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So I was wondering, does anybody know if hand-buffing this minion makes the copies bigger as well? If so doesn't it outshine Hi'reek in every way? It might actually worth crafing if it keeps buffs.
i think it does, bcs the text says 2 copies of 'This Minion' not 'Omega Agent' (like chaingang post-nerf)
People are sleeping on this card. Yes, its bad if played before 10, but in Zoolock, you can afford to hold it if you happen to have it before 10 because you are tapping and generally have something decent to play. Three 4/5s are great for 5 mana. You can Fungalmancer two of them or play Giggling Inventor to protect them.
In arena either you win the turn they play this, have a Warpath/Dragon's Fury/Nether, or just lose on the spot. Maybe the only stupid card of the expansion, but it's soooo insanely stupid.
I already hate playing against this card in arena. If you also have a Fungalmancer to go with it in arena, It's kind of OP. No wonder Warlock is the best class in arena right now. I bet is because of this card mostly.
I think this card is a lot better than what a lot of the top players give it credit for. I don't think this card is great but I think it's playable in constructed.
You just pretend this card says 10 mana summon 3 4/5, battle cry gain 5 mana crystals and it's not that bad. Playing it as a desparate 5 mana 4/5 is just a bonus.
Card art looks like a rogue card, rogues are about assasins not locks. also this card would be much better as a rogue card as rogue lacks powerful turn 10 plays other than just kill you where as lock has lots of powerful late game plays with gul'dan and n'zoth in wild.
What are the chances that they introduce some kind of hand buff to warlock cards anytime in the near future...?
...spooky. Soul Infusion
Help me out here. Do you need to pay all 10 mana crystals to play this effect OR just have 10 mana crystals even if you spent some of them?
From what I understand you need to have 10 unused mana crystals for this to work. so it has to be your turn 10 or turn 9 and you still have the coin.
It only uses 5 mana because that's the cost of the minion. you would still have 5 mana left after you play it.
If you play it without 10 mana crystals it will just be a 5 mana 4/5.
From my experience, you don't have to have 10 unused mana crystals, i.e. you can have 5/10 mana crystals unspent and still get the full effects of this card.
You MUST have 10 mana crystals. You can play another 5 drop, or any combination of cards that equals 5 mana, before OA or you can play OA & still have 5 mana left. I’m almost certain you must be on round 10. I don’t think Coin @ 9 works. Don’t remember. I use it in my zoolock decks. Sometimes, I’ll slide it in my Ren Control deck. It’s not tied 1 card. However, it is underated. ✌️
Sometimes it feels like they design really good cards for certain classes and then get cold feet and jsut toss them into other classes (e. g.: Emeriss)
12/15 on 3 bodies combined for only 5 mana? Where the hell is this game going to?
This is so OP for only 5 mana.
only works past turn 10 tho. aggressive decks won't have to deal with this
Its no't that simple zoo lock for example usualy wins by turn 10 but what do you do if an agro deck gets repeated board wipes and runs out of steam... This may seem like it dosn't fit but runing 1 can potentialy get that extra edge where your enemy used up most of his removals on your early agression and this at turn 10 having no removal can be deadly ...
It's a rogue that works for Gul'dan, how hard is that to believe? Maybe she's getting a good pay check.
It's weird effect for warlock. Not a demon too. Hmm...
If somehow they manage to deal with your Bloodreaver Gul’dan demon board you can summon 12/15 worth of stats with this twice in one turn. When Bloodreaver Gul’dan rotates out, this will most likely fill the position of “make a big threatening board”
Why is it not a Paladin card?! Great synergy with Val'anyr! Why Warlock?!