hmmm, the card that would make the most impact for you is Call of the Wild but at 400 dust might be too expensive? If you don't want to save up for that Infested Wolf is a standard midrange hunter card and I could see it replacing:
Acidic Swamp Ooze - not normally in midrange hunter, it's not a beast and even when being teched in against weapon classes usually only as a one of.
Flame Juggler - You have a lot of 2 drops, you probably want more of a balanced curve if you want to play midrange
Loot Hoarder - again not really used in hunter, you want to play on curve so you only get into top deck mode later with midrange. If you want card draw my preference is for Tracking which I use in my midrange deck and for me it works well.
Hope that helps somewhat. You might also consider checking out face hunter lists as they tend to be cheaper however without Quick Shot they're probably less viable.
you definitelly need more 2 drops and less 3 drops
dump out 2 Jungle Panther - you can put here any 2 secrets for now or any good 1 drops.
You are playing in wild, so after having 2 CotW, you can craft Mad Scientist. I would try changing fire traps into freeze traps - rember that int he past meta face hunter plays fire traps and midrange hunter runs freeze traps.
replace an unleash the hounds with a call of the wild cus you need two whether or not you have boom, call of the wild is better than boom by quite a bit, and as said earlier panthers for mad scientists. and at least one of those traps should be freeze, because you want to have board control and freeze is better for that, especially in wild where slower decks actually exist.
Rollback Post to RevisionRollBack
Just fill your deck with one drops, that is creative deck design, right?
i dont really know should i use explosive trap or freeze trap
Freeze is better at lower (worse ranks), explosive on higher. The reason being that freeze can ruin you if they play around it cleverly, while explosive is harder to play around (but possible of course).
Also explosive is better when there is a lot of aggressive low curve decks, obviously.
You can also just use one of each. Personally I like to use freeze and snakes, but I'm weird.
so this is my midrange hunter deck at the time
http://www.hearthpwn.com/decks/610422-cheap-midrange-hunter
i just got 200 dust out of some epics and ive been thinking what i should craft.
i think i should craft 2x infested wolf but i m not sure what to replace with it, could anyone tell their opinions?
and i dont feel like to grind for 700 gold the get adventure cards so dont say anything about them.
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
You can't play midrange Hunter without call of the wild.
Call of the Wild should be the #1 Priority .
Than you should consider getting the first 2 wings of Karazhan .
so impossible to play without call of the wild? now thats shit
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
hmmm, the card that would make the most impact for you is Call of the Wild but at 400 dust might be too expensive? If you don't want to save up for that Infested Wolf is a standard midrange hunter card and I could see it replacing:
So with those quick thoughts you could replace all of those cards eventually with Infested Wolf x2, maybe a single Carrion Grub, Tracking x2, a single Deadly Shot is commonly used and save up for Call of the Wild (preferably x2).
Hope that helps somewhat. You might also consider checking out face hunter lists as they tend to be cheaper however without Quick Shot they're probably less viable.
CRAFT Call of the Wild, it's insane - around the same level of Dr.Boom :D
Call of the wild.
well i do have dr boom, could it make some replacement for call of the wild? if so what i should replace with it? one savannah highmane?
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
i will replace one ooze with dr boom
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
could haunted creeper replace flame juggler? i have been thinking to remove 1 tracking and flame to add 2x them
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
ok, so now i have updated this deck.
i got 1 x call of the wild now and replaced 1x tracking with it. i would like hear some opinions about this deck now
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
CotW is a bit like a big board clear, one often gets you nowhere, 2 locks the game down.
For a wild deck, haunted creeper should ALWAYS replace flame juggler. Flame Juggler is "meh" and creeper is insane.
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
you definitelly need more 2 drops and less 3 drops
dump out 2 Jungle Panther - you can put here any 2 secrets for now or any good 1 drops.
You are playing in wild, so after having 2 CotW, you can craft Mad Scientist. I would try changing fire traps into freeze traps - rember that int he past meta face hunter plays fire traps and midrange hunter runs freeze traps.
ok, so now i have crafted second call of the wild.
but i m not sure what i should replace with it
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
replace an unleash the hounds with a call of the wild cus you need two whether or not you have boom, call of the wild is better than boom by quite a bit, and as said earlier panthers for mad scientists. and at least one of those traps should be freeze, because you want to have board control and freeze is better for that, especially in wild where slower decks actually exist.
Just fill your deck with one drops, that is creative deck design, right?
i dont really know should i use explosive trap or freeze trap
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"
so now i have replaced panthers with freeze traps, should anything else be done?
*Priest continuously resurrecting minions*
Paladin : "By the holy f***"