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Aug 17, 2019Woshiwo posted a message on Weekly Card Design Competition 10.2 - Submission TopicPosted in: Fan Creations
May 24, 2019Woshiwo posted a message on Weekly Card Design Competition 9.20 - Submission TopicPosted in: Fan Creations
Land in hand: Add a Bananas to your hand. Land in deck: Shuffle a Bananas to your deck. Land on minion: Give it +1/+1. If you control King Mukla or Mukla, Tyrant of the Vale , all 5 Bananas land on him; he gets +5/+5.
May 17, 2019Woshiwo posted a message on Weekly Card Design Competition 9.19 - Submission TopicPosted in: Fan Creations
May 12, 2019Woshiwo posted a message on Weekly Card Design Competition 9.18 - Submission TopicPosted in: Fan Creations
"Unity. Precision. Perfection." - Just one guy, but wait...he's gonna heal up...
"You require my assistance?" "Some day I'll be just like you." - I think his hand's on fire next turn.
"haaHAA!" "haaHAA!" "Leeroooooy Jenkiiiiins!" - Damn, I need to make some defensive plays.
May 4, 2019Woshiwo posted a message on Weekly Card Design Competition 9.17 - Submission TopicPosted in: Fan Creations
Their positions are randomized when summoned.
Apr 19, 2019Woshiwo posted a message on Weekly Card Design Competition 9.15 - Submission TopicPosted in: Fan Creations
Works with Plot Twist .
Apr 5, 2019Woshiwo posted a message on Weekly Card Design Competition 9.13 - Submission TopicPosted in: Fan Creations
Mar 29, 2019Woshiwo posted a message on Weekly Card Design Competition 9.12 - Submission TopicPosted in: Fan Creations
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Mar 24, 2019ShadowsOfSense posted a message on Weekly Card Design Competition 9.11 - Submission TopicPosted in: Fan Creations
Basically, you choose the left, right or middle Bandit, and Vanessa takes its place (on your screen). On your opponent's screen, three Bandits appear - maybe in a cloud of smoke for added visual flair. Vanessa will stay disguised until she is damaged or deals damage, forcing your opponent to either leave them alone, risking 9 damage on board, or strategically try and deal with them without losing too much. The effect is a Combo because you are technically getting 9/8 worth of stats for 7 mana.
Sep 9, 2017LittleOgre posted a message on Weekly Card Design Competition 6.12 - Submission TopicPosted in: Fan Creations
Basically the opponent sees 3 4/5 minions and does not know which one is the real one.
Jul 21, 2018Phoenixfeather posted a message on TIMESTREAM TRACKING (Year Creation Competition #1) - Phase II [Submission Topic]Posted in: Fan Creations
Y ear of the P hoenix by N i
Please excuse my lack of artistic ability. I was too embarrassed to ask Vilegloom for more stuff...
The first expansion is “Tomb of Asara” (ToA), which details the shattered kingdom of a hidden realm. Long ago, the supposed heroes were insufficient in stopping the demonic onslaught. The benevolent gods who once ruled have fallen. Demons and corrupted deities rule against an oppressed people. Civilians are merely slaves waiting to be used. Even in this hopeless world, bitter slivers of resistance remain in the hopes of liberating the doomed people
Tomb of Asara - Story 1
The Heroes of Asara have lost. The gods have fallen. This gives a small introduction to Lev, the Last Hero , Nyx, Deathbringer , and Eris the Discordant .
