Busted Jade GANG UP Rogue
- Last updated Dec 3, 2016 (Gadgetzan)
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Wild
- 19 Minions
- 11 Spells
- Deck Type: Ranked Deck
- Deck Archetype: Unknown
- Crafting Cost: 10840
- Dust Needed: Loading Collection
- Created: 12/2/2016 (Gadgetzan)
- 9Ox
- Registered User
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- 5
- 4
- 13
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Battle Tag:
h0z#1578
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Region:
US
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Total Deck Rating
590
Hi, this is my new custom rogue jade deck. It can out-pace aggro with decent luck at draws and can out-last big control decks (even jade druid!).
VIDEO:
https://www.youtube.com/watch?v=2E6SzPy5Sr8&feature=youtu.be
Mulligans:
Backstab, Jade Shuriken, Jade Swarmer, Bloodmage Thalnos, Eviscerate, Novice Engineer, Mistress of Mixtures, Loot Hoarder, Undercity Huckster
Goal of deck: remove early game garbage with removals and small minions while drawing. Start putting out jade cards and pulling them back into hand/copying them with raptors and shadowcaster. Also gang-up should be used on any of the 3 jade minions in this deck as soon as you can use it as this is how you will start out-pacing other decks.
Brann Bronzebeard targs:
Shadowcaster, Aya Blackpaw, Unearthed Raptor, Xaril, Poisoned Mind, Jade Spirit, Barnes
Barnes can pull out many useful targets:
Xaril, Poisoned Mind, Jade Swarmer, Aya Blackpaw, Loot Hoarder, Bloodmage Thalnos, Undercity Huckster
If you can save Barnes for after you have ganged up, you will have a much bigger chance of pulling a better target.
I will write a detailed guide later if this gets enough upvotes, thank you for viewing.
This deck is amazing against control but I'm really sad to say against aggro it's almost a guaranteed loss unless you get a really good draw. There's not enough ways to get threats off the board or heal up to survive until after turn 8 or so, which is when the Jade Golem thing starts getting out of hand.
Suggestion: Ditch gang up. It's worthless in aggro and against control, the only time gang up will be useful, you have already won.
i completely agree that gang up is WAY too slow. did you sub anything like sunfury protectors for the gang ups? or what do you suggest
Another mistress of mixtures and undercity huckster. Might also be worth swapping novice engineer for shiv since you would rather shiv with spell damage than use novice engineer on brann. Sunfury protector is an interesting idea with 2x unearthed raptors though, and since there is a stealthed deathrattle in the deck that you definitely want to copy, it's reasonable to expect to get value out of 2x unearthed raptors.
i think ill take your advice and swap novice engineer for shiv, and +1 mistress of mixures and +1 sunfury protector in place of 2 gang ups
How i can replace Xaril, Poisoned Mind
Tomb Pillager or a Mistress of Mixtures depending on what you're up against.
I swapped out a Gang Up, and the Novice Engineer for Unearthed Raptor and Shiv. I don't have Bloodmage Thalnos so i replaced it with another Undercity Huckster. N'Zoth, the Corruptor feels kinda useless, by the time you get there you either have a huge board anyways or you are dead. For the time beeing I'll keep it in the deck tho. I beat all the Jade Druids and the Controll decks, surprisingly also some SMORC decks. The deck's pretty good, I give it a solid 5/7.
No healing or strong board clears... #justrougethings
First of all great deck and I have been having huge success with it besides with gang up. Usually when I use it I have already won the game. With all the pirate warriors and aggro decks out there I substituted gang up for two Betrayal's and it has been working out amazing.
How can I replace Aya Blackpaw ??
What would be the purpose of tomb pillager in this deck.. just a 4 5/4
It is decent for ramping up and getting out Aya (for example) early and is another combo enabler which is important for this deck.
Same
All jade builds will require Aya so I would craft it, will be good for a long while.
This is actually pretty inaccurate, about both jade and cthun decks.
I'm playing Jade Rogue as well but I'm finding it hard to get on board the Gang Up hype train. I never have any problems having too few Jade minions. My problem is mostly having enough cards in general. Our draw cards are the exact same minus the Loot Hoarders and Novice Engineer so I can't see you having enough draw to get through all the cards you've used Gang Up on. IMO another Unearthed Raptor and Shadowcaster will provide you with just as many golems (I almost always get to 8/8 in a game) while not forcing you to waste mana on Gang Up and low value draw minions. I like N'Zoth as it helps win the control matchup though so don't listen to people saying it's too slow.
I agree with the others that 2 Gang Ups is pretty unnecessary. One Gang Up on Aya in the control match-up pretty much wins you the game, and throwing in N'zoth too is basically overkill.
Novice Engineer also seems to be a strange sub for shiv; they both effectively do one damage but the engineer is slower. The extra potential face damage if it sticks to board is pretty negligible in a late-game value deck and there are enough other brann targets that an extra engineer won't make much difference.
I replaced 1 Gang Up and the Novice Engineer with another Undercity Huckster and another Unearthed Raptor for better early game, and I've been performing fairly well with these changes. Huckster generates another card for you like Novice Engineer, but it has better synergy with Barnes, Raptor, and N'zoth. Raptor is a solid 3 drop that the deck really needs that is pretty flexible since it can generate cards for you or create more Jade Golems.
This deck does seem busted, I don't have Xaril, Poisoned Mind or Aya Blackpaw and still only lost to insane Yogg RNG. I replaced the two legendaries with Sylvanas Windrunner and a second Unearthed Raptor
this deck looks good on paper but it's actually so bad