man that hard counter to miracle 100% win!! (lol so litle miracle now in ladder 3 out of 150 xd).
and lol shaman is the second best counter against this deck xd. i think it is a very fresh hunter, well build and effective. i will never use it because i do not want to play hunter but i would be glad to face more that than typical hunter at least the match would be more interessing.
man it remember me to the ultra aggro warrior deck i drafted once for the lolz and then finished 12-1 with triple arcan golem. 3 arcanites reapers, a gorwhole and a lot of charge minions!
i got 19 golden elgendaries, and in my opinion ragnaros is the third more bad ass looking golden card. cairne is nice but rag animation is just muuch better (my prefered ones are edwinn ( epic storm) and cenarius(that rainbow xd)) (got 11 from packs crafted 8)
Dude that is awesome xD how many packs did you buy to get that ? or just really lucky ? I am a f2p player so I'll never be able to get something like that ;P
buff i do also a loot of arena with a ncie win but also wbuys 40 apcks each month from october last year. so i think i easily has oponed like 100 packs each month so like 1300 packs.
i got 19 golden elgendaries, and in my opinion ragnaros is the third more bad ass looking golden card. cairne is nice but rag animation is just muuch better (my prefered ones are edwinn ( epic storm) and cenarius(that rainbow xd)) (got 11 from packs crafted 8)
i own now 21 golden legendaries 9 out of packs 2 of promocions and 10 out of crafting with dust. i have opened 1268 packs 2/3 arenas and gold 1/3 money. sitiing at some 5k arena wins and 2k in constructed.
the problem of the deck is that the cards got not much sinergie between them. ancestral and injured blademaster combo is quite week we are not a priest able to heal it back in any other way, and ancestral healing would have no other valuable target. wf maximum one, most of the time is only a finisher. i do see only 3 good target for ancestral spirit, so i would take it out. the spiteful smith with only one weapon is kind of week.
now you got 7 places free, feel free to chose what you want , i would recommend earth shock 1 or 2 and maybe second hex, the creepers can also be quite strong, but each one his taste.
if you want a mid range deck follow keelven instrunctions, i got an aggro shaman quite successful i tried this season (i only called it agro shaman rank 5)
i think doomguard is the reason i do not play zoolock (also prefer control) because 70% of the time mi begining hand is double doomguard (yep op card!) ( to compensate i got wild growth 80% of time with druid xd). it is an op card only in topdeck wars! ( at least on the zoo side)
75% in what ranks? in ranks 16-5 with control warior alst season i had 87 % winrate followed by a 55% in ranks 5-4 ( because at lowers ranks games are so random-easy)
man unleash at that time gived charge and 1 atack to all our beasts so no op xd the more op card was adrenaline rush, in the alpha miracle (that one of my friends played) it was crazy!! (yep 1 mana 3 crads with gadgeztan gg)
all this clases are medium ones, like they can get easily 5-7 wins. but are more dificult to grind to 12.
warlock, warrior, rogue and hunter are or 3 wins decks or 10+. most of my 12-0 wins were with these classes (5/7)
if si7, scrubs and eviscerate rogue is monstrous. if 3 + weapons warrior and something like frothing berseker it is crazy. a 70% beasts deck is crazy and a zooish deck (or demon now but did not arrive to try it) is also an easy 10+
so far i have gotten out of packs 10 golden legendaries: thalanos, ragnaros, thinkmaster, tirion, alexstraza, cho, tirion, malygos, edwin, velen. i also has crafted others, i play from september with a 3 months pause i opened like 1 packs in media a day +buyed each months a 40 packs (i like a lot the rng of opening and so translated my mtg packs budget in hearstone packs) so i opened like 800 packs so for em it was a golden legendary each 80 packs xd ( also in mtg i had a crazy rng , in an innistrad draft i had once 3x liliana ) so yep it is all rng.
I like the Cult Master and Imp Master idea. You get optimal card draw and a steady stream of 3 attack kamikaze imps to trade with the opponent's board. Combo it up with a healing totem too, to make a bottomless imp factory if unanswered.
One question though: How do you protect your board setup? Cult Master's pretty fragile at 2 health, and the only taunts I see in your deck are the Feral Spirits (and maybe the taunt totems but that's subject to RNG still). Any particular reason you're not packing Defender of Argus?
i thinked a lot of argus instead of a earth shock i ttyed tonight and it works quite better. but most of the time i try to clear the baord and the cult amster i see it as a a gadgezatan , it gives me draw ehn it enters but i think it is going to get autokilled
now i think the meta is veeeery balanced we do nto ahve any deck that you see more than 30% of the time like before. cads that generally people want to nerf and why i think they do not need to :
Loatheb : it is a situational card like bgh o black night, sometimes theyre battlecry are game changing and some times they are useless. laotheb sacrified 1 point for his battlecry, black night 4 and bgh 1.