Surely they couldn’t all be dead. We were the Heroes. We were the hope. We were the ones meant to protect the world. And yet, we failed. We were the names chanted upon day and night. We were said to be invincible. We were the brothers and sisters, sworn in oath to save the realm. We were the chosen ones… Kedar… Apathiea… Twelve… Ezra and Ezekiel… Ceres, the beautiful heiromancer… The hopeful Seer-Queen Nicneven who believed in us even as she fell to Etena… The strongest among us, the King who was proclaimed stronger than all, had lost. All of them were dead... or worse, turned. In a worse fate still were the great gods. Elektor slain by Nyx... Roshnar chained by the Spindlewights... Arke imprisoned by Ikari, unable to die, yet unable to live. Everything had gone horribly wrong… And yet, I lived. When the Heroes made their final stand, I fled and cowardly hid in the shadows of humanity. I was weak. I am still weak. I’ve done nothing. I am nothing. But it’s time to make nothing… possible something. Maybe I can make a difference. Maybe take a few demons out with me. Maybe I can avenge one of them.
My name is Lev Rashe. Champion of Arke. Last of the Heroes of Asara. And it’s time I fight.
Nyx, ruler of Asara, the dark god, and deathbringer enjoyed his breakfast. It was the usual. Innocent souls with a side of orange juice. Delicious. How many years had it been since he came into power? Fifteen? Sixteen? There had be resistance at first. Some of the so-called Heroes had survived, but most were quickly convinced on joining his side. Kedar was a devastating pyromancer and Apatheia was quite the strategist. Powerful enemies. Better Allies.
You mean better slaves.
Slaves. It was merely a necessity. Nyx stood and gazed out of his palace. The city-state around him had transformed wonderfully. Obsidian pillars placed by the obedient humans now donned the temples where marble once stood. Demons were no longer persecuted for their difference. In essence, Nyx had freed the people…
by enslaving another.
There was always a small voice that spoke treasonously. Nyx had heard it ever since that day. It was always there, whispering, begging. It was unfortunate. To bring to power one meant the fall of another. It was simply nature, and Nyx’s forces had won. There was nothing more to it.
You were a monster.
The Heroes of Asara were honorable opponents. Nyx was an honorable god. He had made sure to know each and every one of them and could still recall each of their names. He’d even kindly offered them each a choice. Join or die. It was unfortunate that so few had wished for life. He’d even kept repeating the offer for the ones who’d surrendered. Nothing could be done, Nyx tried to convince himself. Nothing could be done.
It was excruciating. A part of Nyx almost wished that he hadn’t won. That he hadn’t been forced to kill the one he loved. That the Heroes of Asara didn’t have to become annihilated in a final stand. That one day he’ll wake up to find that everything was a dream.
But gods don’t dream .
With that thought. Nyx wept.
Eris looked at the trapped goddess. It was pitiful. Silly, really. They thought they could rule everything… and look at them now. Wrath celebrated. Greed danced. Sloth… slept, as usual. Eris had won. They had won. She never talked anymore. At first, it was all threats and curses. Now, she seemed more… malleable. Her previous seventy-four escape attempts had all failed. It had been five years since the last one. Eris walked over to Arke, the former goddess of Light. Her once-pristine wings were smudged with ash and dirt and long runic binding bound her every movement. Sharp obsidian knives pinned her to the hellstone-infused wall. She seemed devoid of life.
“Hey Arke, how’s it going?” Eris asked, casually.
There was no reply. Not really surprising. They’d all known what had happened in the final battle. The Heroes… could they really be called heroes? In actuality, a good number of them still lived. Most had resisted her “conditioning”, but Eris had a few successes. She hadn’t succeeded with any of the immortal gods though. Not that anyone really had the power to control them.
“Arkey, Arkey… You’ve haven’t said anything for days now.” Eris tried again, “Anyway, I hear that one of the Heroes is still out there. Luis… Lenny? Whatshisname?”
The sound came as barely a whisper. Eris was almost sure she’d imagined it.
“Oh yes! Lev. Lev Rashe, I believe.” Eris recalled. Unlike Nyx, she didn’t have the time to memorize the names of silly self-proclaimed Heroes.
Once again, Eris wasn’t entirely sure if it was her hearing was functioning properly. Was it the wind? Was one of her aspects playing a joke?
“Perhaps, you’ll be able to see him in a few days. Dead of course.”
