Deviate Dreadfang
After you cast a Nature spell, summon a 4/2 Viper with Rush.
Anekdotentext
Even with wings, snakes STILL don't have legs.
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Big Bad Archmage | Minion | 10 | 6 | 6 | |
Bladestorm | Ability | Warrior | 2 | 0 | 0 |
Bladestorm | Ability | Warrior | 2 | 0 | 0 |
Blood Boil | Ability | Death Knight | 5 | 0 | 0 |
Blood Boil | Ability | Death Knight | 5 | 0 | 0 |
Blood Crusader | Minion | Paladin | 6 | 5 | 5 |
Collapse! | Ability | 3 | 0 | 0 | |
E.M.P. Operative | Minion | 5 | 3 | 3 | |
Enter the Coliseum | Ability | Paladin | 3 | 0 | 0 |
Enter the Coliseum | Ability | Paladin | 3 | 0 | 0 |
Evasion | Ability | Rogue | 2 | 0 | 0 |
Factory Assemblybot | Minion | 10 | 6 | 7 | |
Factory Assemblybot | Minion | 1 | 1 | 1 | |
Harrowing Ox | Minion | Death Knight | 7 | 7 | 7 |
Insatiable Devourer | Minion | 9 | 4 | 4 | |
Insatiable Devourer | Minion | 9 | 4 | 4 | |
Lab Constructor | Minion | Rogue | 5 | 3 | 2 |
Lab Constructor | Minion | Rogue | 5 | 3 | 2 |
Tent Trasher | Minion | Warrior | 5 | 5 | 5 |
Wild Bloodstinger | Minion | Hunter | 6 | 6 | 9 |
Aldor Truthseeker | Minion | Paladin | 5 | 4 | 6 |
Always a Bigger Jormungar | Ability | Hunter | 2 | 0 | 0 |
Bomb Squad | Minion | 5 | 2 | 2 | |
Boneweb Egg | Minion | Warlock | 2 | 0 | 2 |
Burning Blade Acolyte | Minion | 5 | 1 | 1 | |
Dark Alley Pact | Ability | Warlock | 4 | 0 | 0 |
Dark Alley Pact | Ability | Warlock | 4 | 0 | 0 |
Derailed Coaster | Minion | 5 | 3 | 2 | |
Deviate Dreadfang | Minion | Druid | 8 | 4 | 9 |
Dyn-o-matic | Minion | Warrior | 5 | 3 | 4 |
Dyn-o-matic | Minion | Warrior | 5 | 3 | 4 |
Envenom Weapon | Ability | Rogue | 2 | 0 | 0 |
Graveyard Shift | Ability | Death Knight | 3 | 0 | 0 |
Graveyard Shift | Ability | Death Knight | 3 | 0 | 0 |
Graveyard Shift | Ability | Death Knight | 3 | 0 | 0 |
Grimestreet Pawnbroker | Minion | Warrior | 3 | 3 | 3 |
Mark of the Loa | Ability | Druid | 4 | 0 | 0 |
Multicaster | Minion | 4 | 3 | 4 | |
Pack Tactics | Ability | Hunter | 0 | 0 | 0 |
Pack Tactics | Ability | Hunter | 2 | 0 | 0 |
Most of Druid's cheap spells are nature spells, so I think this can fit a role similar to Exotic Mountseller. It's more expensive, but it's also more consistent.
Not a deck I'm super interested in, but certainly one with potential.
Cool card, but pretty dang expensive
better nature synergy than anacondra in application. Can tempo out recovery fairly easily
Compare with Exotic Mountseller
Are the Vipers poisonous?
playing it for 4 mana, you could do some cool stuff