SoulfireDoomguard: yep when in topdeckign mod this cards value becomes crazy, but before arriving to this point the dissadvantage of this cards are enourmous. tipical time when zoo got double doomguard in hand or dommguard and soulfire.... So if even the cases where theyy can be good it's extra price should be payed... so there would be much less playable.
0
man that hard counter to miracle 100% win!! (lol so litle miracle now in ladder 3 out of 150 xd).
and lol shaman is the second best counter against this deck xd. i think it is a very fresh hunter, well build and effective. i will never use it because i do not want to play hunter but i would be glad to face more that than typical hunter at least the match would be more interessing.
0
man it remember me to the ultra aggro warrior deck i drafted once for the lolz and then finished 12-1 with triple arcan golem. 3 arcanites reapers, a gorwhole and a lot of charge minions!
0
buff i do also a loot of arena with a ncie win but also wbuys 40 apcks each month from october last year. so i think i easily has oponed like 100 packs each month so like 1300 packs.
0
i got 19 golden elgendaries, and in my opinion ragnaros is the third more bad ass looking golden card. cairne is nice but rag animation is just muuch better (my prefered ones are edwinn ( epic storm) and cenarius(that rainbow xd)) (got 11 from packs crafted 8)
0
go for golden loatheb! the art is better and malygos you can pull one ( even if very slightly chances is infinitely higher than 0 of loatheb.
also loatheb is usefull in so much difrents decks
0
i own now 21 golden legendaries 9 out of packs 2 of promocions and 10 out of crafting with dust. i have opened 1268 packs 2/3 arenas and gold 1/3 money. sitiing at some 5k arena wins and 2k in constructed.
0
the problem of the deck is that the cards got not much sinergie between them. ancestral and injured blademaster combo is quite week we are not a priest able to heal it back in any other way, and ancestral healing would have no other valuable target. wf maximum one, most of the time is only a finisher. i do see only 3 good target for ancestral spirit, so i would take it out. the spiteful smith with only one weapon is kind of week.
now you got 7 places free, feel free to chose what you want , i would recommend earth shock 1 or 2 and maybe second hex, the creepers can also be quite strong, but each one his taste.
if you want a mid range deck follow keelven instrunctions, i got an aggro shaman quite successful i tried this season (i only called it agro shaman rank 5)
0
i think doomguard is the reason i do not play zoolock (also prefer control) because 70% of the time mi begining hand is double doomguard (yep op card!) ( to compensate i got wild growth 80% of time with druid xd). it is an op card only in topdeck wars! ( at least on the zoo side)
1
i rember once my poor hunter oponent played 6 webspinners in constructed xd
1
75% in what ranks? in ranks 16-5 with control warior alst season i had 87 % winrate followed by a 55% in ranks 5-4 ( because at lowers ranks games are so random-easy)
0
man unleash at that time gived charge and 1 atack to all our beasts so no op xd the more op card was adrenaline rush, in the alpha miracle (that one of my friends played) it was crazy!! (yep 1 mana 3 crads with gadgeztan gg)
0
all this clases are medium ones, like they can get easily 5-7 wins. but are more dificult to grind to 12.
warlock, warrior, rogue and hunter are or 3 wins decks or 10+. most of my 12-0 wins were with these classes (5/7)
if si7, scrubs and eviscerate rogue is monstrous. if 3 + weapons warrior and something like frothing berseker it is crazy. a 70% beasts deck is crazy and a zooish deck (or demon now but did not arrive to try it) is also an easy 10+
0
so far i have gotten out of packs 10 golden legendaries: thalanos, ragnaros, thinkmaster, tirion, alexstraza, cho, tirion, malygos, edwin, velen. i also has crafted others, i play from september with a 3 months pause i opened like 1 packs in media a day +buyed each months a 40 packs (i like a lot the rng of opening and so translated my mtg packs budget in hearstone packs) so i opened like 800 packs so for em it was a golden legendary each 80 packs xd ( also in mtg i had a crazy rng , in an innistrad draft i had once 3x liliana ) so yep it is all rng.
0
i thinked a lot of argus instead of a earth shock i ttyed tonight and it works quite better. but most of the time i try to clear the baord and the cult amster i see it as a a gadgezatan , it gives me draw ehn it enters but i think it is going to get autokilled
1
now i think the meta is veeeery balanced we do nto ahve any deck that you see more than 30% of the time like before. cads that generally people want to nerf and why i think they do not need to :
Loatheb : it is a situational card like bgh o black night, sometimes theyre battlecry are game changing and some times they are useless. laotheb sacrified 1 point for his battlecry, black night 4 and bgh 1.
SoulfireDoomguard: yep when in topdeckign mod this cards value becomes crazy, but before arriving to this point the dissadvantage of this cards are enourmous. tipical time when zoo got double doomguard in hand or dommguard and soulfire.... So if even the cases where theyy can be good it's extra price should be payed... so there would be much less playable.