The sound suddenly exploded forth from Arke’s defeated frame. The entire prison trembled. Eris was blasted backwards, landing unceremoniously a few meters away. The obsidian binding tore away, leaving heavy gashes of blood. Golden blood trickled, covering the goddess in a shining mess. Dark runes fizzled and strained as Arke forcefully tore them apart. As Arke writhed, Eris stood up, surprise fading, and rightened herself, once again confident. Dozens of demon guards had burst into the chamber. Hundreds more waited outside.
“Arkey, Arkey… You know you can’t escape. The Lev fool couldn’t possibly be that important,” Eris laughed merrily.
It was true. Arke couldn’t escape. She was much too weak. Her power had been drained for years. Even if by some ridiculous chance she defeated Eris, there was no possibility of facing the thousands of demons around her… nor Tyrant Ikari who’d defeated her once already. Arke had already lost, a long time ago too. None of her actions now would make a difference. She was stupid. She should have saved her strength for another time. A time with even a glimmer of hope that she knew would never come. Defeated, she slumped and let the demons bind her once more.
Elsewhere, Lev died, completely overwhelmed.
Tomb of Asara - Story 2
This covers the second part of the Tomb of Asara story. It features Apatheia the Guile , Worldfire Kedar , and a new arrival whom will take us to the next expansion.
Apatheia the Guile, the former Hero of Arasa, stood over the body of her former comrade. Or at least what was left of it. Lev had been shredded. Limbs and blood were strewn everywhere across the gates. He hadn’t even made it onto castle grounds. And Lev was by no means weak. His greatest strength lied in his supposed invincibility. Spells seemed to have no effect. No amount of damage ever left a wound. He’d even survived the height of Kedar’s pyromancy. But even invincibility had it’s limits. No magic could protect one from everything. A luck strike was all it took. A lucky strike that Apatheia had dealt.
She knew she should have felt sad. She’d known Lev ever since they were children. At one point, they’d been close. Maybe it was the jealousy of Lev falling for Twelve so many years ago. Maybe it was Eris’s corrupting magic that controlled her. Maybe it was because Lev had fled while the rest of them had fought… until they could no longer. But Apatheia didn’t feel sad. If anything, she was happy. Happy that a friend died? Happy that Lev was gone? Happy? Why? Apatheia wasn’t sure.
Suddenly, for a moment, Eris’s control disappeared. Apatheia felt as if she suddenly awoke from a dream. Why were there disgusting demons everywhere around her? Why was she casting so much of the forbidden magics? What was that voice… Arke’s voice? Arke lives? Why was Lev dead at her feet? Dread rose and horror lept. Oh no, no, no, no, no, no, no, Lev. Lev! Not Lev…
As quickly as the feeling came, the feeling passed. Apatheia once again felt… nothing. The stupid hero before her had killed a surprisingly large number of demons, and strong ones too. It would be an annoyance to replace them. Nothing crippling, just an annoyance. One would be surprised by the amount of frustrating paperwork involved with acquiring demons. How annoying. Annoying… Annoying… Apatheia kicked the body away before demanding a lesser demon to clean the mess. It had been an intriguing day, but nobody important died. Nothing of importance happened. She’d simply done her job.
The Archmage Kedar panicked as he heard Arke’s voice. Arke, who he thought had died so many years ago. Despite the desperateness in her voice, hope bloomed. It had been so many years since he’d heard of any such news. Apatheia had clearly turned against them. It had taken a lot of convincing before Kedar proved he was the same. Doing so had directly caused the death of at least two other Heroes. He’d been forced to kill hundreds more. His body was now converted mostly to metal parts, driven by some unholy fire. All this so he could have time to plot. All this so he could become powerful. All this so he could one day beat back the darkness. But one day was not today.
