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Big Crusher Shaman

  • Last updated Oct 10, 2018 (Boomsday)
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Wild

  • 11 Minions
  • 17 Spells
  • 2 Weapons
  • Deck Type: Ranked Deck
  • Deck Archetype: Overload Shaman
  • Crafting Cost: 9320
  • Dust Needed: Loading Collection
  • Created: 10/11/2018 (Boomsday)
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  • Battle Tag:

    N/A

  • Region:

    US

  • Total Deck Rating

    96

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Introduction:

This deck is my take on a Big deck for Shaman, making use of Lesser Sapphire Spellstone and the new card Eureka! to cheat out and make copies of large powerful minions.  It isn't the most successful thing in the world, but when it does work out hot damn is it satisfying.  Few things in hearthstone feel better than shutting down a huge enemy board with a wall of Earth Elementals that all resummon themselves when they die just when your opponent was about to otherwise have lethal.

 

The overload Package:

In addition to being solid cards in general, this deck needs a substantial amount of cards with Overload to reliably maximize our Lesser Sapphire Spellstones.  Totem Golem and Jade Claws are powerful tools for controlling the board in the early game and pair extremely well with Tunnel Trogg.  Card Name and Card Name help round out the Overload to efficiently upgrade spellstones when paired with the previously mentioned cards.  Crushing HandEarth Elemental and Elemental Destruction can all upgrade a Spellstone on their own, but have a heavy drawback the next turn.  It's best to play these three in conjunction with Lava Shock to avoid the downside.

 

The Big Package:

There are five targets that you will want to cheat out with Eureka!Earth ElementalThe Lich KingRagnaros the FirelordKel'Thuzad, and Y'Shaarj, Rage Unbound.  Ideally, you will want to cast Ancestral Spirit on one of these right away to increase the chances that they will stick on the board long enough to cast a Spellstone on them.

 

The consistency of cheating out our large threats is helped greatly by the use of Storm Chaser, being able to yank out a Eureka! or Lesser Sapphire Spellstone to be ready on curve is very powerful.  Though not as reliable, Far Sight is also very powerful in this deck for the high roll potential of reducing the cost of our big spells or minions enabling the possibility of a turn 3 Y'Shaarj, Rage Unbound and more!

 

Mulligan:

Against aggressive decks, you will want to mulligan for our early game Overload cards, Tunnel Trogg, Totem GolemLightning Storm and Jade Claws. Without these the deck will really struggle against aggro, so if there is any popular aggressive deck for your opponent's class its best to assume they will be aggro and mulligan accordingly. 

Against control decks, we can be more greedy and not care as much about our early game.  Keeping card draw and sometimes even a Eureka! is best to ensure we can cheat out threats as soon as possible.  It's also good to keep all the cards you would against aggressive decks except Lightning Storm because they are also very good for being aggressive themselves.

 

Substitutions:

Like most big decks, this can be pretty expensive to put together, though it is a bit more forgiving on your wallet than most big decks. None of the Epics and legendaries are mandatory for experiencing the general feel of the deck.

If you are missing any of the legendaries, some large taunts like Sleepy Dragon and Giant Mastodon or a charge minion like Al'Akir the Windlord and Charged Devilsaur can do the trick.  If you have it, White Eyes could also be a consideration for being a decent taunt to make copies of and the power of combining The Storm Guardian with Ancestral Spirit.

 

Other Notes:

In my first iterations of the deck i tried a version more similar to that of Big Priest or Big Rogue with Barnes and Sneed's Old Shredder,  but found the early game to be very weak due to not having small minions and Sneed's was very slow for the deck.  I also tried using Electra Stormsurge for comboing with Eureka! and Greater Sapphire Spellstone, but often times I ended up playing her as a 3/3 without making use of the battlecry because I needed to get her out of my hand before casting Eureka! on curve.