i started playing at half of S6 and achieved rank 14 , then on S7 i achieved Rank 11, this season my goal is Rank 5 and this is the deck i am using.
i will appreciate any feedback, sugestion and tips i got 1.6k dust to spend and the legendaries i have that are not in current deck are Bloodnage Thalnos and sylvana windrunner, got a few more but junky or useless by pally like king mukla and tinkmaster.
also i got naxx adventure wings glitched so i have no access to any naxx card of the 3rd wing or beyond
I don't see the purpose for Azure Drake when you only have 3 spells that can benefit from the spellpower. I think sylvanas and a second kodo are much better than 2 drakes
Step 1: Go to the front page of hearthpwn and net deck the first hunter deck that comes up
Step 2: Play this deck
Step 3: Achieve rank 5 in 2.5 days
But seriously, if that's the deck you want to use, then toss the elven archer (why do you even have that in there?) and put in another guardian of kings or cairne/slyvanus. Other than that it looks pretty solid.
Step 1: Go to the front page of hearthpwn and net deck the first hunter deck that comes up
Step 2: Play this deck
Step 3: Achieve rank 5 in 2.5 days
But seriously, if that's the deck you want to use, then toss the elven archer (why do you even have that in there?) and put in another guardian of kings or cairne/slyvanus. Other than that it looks pretty solid.
i lack the naxx cards for the huntard decks xD
and yeah im focused in paladin, i want the golden hero portrait ( long term goal)
thanks for the advice , actually the elven archer is pretty nice , last night i forced an enemy mage to copy it with his secret xD or the other day that i had 1 hp nothing on the board + truesilver champ equiped vs enemy full board 4hp and a 1hp senjin shieldmasta and yeah u guessed right i topdecked elven archer , kill the shield masta with elven and boom in your face
I guess it has its uses, but personally, I have never gotten good value out of it and it just doesn't do enough for me. If it works for you then use it, but if you put sylvanus or cairne in your deck, then this should be the first thing to go.
Good luck with that golden hero portrait and getting to rank 5.
I guess it has its uses, but personally, I have never gotten good value out of it and it just doesn't do enough for me. If it works for you then use it, but if you put sylvanus or cairne in your deck, then this should be the first thing to go.
Good luck with that golden hero portrait and getting to rank 5.
i think i am using my dust in a cairne, he is a must have card after all and it will help me against priest match up
Updated the deck following the advices of Wolfino99 and Hotax , it now looks like this:
if you want to arrive to rank 5 (no legend). the aggro divine favor paladin is better. why? a control paladin game that you win takes easily 15-20 mins, the agro one takes less than 7 minutes. and even with less than 50% winrate thanks to winstreaks you can go faster in the ladder. and for that deck mukla is a great card (also more wins for golden portrait). divine favor paladin is like the 5th-6th better agro deck ( not very efficient compared to others) but it goes better chances than control paladin agaisnt hunters and zoo so common in early ranks. Also paladin control right now is after freeze mage the most dificult deck to use eficiently.
if you want to arrive to rank 5 (no legend). the aggro divine favor paladin is better. why? a control paladin game that you win takes easily 15-20 mins, the agro one takes less than 7 minutes. and even with less than 50% winrate thanks to winstreaks you can go faster in the ladder. and for that deck mukla is a great card (also more wins for golden portrait). divine favor paladin is like the 5th-6th better agro deck ( not very efficient compared to others) but it goes better chances than control paladin agaisnt hunters and zoo so common in early ranks. Also paladin control right now is after freeze mage the most dificult deck to use eficiently.
i cant find any good rush paladin without naxx cards past wing 2
if you want to arrive to rank 5 (no legend). the aggro divine favor paladin is better. why? a control paladin game that you win takes easily 15-20 mins, the agro one takes less than 7 minutes. and even with less than 50% winrate thanks to winstreaks you can go faster in the ladder. and for that deck mukla is a great card (also more wins for golden portrait). divine favor paladin is like the 5th-6th better agro deck ( not very efficient compared to others) but it goes better chances than control paladin agaisnt hunters and zoo so common in early ranks. Also paladin control right now is after freeze mage the most dificult deck to use eficiently.