Arke was undoubtedly already lost. He’d witnessed the fall of a dozen more gods and heroes alike. At least mortals could easily die. Kedar wanted to cry, knowing he couldn’t. For one, any demon could report him for any sign of weakness. But then, Eris would discover him countering her mental wards and have him killed. Also, he’d become physically incapable of generating tears. It was one of the benefits of controlling such a mostly metal body meant he no longer needed to eat. Or drink. Or breathe… or live. Kedar often thought about killing himself. He’d learned to cast “Fiery Armageddon” from Nyx himself. It would be strong enough. Unfortunately, it would likely get him killed as well. Ending himself along with most of the city with his devastating magic may take out a few important demons, but unfortunately, another would simply just take their place. Also, more innocents would die. There was no simple victory. If he wanted to truly bring back the old powers, he would have to do more. Much more.
Kedar sat in his room in the palace as a small battle concluded outside. A lone human had charged towards the castle - by himself. And killed almost a hundred. Incredibly impressive. Kedar wasn’t entirely sure if he himself could produce such a feat. Could it be one of the Heroes? Did Ezekiel or… Oh. The deserter had decided he would make something of himself. The idiot. Lev Rashe. Rashful as always. Despite his stupidity in inability to cooperate with others, his assistance could have pushed plans forward at least another three years. Maybe Kedar could convince Nyx that Lev could turn. Frustrated, Kedar went back to plotting, knowing full well he’d likely never succeed. And prayed.
In a small workshop in Gilneas, a single light flickered over a mechanism of spinning gears. Dust choked a room whose owner had clearly given up keeping orderly. Flashes of pulsing light and unstable magic spun from various half-finished innovations. In the center of it all, a gnome stood back, furiously glaring of her invention, clearly frustrated.
Everything should obviously have worked. The klinkotrismics were set. The plusario beam had been tuned perfectly. Not a single flaw laid within the perfectly drawn out design. And yet, it continuously refused to activate. How could she not make a simple teleporter?
The gnome flipped a switch. Nothing happened. She flicked it a few more times and then violently smacked the side for good measure. The machine began to vibrate. The gnome’s eyes lit up in hope, just as the machine stopped. Then, as if to frustrate the gnome further, the entire machine cracked in half.
Well, there’s one last thing I guess I could try thought the gnome. She stood up and walked over to the wall behind her, where an unnecessarily large hammer stood.
“Sorry Invention 3V3R5TR0M, it was nice knowing you,” the gnome said to the dusty air.
With a great heave, the gnome brought the hammer down to crush the mechanism. As the hammer made contact, a strange reaction suddenly occurred. Two volatile components, never meant to be mixed, combined. The gnome watched, unable to act, as the gears started spinning, faster. And faster. And...
“Oh Sh-” the gnome cursed, but was cut off as the machine exploded.
Nearby, a few Ginean citizens watched, utterly confused, as the local tinkerer’s shop suddenly disappeared from existence.
The gnome suddenly found herself staring face-first into a cushion of red. She looked up. All around, a disgustingly magnificent castle gleamed. Pillars of obsidians etched with runic carvings were hung with what seemed to magical candles. The ceiling was a sheet of grey and black obsidians painting the image of a winged man. She had landed, painfully, in the center of a throne room.The gnome checked herself. All her clothing was intact. Her tinkering monocle was still held in place upon her head. Unfortunately, her misguided teleporter had refused to travel with her. She looked up around, seeing a strange man covered in metal and glowing with fire. He looked… evil.
“Who are you? I didn’t think any goddesses were this short.”
The voice was surprisingly calm despite the clear hit of annoyance. The gnome was momentarily shocked by the greeting.
“Hello! I’m Toki!”
“Shh, there are some very bad people that could be listening”
“Y’know, the time-tinkerer gnome, savior of Gilneas, and all that.”
“Hmmm”, the metallic man thought for a moment. A second later, he continued, “You could be useful. I hope your a fighter or I’ll have to kill you.”
“Umm… Yeah. I saved Gilneas from the Witchwood.”
“Just some shuddering baddies wocking all over.”
“Forget I asked.”
“My name is Kedar. Worldfire Kedar. And I need your help.”
