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DragoN'zoth Healadin (Lightlord & Reno)

  • Last updated Apr 25, 2016 (Classic Nerfs)
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Wild

  • 24 Minions
  • 5 Spells
  • 1 Weapon
  • Deck Type: None
  • Deck Archetype: Unknown
  • Crafting Cost: 15180
  • Dust Needed: Loading Collection
  • Created: 4/25/2016 (Classic Nerfs)
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Variation of a highlander Dragon Healadin deck with Ragnaros, Lightlord and Reno Jackson for more healing. More one-off minions, including a Naga Sea Witch instead of a Dragon Consort for more Reno Synergy as well as non-Dragon big minion synergy. Lay on Hands replaced for Ragnaros, Lightlord for a similarly-costed effect at potentially lower mana cost with Sea Witch. Brann Bronzebeard replaced with Divine Favor for a cheaper early-game card draw and fewer powerful Battlecry minions.

Naga Sea Witch can be played with Harbinger of Doom in the same turn, either to guarantee drawing Deathwing (if Sea Witch is removed), or guarantee played 2 large minions next turn (if Harbinger is removed).

Might need more early-game cards to stop aggro decks, but all the healing is included to lessen the blow of this & prepare for a powerful end-game.

N'zoth the Corruptor Synergy with Sylvanas Windrunner replacing Emperor Thaurissan (whose effect is less relevant with Naga Sea Witch. Will evaluate usefulness of Seawitch compared to Dragon Consort  for cheating out big minions early, make a Reno-less version with another Forbidden Healing to replace Reno,  2x Seawitch, Harbinger, and Consort to make deck more reliable and maybe bolster early game/include more removal (another Keeper of UldamanEquality with Consecrate or Wild Pyromancer