Not to mention no one really ever mulligans against aggro pally. I mean, how the hell do you mulligan against any kind of paladin anyways lol
if you want to arrive to rank 5 (no legend). the aggro divine favor paladin is better. why? a control paladin game that you win takes easily 15-20 mins, the agro one takes less than 7 minutes. and even with less than 50% winrate thanks to winstreaks you can go faster in the ladder. and for that deck mukla is a great card (also more wins for golden portrait). divine favor paladin is like the 5th-6th better agro deck ( not very efficient compared to others) but it goes better chances than control paladin agaisnt hunters and zoo so common in early ranks. Also paladin control right now is after freeze mage the most dificult deck to use eficiently.
Not to mention no one really ever mulligans against aggro pally. I mean, how the hell do you mulligan against any kind of paladin anyways lol
i wish i had taker, those blizzard guys have a glitch over a month that you purchase naxxramas adventures and they dont unlock it and after you make the purchase besides the wings being still locked you cant even buy them with gold anymore ( 1st wing was free and i bought 2nd wing with in game gold before making the payment for all the quests with cash) so i only got naxxramas cards up to loatheb that means no undertaker, no mad scientist, no shades of naxxramas,etc.
I run a deck pretty similar to this, and I found a few things that required some changes.. I have been making some tweaks to it over the last few days as I test it both in casual and lower ladder(18-13) range. Even though I know that fast decks, are a difficult match I try to extend the game as long as I can and get to the late game to see the synergy between the cards within my hand.
-Cairne Bloodhoofseems to be too slow to develop. There is great benefit to the card against priests, however, for 6 mana, at a point when you usually need to clear the board, I feel I get more value out of a Faceless Manipulator for 5 mana. Not only does it typically get great value in the late game, But it can draw key removal cards in the mid-game. There is nothing like making a hunter or handlock lose it when you copy a highmane or taunted giant.
- Harrison Jones has seen his heyday, although with the new meta around the corner that will probably change. Typically you get 1 card draw from this. The only real weapon of value to destroy is a Doomhammer or Ashbringer, for the most part you did it wrong if you opponent has an ashbringer, and Doomhammer is usually out when you are about to get smoked. Worst case is the Tarei/NumberGuy handcuff from Blizzcon where you can't Harrison because of a fatigue draw. As a control pally this would be a greater likelihood in my opinion. I replaced him with the stalwart Sen'jin Shieldmasta. He is an annoyance, and with the Sword of Justice I use to put pressure on aggro decks with tokens and low drops he becomes pretty beefy.
-Sylvanas Windrunner Is another card I personally feel is more situational in pally control decks than say a Handlock deck. While she is definitely great, especially at drawing silences after a board clear, You can only combo her drop at 10 mana with a pyromancer/equality clear. I traded her out for more late game burst with Ragnaros the Firelord
I sacrificed some early game board presence for late game burst. It leaves me in a bit of a bind against fast decks, I am dependent upon a clear or a taunt to buy time but with the heals, and the Alexstrasza I can either heal up again, or burst. I also have a Ironbeak Owl and Spellbreaker as silences and minions on the board, (spellbreaker).
I really like the deck you have and the variations that can be made from it depending on what you face. You have pushed higher into the ladders than I have this season so there may be things I am not considering at the upper ranks. Pally is out of vogue right now but I thoroughly enjoy the class.
i started playing at half of S6 and achieved rank 14 , then on S7 i achieved Rank 11, this season my goal is Rank 5 and this is the deck i am using.
i will appreciate any feedback, sugestion and tips i got 1.6k dust to spend and the legendaries i have that are not in current deck are Bloodnage Thalnos and sylvana windrunner, got a few more but junky or useless by pally like king mukla and tinkmaster.
also i got naxx adventure wings glitched so i have no access to any naxx card of the 3rd wing or beyond
Thanks in advance
Justice Demands Retribution
I don't see the purpose for Azure Drake when you only have 3 spells that can benefit from the spellpower. I think sylvanas and a second kodo are much better than 2 drakes
its more for the draw a card effect rather than the spell damage +1 but still a 3 damage consecration is not that bad xD
i will try running 2 kodos and sylvanas to see the difference, thanks for the suggestion :)
Justice Demands Retribution
How to reach rank 5 in 3 easy steps:
Step 1: Go to the front page of hearthpwn and net deck the first hunter deck that comes up
Step 2: Play this deck
Step 3: Achieve rank 5 in 2.5 days
But seriously, if that's the deck you want to use, then toss the elven archer (why do you even have that in there?) and put in another guardian of kings or cairne/slyvanus. Other than that it looks pretty solid.