This set introduces the keyword Soulcast . The idea is that the demons on Asara are carelessly spending the life of others in their conquest for powers. It can cause an additional effect if your hero has a certain life total. Usually, this is a range of health, for example, the Hero card Nyx, Deathbringer triggers an additional effect if you have between 0-15 Health.
Other times, it will only trigger if you have more than a certain life total. One example of this is the card Power Word: Absolution .
(The reason for 30+ is due to Awaken the Makers )
Other times, it will only happen if you have a very specific Health total. There is currently only one example of this: Fiery Armageddon .
But... Blizzard said no... but I'm going to add it in anyway. In this Hearthpwn article, they explain why: https://www.hearthpwn.com/news/4279-iksar-explains-why-no-keyword-exists-for-cant-be
TAKE THAT BLIZZ! Anyway, all the cards with this ability will be changed.
Previous cards with this ability will be changed to contain the keyword Elusive.
This is an EVERGREEN keyword.
Some examples of some cards with Elusive in this set is below.
Even though Elusive isn't a very common keyword, it's been so consistent in its appearance throughout the expansions that I believe it deserves recognition!
Let's start with three cards mentioned in the first story above. (The one that you guys read, correct?)
"Kedar… Apatheia… Twelve… Ezra ... Ezekiel… Ceres... Nicneven... Gil... Elektor... Roshnar... Arke... I'm sorry."
Lev ran away while the other Heroes of Asara fought and died. Nobody likes him because of that.
This card is made to promote a new archetype, Lev Paladin. You use buffs such as Blessing of Might and Blessing of Kings to increase Lev's Attack. Use cards like Consecration and Silence s to bypass taunts. You can even use minions to instantly trigger their Deathrattles or put up small Taunts to protect yourself from damage.
"Nyx has at least fourteen demons working at all times to come up with new dramatic entrances."
Nyx is the sole ruling god of Asara after defeating all others. He also really likes breakfast.
This card promotes the Control Warlock archetype as well as providing large amounts of incentive to play sacrificable minions. Cards like Gatekeeper and Illidan Stormrage provide cheap fodder to sacrifice.
"Sloth keeps telling Wrath to shut up and let him sleep."
This card will be given to all players for logging in after Tomb of Asara's release.
Eris is what you can call a really mean birch tree. I mean nobody likes her. Everyone, including Nyx hates her. Why? Because she enjoys watching Twilight. Ugh.
Anyway, you don't seem to be able to receive much needed dust from this annoying demon. What you will be getting to do is give your opponent a powerful Sin card. Each of these holds a powerful effect that could change the course of the game.
Example cards, Part 2
A few more cards that are kinda just awesome.
"Apatheia was once one of the great heroes. Then she declared that black was the new pink."
Apatheia, a former Hero of Arasa, is heavily bound by Eris's mind magic at all times. As a result, she's mostly emotionless. This card supports the idea of having all neutral cards in a deck. By granting them elusive, they are much more difficult for single removal, and still susceptible to AoE. This is suggested for an aggro or midrange deck.
If you think this is horribly overpowered... well, we've already prepared the perfect counter. Behold... the Devious Inquisition!
"Also known as the consequences of stealing Kedar's food."
Fiery Armageddon is a spell cast by "Worldfire" Kedar. It is able to wipe out an entire city if cast properly. Unfortunately, it has a tendency to get the user killed.
This spell is normally impossible to cast. It requires the use of a catalyst such as Sorcerer's Apprentice , Force of Will , or Worldfire Kedar . To receive maximum benefit from it, your hero must be at exactly 1 Health, which is really difficult to achieve. Even with Ice Block s (which is only in wild) the existence of this card will discourage your opponent from setting your health to exactly 1.
"If you look really closely, you'll see a storm. And in that storm is an orb. And in that orb is another storm"
Toki accidently made one of these after hitting something really hard with a hammer. Afterward, Kedar helped to make another more "stable" version.
I mean you won't have to even worry about Overload anymore. What could possibly go wrong?
