I built this deck mainly for dailies but now i'm having fun with it. Atm i'm kinda short on dust (i just crafted Faceless Manipulator, i couldn't seem to drop it)...
Without Alexstrasza, Baron Geddon and two Shield Slam i can't really turn this deck in a decent warrior control, that's why i tried to build it more mid-rangish, so it's sort of a middle road between control and aggressive (i tend to go for face with Arcanite Reaper as i don't have Alex). I play the Armorsmith to try and stall a little longer so i can drop Rag or combo Gromm.
What would you fit at highest priority to improve this deck? I feel the removal is a little on the weak side (i need to run my face into most stuff) and it's not always easy to bring my opponent to 10, but i guess that's what i get for not having Shield Slam and Alex. How can i offset this for now while i gather more dust? I don't really wanna play face warrior, and i'd like to be able to switch to this deck on ladder every once in a while.
Other variations-ish of Warrior include Wild Pyromancer, Miracle-ish with Gadgetzan, and Outlast. There's Molten Giant into Charge, Warsong Commander into Raging Worgen (you need plenty of card draw for this), other stuff that's not talked about much on forums.
Wild Pyro allows you to turn whatever spells into Whirlwinds, allowing you to abuse Armorsmith and Acolyte of Pain.
Gadgetzan runs with Upgrade! and whatever cheap spells. I mean, yeah, okay, obviously, but - yeah. Anyways -
Outlast runs Azure Drake and other card draw outlast-y kind of stuff, makes the Warrior removal spells a bit better. Plus usual card draw and pressure.
Other variations, sort of like I wrote, you can try Commanding Shout or whatever, very situational but whatever.
Far as OP goes, don't know that I would ever stick double Brawl in a deck. The second one can grab people sure, because even if they know you run double Brawl, it's hard to play around. But Brawl isn't really weenie removal, it's more "this is my plan for if you have a ton of big minions"
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If you see a post that you find objectionable, report it, it helps keep the forum clean. But be aware people are allowed a lot of latitude.
If you find my posts to be rude, objectionable, or whatever, well, I got tired of writing polite TL; DR (Too Long, Didn't Read) posts at crybaby whiners. So now I just make it short and nasty.
If you find that funny, well and good. If you find that sad, that's even better.
Far as OP goes, don't know that I would ever stick double Brawl in a deck. The second one can grab people sure, because even if they know you run double Brawl, it's hard to play around. But Brawl isn't really weenie removal, it's more "this is my plan for if you have a ton of big minions"
Atm i run two Brawl because i dont have Baron Geddon, so my only option would really be an Abomination as temporary replacement for it. I don't know i'm really new at this class.
Shield Slam is really vital removal for a warrior, in combo with Shield Block. The deck has a pretty steep mana curve, and there is not much midrange for on the board. Sen'jin ShieldmastaChillwind Yeti, something like that... I never liked Arcanite Reaper outside of arena, so for me that's where I'd start to make a change. With the absence of Shield Slam, 2 Brawl can obviously change how the board looks, but again, it's not that cheap, and still depends on your current luck (last one in comes out on top).
I figured Shield Block was pointless without Shield Slam, so i put in the Armorsmiths that while gaining some health can also deal with some weenies. I don't know if that made any sense.
If i had to run 1 taunt i'd rather run no taunt at all ( The Black Knight being so common thanks to ramp druids), so its either -1 Brawl - 1 Cleave +2 Abomination, or...? Those could provide a card to play on curve other then Arcanite Reaper that i feel i really need to take my opponent low on life.
I built this deck mainly for dailies but now i'm having fun with it. Atm i'm kinda short on dust (i just crafted Faceless Manipulator, i couldn't seem to drop it)...
Without Alexstrasza, Baron Geddon and two Shield Slam i can't really turn this deck in a decent warrior control, that's why i tried to build it more mid-rangish, so it's sort of a middle road between control and aggressive (i tend to go for face with Arcanite Reaper as i don't have Alex). I play the Armorsmith to try and stall a little longer so i can drop Rag or combo Gromm.
What would you fit at highest priority to improve this deck? I feel the removal is a little on the weak side (i need to run my face into most stuff) and it's not always easy to bring my opponent to 10, but i guess that's what i get for not having Shield Slam and Alex. How can i offset this for now while i gather more dust? I don't really wanna play face warrior, and i'd like to be able to switch to this deck on ladder every once in a while.
Thank you for reading.
My comments refer mostly to the wild format.
Other variations-ish of Warrior include Wild Pyromancer, Miracle-ish with Gadgetzan, and Outlast. There's Molten Giant into Charge, Warsong Commander into Raging Worgen (you need plenty of card draw for this), other stuff that's not talked about much on forums.
Wild Pyro allows you to turn whatever spells into Whirlwinds, allowing you to abuse Armorsmith and Acolyte of Pain.
Gadgetzan runs with Upgrade! and whatever cheap spells. I mean, yeah, okay, obviously, but - yeah. Anyways -
Outlast runs Azure Drake and other card draw outlast-y kind of stuff, makes the Warrior removal spells a bit better. Plus usual card draw and pressure.
Other variations, sort of like I wrote, you can try Commanding Shout or whatever, very situational but whatever.
Far as OP goes, don't know that I would ever stick double Brawl in a deck. The second one can grab people sure, because even if they know you run double Brawl, it's hard to play around. But Brawl isn't really weenie removal, it's more "this is my plan for if you have a ton of big minions"
If you see a post that you find objectionable, report it, it helps keep the forum clean. But be aware people are allowed a lot of latitude.
If you find my posts to be rude, objectionable, or whatever, well, I got tired of writing polite TL; DR (Too Long, Didn't Read) posts at crybaby whiners. So now I just make it short and nasty.
If you find that funny, well and good. If you find that sad, that's even better.
Oh man i love Wild Pyromancer. He would be sick with Frothing Berserker. I can probably drop 1 Cleave to test how pyro goes. Berserkers could go for Spiteful Smith so i have an offensive option turn 3 drop.
Atm i run two Brawl because i dont have Baron Geddon, so my only option would really be an Abomination as temporary replacement for it. I don't know i'm really new at this class.
My comments refer mostly to the wild format.
I don't really care for cleave. It often sat in my hand collecting dust so I removed it.
Free to try and find a game, dealing cards for sorrow, cards for pain.
I figured Shield Block was pointless without Shield Slam, so i put in the Armorsmiths that while gaining some health can also deal with some weenies. I don't know if that made any sense.
If i had to run 1 taunt i'd rather run no taunt at all ( The Black Knight being so common thanks to ramp druids), so its either -1 Brawl - 1 Cleave +2 Abomination, or...? Those could provide a card to play on curve other then Arcanite Reaper that i feel i really need to take my opponent low on life.
I could remove the second Cleave for an Upgrade! for even more face damage and combo potential with Wild Pyromancer. With Upgrade! i could try and fit Arathi Weaponsmith somewhere in there, i love that minion it's so much value. It's so tempting to dust Millhouse Manastorm and Lorewalker Cho for the Shield Slams, and my golden Prophet Velen for Alexstrasza, but i'm not a big fan of disenchanting cards.
My comments refer mostly to the wild format.