Don't Complain, Use Your Brain!
i lack the naxx cards for the huntard decks xD
and yeah im focused in paladin, i want the golden hero portrait ( long term goal)
thanks for the advice , actually the elven archer is pretty nice , last night i forced an enemy mage to copy it with his secret xD or the other day that i had 1 hp nothing on the board + truesilver champ equiped vs enemy full board 4hp and a 1hp senjin shieldmasta and yeah u guessed right i topdecked elven archer , kill the shield masta with elven and boom in your face
Justice Demands Retribution
I guess it has its uses, but personally, I have never gotten good value out of it and it just doesn't do enough for me. If it works for you then use it, but if you put sylvanus or cairne in your deck, then this should be the first thing to go.
Good luck with that golden hero portrait and getting to rank 5.
Don't Complain, Use Your Brain!
i think i am using my dust in a cairne, he is a must have card after all and it will help me against priest match up
Updated the deck following the advices of Wolfino99 and Hotax , it now looks like this:
i feel the deck very solid so far , Cairne Bloodhoof helped me with the Priest Matchup i dont regret spending my dust on it.
Justice Demands Retribution
if you want to arrive to rank 5 (no legend). the aggro divine favor paladin is better. why? a control paladin game that you win takes easily 15-20 mins, the agro one takes less than 7 minutes. and even with less than 50% winrate thanks to winstreaks you can go faster in the ladder. and for that deck mukla is a great card (also more wins for golden portrait). divine favor paladin is like the 5th-6th better agro deck ( not very efficient compared to others) but it goes better chances than control paladin agaisnt hunters and zoo so common in early ranks. Also paladin control right now is after freeze mage the most dificult deck to use eficiently.
i cant find any good rush paladin without naxx cards past wing 2
Justice Demands Retribution
Not to mention no one really ever mulligans against aggro pally. I mean, how the hell do you mulligan against any kind of paladin anyways lol
My comments refer mostly to the wild format.
Mull for undertaker and friends Kappa
i wish i had taker, those blizzard guys have a glitch over a month that you purchase naxxramas adventures and they dont unlock it and after you make the purchase besides the wings being still locked you cant even buy them with gold anymore ( 1st wing was free and i bought 2nd wing with in game gold before making the payment for all the quests with cash) so i only got naxxramas cards up to loatheb that means no undertaker, no mad scientist, no shades of naxxramas,etc.
Justice Demands Retribution
I run a deck pretty similar to this, and I found a few things that required some changes.. I have been making some tweaks to it over the last few days as I test it both in casual and lower ladder(18-13) range. Even though I know that fast decks, are a difficult match I try to extend the game as long as I can and get to the late game to see the synergy between the cards within my hand.
-Cairne Bloodhoofseems to be too slow to develop. There is great benefit to the card against priests, however, for 6 mana, at a point when you usually need to clear the board, I feel I get more value out of a Faceless Manipulator for 5 mana. Not only does it typically get great value in the late game, But it can draw key removal cards in the mid-game. There is nothing like making a hunter or handlock lose it when you copy a highmane or taunted giant.
- Harrison Jones has seen his heyday, although with the new meta around the corner that will probably change. Typically you get 1 card draw from this. The only real weapon of value to destroy is a Doomhammer or Ashbringer, for the most part you did it wrong if you opponent has an ashbringer, and Doomhammer is usually out when you are about to get smoked. Worst case is the Tarei/NumberGuy handcuff from Blizzcon where you can't Harrison because of a fatigue draw. As a control pally this would be a greater likelihood in my opinion. I replaced him with the stalwart Sen'jin Shieldmasta. He is an annoyance, and with the Sword of Justice I use to put pressure on aggro decks with tokens and low drops he becomes pretty beefy.
-Sylvanas Windrunner Is another card I personally feel is more situational in pally control decks than say a Handlock deck. While she is definitely great, especially at drawing silences after a board clear, You can only combo her drop at 10 mana with a pyromancer/equality clear. I traded her out for more late game burst with Ragnaros the Firelord
I sacrificed some early game board presence for late game burst. It leaves me in a bit of a bind against fast decks, I am dependent upon a clear or a taunt to buy time but with the heals, and the Alexstrasza I can either heal up again, or burst. I also have a Ironbeak Owl and Spellbreaker as silences and minions on the board, (spellbreaker).
I really like the deck you have and the variations that can be made from it depending on what you face. You have pushed higher into the ladders than I have this season so there may be things I am not considering at the upper ranks. Pally is out of vogue right now but I thoroughly enjoy the class.
Good Luck!