? They haven't really gotten any tools to make it any more effective than in the time of GvG. Divine Favor is fine, but I'm pretty sure Mech mage is still the strongest of them all. Could even drop in some Flamewakers (usually the old list ran Archmage Antonidas, if you have him yet) for some synergy with the spare parts that come off of Clockwork Gnome, Tinkertown Technician, and Mechanical Yeti.
In case you haven't looked it up already, this looks like a really solid list:
Thanks man it looks like really interesting deck. I don't have any of those legendaries but I am gathering dust right now so I might craft one. I always wanted to play some "simplier" mage than freeze mage and tempo mage became boring to me so I am looking forward to try this deck. Think I'm gonna be into wild for a while :)
I want to start playing wild because I started playing hs since wtog came out and I don't have gvg cards so I just crafted some common cards (because you can see blizz really cares about wild and they already gave us to buy gvg packs). So, what decks do you suggest me to build. I really want to build some cool mech deck because i really love mechs. It doesn't matter if it's a aggro or control it just needs to be cheap because i am collecting dust for dr. boom and that is probably going to be my only gvg legendary because i still don't have all important standard legendaries. I would appreciate your help. Thanks :D
Just change the c in your name to a ;)
On a more serious note, Mage is the strongest class for Mech decks (because Goblin Blastmage), with Shaman being the close second. Shaman is a bit more expensive because it uses Fel Reavers. If you want to try something slower Warlock is the way to go.
I always thought Fel Reaver is such a bad card maybe even the worst in the whole game and I still don't understand why would you use it. Only logical move is to use it in silence priest. Another question: Can some version of aggro mech paladin be good. I really like the idea of putting divine favor in it and it synergize well with divine shield which is more powerful element in aggro decks besides weapons imo.
you are very wrong my friend, fel reaver is a niche card used in the most aggressive decks to serve as a heavy pressure tool. Sure that it would certainly screw you up if you try to use it on a normal deck but when you depleted your hand gaining tempo on the board and drop fel reaver, often times it finishes your opponent before they can abuse the card burning mechanic.
THE LEGEND!!!! (not really)
This. Also the idea behind Fel Reaver in an aggressive list is that you are never ever going to get to fatigue. So cards burned are virtually identical to cards that you would not have drawn in the first place. It's a great card for the archetype.
Mech paladin would be... okay? They haven't really gotten any tools to make it any more effective than in the time of GvG. Divine Favor is fine, but I'm pretty sure Mech mage is still the strongest of them all. Could even drop in some Flamewakers (usually the old list ran Archmage Antonidas, if you have him yet) for some synergy with the spare parts that come off of Clockwork Gnome, Tinkertown Technician, and Mechanical Yeti.
In case you haven't looked it up already, this looks like a really solid list:
(You could drop the Loatheb and Leeroy (if you don't have them) for flamewakers, maybe?)
Good to see some new blood dipping into the wild game. :D
Thanks man it looks like really interesting deck. I don't have any of those legendaries but I am gathering dust right now so I might craft one. I always wanted to play some "simplier" mage than freeze mage and tempo mage became boring to me so I am looking forward to try this deck. Think I'm gonna be into wild for a while :)