Runic Carvings
Card Text
Choose One - Summon four 2/2 Treant Totems; or Overload: (2) to summon them with Rush.
Flavor Text
"That totem was beautiful… and you runed it!"
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Name | Type | Class | Cost | Attack | Health |
---|---|---|---|---|---|
Shooting Star | Ability | Mage | 1 | 0 | 0 |
Harbinger Celestia | Minion | 4 | 5 | 6 | |
Cosmic Anomaly | Minion | Mage | 4 | 4 | 3 |
Demonic Research | Ability | 8 | 0 | 0 | |
Back-up Plan | Ability | 1 | 0 | 0 | |
Duality | Hero Power | 0 | 0 | 0 | |
Stormsurge | Hero Power | 0 | 0 | 0 | |
Shattered Rumbler | Minion | Shaman | 5 | 5 | 6 |
Renew | Ability | Priest | 1 | 0 | 0 |
Skeletal Dragon | Minion | Priest | 7 | 4 | 9 |
Soulbound Ashtongue | Minion | 1 | 1 | 4 | |
Scavenging Shivarra | Minion | 6 | 6 | 3 | |
Volcanic Potion | Ability | Mage | 3 | 0 | 0 |
Kazakus Potion | Ability | 1 | 0 | 0 | |
Netherbloom | Ability | 1 | 0 | 0 | |
Lesser Potion | Ability | 1 | 0 | 0 | |
Greater Potion | Ability | 5 | 0 | 0 | |
Superior Potion | Ability | 10 | 0 | 0 | |
Kazakus Potion | Ability | 5 | 0 | 0 | |
Kazakus Potion | Ability | 10 | 0 | 0 | |
Heart of Fire | Ability | 5 | 0 | 0 | |
Stonescale Oil | Ability | 5 | 0 | 0 | |
Felbloom | Ability | 5 | 0 | 0 | |
Icecap | Ability | 5 | 0 | 0 | |
Heart of Fire | Ability | 1 | 0 | 0 | |
Netherbloom | Ability | 5 | 0 | 0 | |
Mystic Wool | Ability | 5 | 0 | 0 | |
Kingsblood | Ability | 5 | 0 | 0 | |
Shadow Oil | Ability | 5 | 0 | 0 | |
Goldthorn | Ability | 5 | 0 | 0 | |
Heart of Fire | Ability | 10 | 0 | 0 | |
Stonescale Oil | Ability | 10 | 0 | 0 | |
Icecap | Ability | 10 | 0 | 0 | |
Netherbloom | Ability | 10 | 0 | 0 | |
Mystic Wool | Ability | 10 | 0 | 0 | |
Stonescale Oil | Ability | 1 | 0 | 0 | |
Kingsblood | Ability | 10 | 0 | 0 | |
Shadow Oil | Ability | 10 | 0 | 0 | |
Goldthorn | Ability | 10 | 0 | 0 | |
Felbloom | Ability | 10 | 0 | 0 |
After reading it a couple more times and thinking about it.
I think it does the following, as it's the best of both worlds: 6 mana summon 4 2/2 treants with rush.
You could be right there. Didn't think about it that way. Honestly, with Blizzard, you never know.
With Ossirian Tear active, does this summon 4 treants?
Based on my understanding of the card and hearthstone's mechanics, I would say that with Ossirian Tear, you would have to spend 8 mana; summon the first 4 treants without rush, then summon another 3 (maxing your board space) with rush. The wording isn't perfectly clear, but that's my best guess for how it will work. Cannot confirm.
I think you would have to be right. If you played this with Keeper Stalladris, surely it would give you one card that reads "Summon 4 2/2 Treant Totems." And another card that would read "Overload: (2) Summon 4 2/2 Treant Totems with Rush."
Turn 1 - Coin, Lightning Bloom x 2, Runic Carvings, Totemic Might or Totemic Surge or both = Creature on board 3 times 2/2 or 4/2 or 6/2 or 4/4 or 2/4 or 2/6 depend on what you drew.
Turn 2 - Nothing, you are overload for 6 mana. Yet you can attack for 6/12/18 damage.
and it is totems for shaman extra spice. it is a problematic card.
This is incredible tempo for treant druids in wild, and like a TON more synergistic Rain of Toads in totem shaman. 14/10 card.