Simple question for everyone to discuss. The upcoming nerfs hit many of the top performing decks some harder, some less so. Namely Even Paladin, Murloc Paladin, Control Warlock, Cubelock, Spiteful Druid, and Quest Rogue all get hit. Am I missing some major archetypes here? The question is which decks in your opinion will benefit. My money is on Odd Paladin and Odd Rogue.
I was also thinking Odd Paladin and Rogue as well. I use Odd Rogue fairly regularly, and Call to Arms is easily the biggest reason why Even Paladin can beat the deck sometimes. Taunt Druid and Warrior decks will probably be better as well. Is it too lazy to just say any good deck that didn't get hit by the nerfs?
Wishful thinking would be that Lady in White Dragon Priest can get better as it eats Odd Paladin for breakfast but I could never get it to beat Warlocks or Quest Rogues consistently (I don't really expect it to be top-tier, but it's my favourite deck to play, it would be nice for it to be more viable at least).
I can actually see a Token Druid deck rise in popularity the moment Warlocks become less prevalent. The deck isn't played right now mostly because 20% of the ladder has Defile, which murders pretty much all combos on the deck. And with Burn Mage rising after Pally and Warlock are nerfed, Token Druid is a deck capable of surviving burn from mages while not dying to Defile as often.
Aggro Mage, Even Shaman, Odd Paladin, possibly Odd Rogue too. Taunt Druid will still linger around.
Control Warlock seems to be playable too. I've been playing it the past few days without any Possessed Lackeys, using Despicable Dreadlord in its place and the winrate is the same. We will have to how the impact of losing 8 health from Dark Pact will affect it.
If it gets popular just play spell hunter to rekt them.
Spell Hunter isnt that strong against it anymore though. It lost Cat Trick in the rotation, which is a very big deal against a deck that has about 16 spells.
If it gets popular just play spell hunter to rekt them.
Spell Hunter isnt that strong against it anymore though. It lost Cat Trick in the rotation, which is a very big deal against a deck that has about 16 spells.
Still very favored. Mage's kryptonite is minion heavy board. Spellstone is great for that.
hmm cubelock and murlock Pally, the enrfs reduced he power of a really powerful deck but ehh, they didn't nerf the main problem: charge, in fact the nerfs mostl affect controlock and not cubelock
Also CtA's doesn't really affect Murloc Pala, since they'l most likely still be getting 6 mana in board out of a 5 mana card plus the draw 3 deck thinning effect that's worth around 5.5 mana, like to Achieve Cta's effect without playing CTA youd have to spend 8-11 mana total across multiple cards, depending on the CTA's roll, so a 4 mana CTA was a 4-5 mana net gain, and the nerfed CTA is still a net gain albeit a 3-4 Mana one. so it doesn't really affect Murloc Pala, even Pala may need to look for another card since it's no longe rplayable on that deck tho, but since cards keep being released as long as paladin gets another strong 4 mana card (as if they didn't have a bunch of those) the deck can survive.
EXTRA PROFESSIONAL 4XMind blast control priest, lovely 8 mana pyroblast discovered by TeMpO MaGe, and MRMRMRMRRMurloc paladin (justice demands retribution!) hope control warlo will find its 2nd chance †
Zoolock control warlock with azalina toggwaggle and big jaina mage. Murlocadin will be the dominant aggro pally and od rogue will have a good winrate. Taunt druid should work specially the odd one. Seriously
Simple question for everyone to discuss. The upcoming nerfs hit many of the top performing decks some harder, some less so. Namely Even Paladin, Murloc Paladin, Control Warlock, Cubelock, Spiteful Druid, and Quest Rogue all get hit. Am I missing some major archetypes here? The question is which decks in your opinion will benefit. My money is on Odd Paladin and Odd Rogue.
aggro mage, burn mage and face mage.
quest rogue will still remain playable, whether 5/5 or 4/4 makes (in my opinion) no huge difference.
Lynessa + Zola Buffadin, Elemental Shaman, Enraged Rush Warrior, Cube Hunter, Big Lady Keleseth Priest, Tess and Echo Random Rogue, jk
I was also thinking Odd Paladin and Rogue as well. I use Odd Rogue fairly regularly, and Call to Arms is easily the biggest reason why Even Paladin can beat the deck sometimes. Taunt Druid and Warrior decks will probably be better as well. Is it too lazy to just say any good deck that didn't get hit by the nerfs?
Wishful thinking would be that Lady in White Dragon Priest can get better as it eats Odd Paladin for breakfast but I could never get it to beat Warlocks or Quest Rogues consistently (I don't really expect it to be top-tier, but it's my favourite deck to play, it would be nice for it to be more viable at least).
I can actually see a Token Druid deck rise in popularity the moment Warlocks become less prevalent. The deck isn't played right now mostly because 20% of the ladder has Defile, which murders pretty much all combos on the deck. And with Burn Mage rising after Pally and Warlock are nerfed, Token Druid is a deck capable of surviving burn from mages while not dying to Defile as often.
Ranked game wins per class (26/Dec/2018): Druid - 457; Hunter - 482; Mage - 345; Paladin - 435; Priest - 295; Rogue - 234; Shaman - 430; Warlock - 419; Warrior - 367
I really should update my signature more often...
Even Shaman.
Zoolock for sure
Aggro Mage, Even Shaman, Odd Paladin, possibly Odd Rogue too. Taunt Druid will still linger around.
Control Warlock seems to be playable too. I've been playing it the past few days without any Possessed Lackeys, using Despicable Dreadlord in its place and the winrate is the same. We will have to how the impact of losing 8 health from Dark Pact will affect it.
Control priest
Cubelock since it's Cube and Doomguard are still not nerfed.
hmm cubelock and murlock Pally, the enrfs reduced he power of a really powerful deck but ehh, they didn't nerf the main problem: charge, in fact the nerfs mostl affect controlock and not cubelock
Also CtA's doesn't really affect Murloc Pala, since they'l most likely still be getting 6 mana in board out of a 5 mana card plus the draw 3 deck thinning effect that's worth around 5.5 mana, like to Achieve Cta's effect without playing CTA youd have to spend 8-11 mana total across multiple cards, depending on the CTA's roll, so a 4 mana CTA was a 4-5 mana net gain, and the nerfed CTA is still a net gain albeit a 3-4 Mana one. so it doesn't really affect Murloc Pala, even Pala may need to look for another card since it's no longe rplayable on that deck tho, but since cards keep being released as long as paladin gets another strong 4 mana card (as if they didn't have a bunch of those) the deck can survive.
mind blast priest and aggro mage.
EXTRA PROFESSIONAL 4XMind blast control priest, lovely 8 mana pyroblast discovered by TeMpO MaGe, and MRMRMRMRRMurloc paladin (justice demands retribution!)
hope control warlo will find its 2nd chance †
Spiteful Druid and Priest may stay unchanged is my guess
Zoolock control warlock with azalina toggwaggle and big jaina mage. Murlocadin will be the dominant aggro pally and od rogue will have a good winrate. Taunt druid should work specially the odd one. Seriously
Control Warrior will finally find its way into at least high tier 2 I suppose and I like it a lot.