Totemic Smash
Deal 2 damage. Overkill: Summon a basic Totem.
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Trolls are the first group to have a totem survive atmospheric re-entry.
Additional Information
Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Playhouse Giant | Minion | 20 | 8 | 8 | |
Chained Guardian | Minion | Death Knight | 11 | 8 | 5 |
The Twisting Nether | Minion | Warlock | 11 | 0 | 1 |
Shield Shatter | Ability | Warrior | 10 | 0 | 0 |
Table Flip | Ability | Warlock | 10 | 0 | 0 |
Walking Mountain | Minion | Shaman | 9 | 4 | 16 |
Turalyon, the Tenured | Minion | Paladin | 8 | 3 | 12 |
Tidal Wave | Ability | Shaman | 8 | 0 | 0 |
Whirlpool | Ability | Priest | 8 | 0 | 0 |
Party Crasher | Minion | 8 | 7 | 9 | |
Kel'Thuzad, the Inevitable | Minion | Mage | 8 | 6 | 8 |
Kel'Thuzad, the Inevitable | Minion | Mage | 8 | 6 | 8 |
Concert Promo-Drake | Minion | 8 | 8 | 8 | |
Giant | Minion | Druid | 8 | 8 | 8 |
Magtheridon, Unreleased | Minion | Demon Hunter | 8 | 12 | 12 |
Abominable Bowman | Minion | Hunter | 7 | 6 | 7 |
Dinotamer Brann | Minion | Hunter | 7 | 2 | 4 |
Nellie, the Great Thresher | Minion | Warrior | 7 | 5 | 5 |
Abominable Bowman | Minion | Hunter | 7 | 6 | 7 |
Vengeful Walloper | Minion | Demon Hunter | 7 | 5 | 5 |
Underking | Minion | Druid | 7 | 6 | 6 |
Badlands Brawler | Minion | Warrior | 7 | 4 | 4 |
Toyrannosaurus | Minion | Hunter | 7 | 7 | 7 |
Kabal Crystal Runner | Minion | Mage | 6 | 6 | 5 |
Gather Your Party | Ability | Warrior | 6 | 0 | 0 |
Safeguard | Minion | 6 | 4 | 5 | |
Heistbaron Togwaggle | Minion | Rogue | 6 | 5 | 5 |
Unleash the Beast | Ability | Hunter | 6 | 0 | 0 |
Taurajo Brave | Minion | 6 | 4 | 8 | |
Barbaric Sorceress | Minion | 6 | 3 | 7 | |
Abyssal Wave | Ability | Warlock | 6 | 0 | 0 |
Deathborne | Ability | Mage | 6 | 0 | 0 |
Tyr | Minion | Paladin | 6 | 4 | 5 |
Kabal Crystal Runner | Minion | Mage | 6 | 6 | 5 |
Cataclysm | Ability | Warlock | 5 | 0 | 0 |
Bewitched Guardian | Minion | Druid | 5 | 4 | 1 |
Zilliax | Minion | 5 | 3 | 2 | |
Wyvern | Minion | Hunter | 5 | 5 | 5 |
Doctor Krastinov | Minion | Rogue | 5 | 4 | 4 |
Cutting Class | Ability | Rogue | 5 | 0 | 0 |
Malygos approves.
The real question is...if I totemic smash my opponents face and overkill, will it summon a totem for BM?
God, I hope Overkill in GENERAL does this, just for the lulz. XD
It does!
I think this card is a good face removal with Prophet Velen
Pretty good card. But, wait?! It can go face, wtf?! So, basically, the challenge is as follow: summon a totem by Overkilling your opponent face ;-) Nice!
As far as "2 damage for 1 mana" cards go, it's obviously better than Holy Smite and Arcane Shot, and about on par with Living Roots. It's a good new combo piece for Malygos decks, a neat new support card for the underplayed Windshear Stormcaller, and a decently playable card even without those synergies. Well-designed, well-balanced, well-illustrated, and even well-named... bravo, Team 5!
Extremely great card
Worst case scenario, it's an early kill against aggressive decks; there's no downside to it
I'd imagine it fits well in combo-Shaman too, with Eureka and Malygos
Holy Smite / Arcane Shot on steroids
at least malygos shaman is finally a thing
Nice art, it's not that bad either!
Eureka! with Malygos into 2x Lightning Bolt : 16 damage + 2x Totemic Smash : 14 damage
10 mana 30 damage 🤔
seems like your average otk to me
Living Roots wasn't just good, it was a staple. Will this card not be the same way?
Malygos shaman card, nothing more. People are saying 1 mana deal 2 is decent tempo but I don't think in the history of Hearthstone has there been a low damage, low cost, low impact spell that doesn't cycle itself been run for anything but combo.
Eureka! with Malygos into 2x Lightning Bolt + 2x Totemic Smash is 1 damage missing for a free totem :/
That Zentimo synergy!
it would be perfectly balanced if Malygos wansn't a thing.
I'm pretty sure it willl find a place since it can go face
2 damage for 1 mana is an ok tempo...