I would swap out witch's apprentice for another Zap! or Earthshock. Zap is good early removal and Earthshock is another way to deal with warlocks.
Also, consider if skulking geist is necessary. Innerfire priest might not be a thing and jade druid is out. Weapon removal might be a more important tech anyway or just improve your overall early game and deck synergy.
prince k is not that versatile since you have to draw it atleats in your first 15 crads to give you vaule for the price you are paying of excluding 2 drops , if you dont draw it in the first 20 crads it is basically a dead drop , murmurring elemental is a godd drop almost all the time and it is an elemental that double your battlecries synergizing with shudderwock and the elemental decks
prince k is not that versatile since you have to draw it atleats in your first 15 crads to give you vaule for the price you are paying of excluding 2 drops , if you dont draw it in the first 20 crads it is basically a dead drop , murmurring elemental is a godd drop almost all the time and it is an elemental that double your battlecries synergizing with shudderwock and the elemental decks
That's always been the case with Keleseth decks and cards like lackey if you drew all your demons. The point is the tremendous upside if drawn early. I think the main problem is theres too much focus on trying to have the best late game. A faster version might be better because it's the faster decks that can cheese out wins at an expansion start. Hoping to have time to murmuring elly a battlecry or spirit echo a board might be asking too much.
prince k is not that versatile since you have to draw it atleats in your first 15 crads to give you vaule for the price you are paying of excluding 2 drops , if you dont draw it in the first 20 crads it is basically a dead drop , murmurring elemental is a godd drop almost all the time and it is an elemental that double your battlecries synergizing with shudderwock and the elemental decks
That's always been the case with Keleseth decks and cards like lackey if you drew all your demons. The point is the tremendous upside if drawn early. I think the main problem is theres too much focus on trying to have the best late game. A faster version might be better because it's the faster decks that can cheese out wins at an expansion start. Hoping to have time to murmuring elly a battlecry or spirit echo a board might be asking too much.
great point but murmurring elemental is more versatile it is good from the start for example ch. gang , good in midrange with blaze caller or servant of kalimos or to summon hagatha with 10 mana doing 6 damage to all minions creating another aoe. Remember this is a control deck not midrange or agro so this will help u generate more elementals which means better hagatha better shud.. which is your endplay with this deck
Control decks need reliable draw in order to have their answers readily available. Looking at this deck, it plays more like a midrange with some late game heavy hitters. The only draw, i see, is mana tide and bogshaper. That's not enough.
Let me pose this question. Wouldn't shudderwock work well with the deathknight instead of Hagatha? With murmuring, you could get 4 levels of upgrade when you play shudderwock. Plus... if you filled the board with kalimos and the battlecries go off in the right order...
Also, maybe run unstable evolution? Possibly get 3 draws with a second minion on board when you play bogshaper.
Blazecaller and fire elemental are risky battlecries for Shudderwock because they might hit your face or your board.
This is a good point and something to keep in mind. You could Murmuring your kalimos and set the battlecry that suits a comeback turn. Here's something i threw together. Not a complete concept but some concepts to maybe consider.
The danger of combining elemental decks with Shudderwock is that some of those Battlecries are going to be hitting your stuff instead of your opponent.
I removed one fire elemental as its battlecry can backfire with Shudderwock I think it is still worth a one of for elemental synergy. This allowed me to add another Mana Tide Totem . I still feel like sticking with Prince Keleseth. Any more recommendation are appreciated.
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This is the first deck I have made for Shaman Any improvements i could make?
I feel like their is a strong core but I could be missing some key cards.
I just noticed i put in earthen Might and keleseth removed EM
I feel like I need more spells but i don't know which ones to put in and what minions to take out
I would swap out witch's apprentice for another Zap! or Earthshock. Zap is good early removal and Earthshock is another way to deal with warlocks.
Also, consider if skulking geist is necessary. Innerfire priest might not be a thing and jade druid is out. Weapon removal might be a more important tech anyway or just improve your overall early game and deck synergy.
vocano for aoe
i would probaly take the hoot spring elemantal and add a volcanoe you need the aoe against tempo decks
and i feel like prince kale... is too greedy , take that out with the bog shapper and add two murmering elemntals
Murmering elemental are pretty much greed cards since you have to combo them on the turn they are played. How is Prince K the greedier card?
he just edited it
That was quick.
prince k is not that versatile since you have to draw it atleats in your first 15 crads to give you vaule for the price you are paying of excluding 2 drops , if you dont draw it in the first 20 crads it is basically a dead drop , murmurring elemental is a godd drop almost all the time and it is an elemental that double your battlecries synergizing with shudderwock and the elemental decks
Let me pose this question. Wouldn't shudderwock work well with the deathknight instead of Hagatha? With murmuring, you could get 4 levels of upgrade when you play shudderwock. Plus... if you filled the board with kalimos and the battlecries go off in the right order...
Also, maybe run unstable evolution? Possibly get 3 draws with a second minion on board when you play bogshaper.
Blazecaller and fire elemental are risky battlecries for Shudderwock because they might hit your face or your board.
The danger of combining elemental decks with Shudderwock is that some of those Battlecries are going to be hitting your stuff instead of your opponent.
I removed one fire elemental as its battlecry can backfire with Shudderwock I think it is still worth a one of for elemental synergy. This allowed me to add another Mana Tide Totem . I still feel like sticking with Prince Keleseth. Any more recommendation are appreciated.