The Remaining Cards
Every single class in this expansion features a certain archetype or concept that I'm attempting to promote.
Warrior (Control Warrior)
This mostly prepares for the next set. Tyrant Ikari increases the effectiveness of whirlwind against enemy minions. Warcry and Bloodlinked Blade show synergy for when your hero is at 12 or less health. Note that Warcry can still be cast when at less than 12 Health, it just doesn't gain any armor.
"Soon, Ikari realized that being a demon wasn't as fun as the advertisements claimed." "The preferred weapon of Linkblade93" " Can't hurt common penguins. Kills heroes in a second. Hearthstone logic." "AHHHHH ZABEENNYYYYAAAA"
Shaman (RNGesus Shaman)
Shaman kinda just does it's own thing as usual. It's there... has a whole ton of awesome cards... and yeah. Duskfire Totem combined with Vile Spellfin s offers a potential OTK. Gale is just some meaningless wind... until your Totems start being really annoying.
"If you look really closely, you'll see a storm. And in that storm is an orb. And in that orb is another storm" "Has really sticky hands... nobody really knows why." "I'll huff and I'll puff and do absolutely nothing!" "REEEEEEEEE - Every Eight-Year-Old Totem"
Rogue (Nightblood Rogue)
I don't really have a concept for this rogue, so I threw in a win condition. It's a lot like Kingsbane in effect. You just build a really strong weapon. Unlike Kingsbane , this weapon is extremely susceptible to weapon destruction.
Seek is a really nice draw spell. Deceit's Assassin continues the "give the next minion you play" cycle and Senseless Shadows is a homage to ShadowsOfSense .
"It's original wielder was fortunately quite squeamish to blood. Otherwise, everyone would be very dead right now" "Seek and ye shall find... unless you're looking for your car keys" "She just really really moody all the time." "Xinstiiapmesesnesfoswodahsih"
Paladin (Lev Paladin/ Sacrifice Paladin)
Paladin represents two forms of sacrifice. Tyrant Etena 'absorbs' your own minions as 'food' to grow. It should be pretty self explanatory. Etenan Blackwatch follows the cycle of giving the next minion you play a bonus effect. Ruinous Blade can act both as a more expensive Consecration or allow you to prepay for it.
Lev, the Last Hero is pretty much the only non-evil character in the set (well technically, Kedar is secretly good too. Guys... read the story) It's a super complex card. You always start the game with this card, and the idea is that you load this with a whole ton of enchantment cards. You can even include temporary taunt minions or minions with strong Deathrattle effects to have them trigger quickly.
"Etena actually didn't want to be a demon. His big brother Ikari dragged him into the business" "He kinda just watches... nobody is stupid enough to attack anyway." "It ALWAYS ruins surprise birthday parties." "Bye." "Kedar… Apatheia… Twelve… Ezra ... Ezekiel… Ceres... Nicneven... Gil... Elektor... Roshnar... Arke... I'm sorry."
Hunter (Dragon/Hand Hunter)
The main goal of this expansion for hunter is to validity hand is empty hunter. Downpour Drake helps remove pesky spells that you can't find targets from your hand to help allow a devastating Seiryu to refill your hand.
"Dragon rangers! Assemble!" "Doesn't actually like rain that much." "Hunters hunt and Warriors war. But do Druids... Dru?" "Asks for sick days 367 days a year."
Druid (Wisp Druid)
Wisp Druid is something that I've wanted to have for a long time. Spindlewight grants a whole ton of wisps... and the cost of incredibly weak future card draw. Wispering Hymn helps remove pesky 0-cost cards from your deck and Spindleseeker buffs them. Note that it can buff 0-card minions on the board, in your hand, or even in your deck!
"He likes whispering to the wisps. They kind of just ignore him though." "Sorry. We'll fire him for real this time" "Why can't watermelons grow on trees? Why can't wisps be 3/3 minions?" "In times like this, don't worry about the moral issues."
