• 1

    posted a message on New Card - Master of Ceremonies

    This sexy card barely will be playable at all.

    1). Constructed - even in shaman and rogue it reeeally seldom will be turn3 6/4, ONE game from TEN or even worse, but if we get this 6/4 later - it's not a some overwhelming turn anyway, and if we put something like Thalnos on board we mostly want to use our spell with value firstly, and to get some 'huge' minion - it's not our purpose in SP-decks, and do you really think that 6/4 is 'huge'? for SMorc playing maybe only, not for value trades, 3-4 drops and lot of spells trade with it one to one;

    2). Arena - tier D/E I guess, because of stats without buff and hard conditions for getting this buff in arena.

    Posted in: Card Discussion
  • 1

    posted a message on Group therapy! Need to blow off steam? Mega salty? Here is the place!

    How it can be possible?? I'm a midrange pal, he is a gay-priest: I have perfect starting hand, but...

    Turn 1: my zombie, his 2 zombies with coin out,

    turn 2: my juggler, his PWS and trade with juggler for free,

    turn 3: my muster for battle and trade with 1 his zombie, his... ta-dam!.. you are right, pyro and 2-d PWS - board is clean!

    turn 4: hero power + minibot, he put, right - deathlord!

    turn 5: have nothing to play except 2-d muster for battle + hero power, and what do you think what play he??? right - holyfucking nova!

    turn 6: play second zombie + hero power, he steal zombie of course

    Is this game honest at all? Esports you say? I'd rather say cheat-sports

    Posted in: General Discussion
  • 6

    posted a message on Weekly Card Design Competition #24: Submission Topic [Closed]

    What's stronger - stone or clemency?

     

    Next attempt to return into the game some actually weak and weird Blizzard's minion.  Really powerful spell, yes, it can be even "broken" in a lot of variations. However from the other side - it's in most occasions very awkward to play if we have 2 or more minions on board (because of almost 100% chance to be overdrawn/get too early fatigue and of course because Cleric - yes, veeery usefull for priest but still one of the weakest minion itself and it can punish us not less than our opponent). I suppose this spell mostly as some new anti-handlock trick, and against all other even control archetypes it wouldn't be OP if our opponent plays carefully, cautiously(as normal players always play against Priest because of  strong AOE danger: combo with Auchenai Soulpriest or Lightbomb). So mostly it will be something like advanced Hex or Polymorph if it cast on 2 minion (or even definetly weaker if it cast on single enemy minion) - and can have a really huge overpowered effect on 3+ enemy minions (if they're not some trash like 1/1-tokens of course!) - but who guilty that he put them and anyway he'll keep something like weak analog of 'board' still;) Btw Old Abbey can become one of the most elegant counteraction to Dr. Balance! And there will be a lot of that I call 'mind games' - how to use ability of Gargoyle to own advantage for both players: to draw more cards, not to give draw cards or even try to overdraw opponent.

    Posted in: Fan Creations
  • 1

    posted a message on Weekly Card Design Competition #24: Discussion Topic

    Really powerfull, yes, it can be even "broken" in a lot of variations. However from the other side - it's in most occasions very awkward to play (because of almost 100% chance to be overdrawn/get too early fatigue and of course because Cleric - yes, veery usefull for priest but still one of the weakest minion and it can hit us not less than our opponent). Can I get some advices about manacost - I suppose to increase it - and whether there should be used the word 'board' and the plural for the minions in wording?

    Posted in: Fan Creations
  • 8

    posted a message on Weekly Card Design Competition #23: Submission Topic - New rule and new qualifying system!

    Can die against board like Knife Juggler + Leper Gnome (2 from LG +3 "free" from KJ+ 3 from KJ=8), but can freeze a little early aggression and save for you not so little hero's HP, without this pesky feedback of Deathlord and 1 mana less too. Synergy with Hobgoblin, and all other buffs will be just great also!

    Posted in: Fan Creations
  • 9

    posted a message on Totem Shaman

    Interesting idea... but manacurve: why wouldn't make 4-mana higher, eg. 1-2 Belchers replace with 1-2 Argus (Shaman is that class, that really can afford it himself!), why we need those Volcanic when we have in 90% cases better new class 4-mana unit, especially with 2 Lava shocks and why we really need Corruptors - this is pure betrayal of our marvelous Fire elements so! And have some doubts in Fairy dragons as well as Hungry dragons (if even classes with class-ability that afford to control their 1-mana "gift" still have no viable decks with them!..), at least doubts that we really need 2 instances of both. I should test it though and then say my final "verdict" :)

    Well I tested it in EU, in casual for beginning and my "verdict" if decks can be marked like cards in arena -tier-list this deck would get from me mark "D"-"F" not more. Have score like 2:8 against mostly shit-unranked decks no matter how good was my starting hand - in ranked I afaraid if I try it below 10 rank this score was 1:9 0:10 - something like this. Problems:

    we really missed usual shaman's silences and big guy's killers - spell is not enough, so we have troubles and with cancer-deathrattle decks and really huge problems against Handlocks, CW, other heavy decks (well, to waste in average 2 spell for 1 Giant maybe OK but not for win-playing); Lava shock usually doesn't help, btw really often situation when we have more than 5 cards and have nothing to play! or different problem - empty hand, and Thaurissan without value - 2-d extreme; our totems have no "job" as in more or less working shaman's decks - we have no tools like Rockbiters, Flametongue, Argus, and it's really sad... So, sorry if it was too sharp criticism but if I make Maly Shaman: I first of all would add card-draw, at least 1-2 cards, return obvious shaman cards (like Hex, Rockbiter, Flametongue, Earthshock etc), and remove some doubtful cards for sure!

    Posted in: Totem Shaman
  • 1

    posted a message on Help me improve my Control Warrior: Ysera or Nefarian?

    On EU ranks 3-4 double Brawl? Are you sure? It's not NA 10-25 definetly, my friend;) One Brawl, one Harrison Jones, and second Shield Block instead of Slam - this is my opinion. There is a possibility for including Baron Geddon instead of Whirlwind also.

    Posted in: Warrior
  • 2

    posted a message on Weekly Card Design Competition #21: Submission Topic

    Can be OP, can be very weak for 2 BGH decks as well as for simple Flamestrike or something like Ancient Watcher/Shadowflame combo. 3 "7": Manacost, Attack and "7/4" in text. Pirates just need some fresh stuff - that's my thought...

     

     

    Posted in: Fan Creations
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