Warlock (Sacrifice Control Warlock)
Warlock just symbolizes the epitome of evil. Endless Void makes you virtually invincible from Fatigue . Nyx himself is featured as a powerful, board-clearing hero card. Rise From the Grave , combined with a Voidlord or Gatekeeper can generate powerful value.
"Endless means it goes on for a really long time." "After awakening, the zombies feasted on flesh. The necromancer prefered funnel cake." "He kinda just goes around stealing gates and keeping them. Don't worry, he's banned from Ravnica already" "Sacrificing Imps for Imps since 1984." "Nyx has at least fourteen demons working at all times to come up with new dramatic entrances."
Mage (Fiery Armageddon OTK Mage)
Force of Will or Worldfire Kedar are both possible ways to trigger Fiery Armageddon . Of course, you'll have to be very careful if you want the full 100 damage. Unstable Acolyte is the set's Magma Rager meme card and Deceiving Intellect is just an annoying secret that your opponent will want to play around... but can't.
"Kedar thinks of himself as a exquisite pyrotechnic. A severely misunderstood one." "Also known as the consequences of stealing Kedar's food." "Jace feigned interest." "Wait no, don't touch me there." "This isn't an Arcane Intellect and you're totally wasting your turn trying to play around it."
Priest (Shadow Word Priest)
The big combo here is Darkweaver Nihil and Shadow Word: Void . You can clear the board for only 6 mana (and a 4/6 body!). Power Word: Absolution also demonstrates an alternate usage of Soulcast .
"It's not a stage mom, it's a lifestyle!" "Because Psychic Scream at 7 and Twisting Nether at 8 wasn't bad enough." "Has a normal length nose that doesn't grow when she lies."
"I grant you absolution. You just killed him! I said I grant absolution so everything's good now."
Neutral (Neutral-Only Neutral)
The goal of the neutral set is push two things. Neutral only, and combo /anti combo pieces. Oh, and Eris is just there because she can be, as much as we dislike it. Devious inquisition is a hard counter to Apatheia and Harbinger of Death brings forth a powerful legendary such as Nyx, Deathbringer (or backfires and triggers Eris the Discordant 's sin)
"Sloth keeps telling Wrath to shut up and let him sleep."
"Apatheia was once one of the great heroes. Then she declared that black was the new pink." "Who's the weird grim reaper guy you're talking about? I'm not him." "NOBODY EXPECTS THE DEVIOUS INQUISITION!" "Remember. Two. Plus. Two. Is. Five." " ▲▼▲▼◄►◄► "
◇ "Negate-Your-Own-Stuff" Cycle ◇
Tyrant Etena is one of the two "Tyrant" legionaries in this expansion. It kills your own minions (through hero power, played, or otherwise summoned) to give itself more power. Nightblood does something similar, but with weapons. Although they both seem very strong, and borderline broken, both are susceptible to minion removal or weapon removal.
Also, they told me to have ten example cards, but I only prepared six... so here are two more! ( Tyrant Etena and Nightblood are new inclusions. Everstorm Orb is an example card above.)
◇ More Cycles ◇
◇ "Buff the next minion played" Cycle. ◇
◇ Downfall Cycle ◇
◇ Darkweaver Nihil + Shadow Word: Void ◇
These two are powerful tools to help out the Control Priest archetype. Shadow Word: Void is a powerful board clear like Psychic Scream (and probably a stronger effect for Priest than Twisting Nether ). The fact that it is a Shadow Word allows it to synergize with Darkweaver Nihil .
Here are the last two example cards... Seriously, why did we raise it to 10? I had trouble finding six good cards in this set!
◇ More Combos◇
(or a bunch of things)
Thanks to Vilegloom for making this Year of the Phoenix Symbol
Year of the Phoenix - Expansion 1 - Complete
Jul 2, 2018ffinderous posted a message on Weekly Card Design Competition 8.01 - Submission TopicPosted in: Fan Creations
May 29, 2018Posted in: Fan Creations
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