That's kinda racist ngl.
- GoblinElf
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Beatsz posted a message on New Rogue Legendary Card Revealed - Necrolord DrakaPosted in: News -
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Slain posted a message on Flobbidinous Floop not that good?Posted in: Card DiscussionWell thats the interesting part of new expansiopns who would have thought, that Ticking Abomination actually will be more relevant than Floop as a combo card
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Umbron posted a message on Miracle Mecha'Thun OTK Priest!Posted in: Miracle Mecha'Thun OTK Priest!Great suggestion. I made the change in the list and credited you.
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Gamal7 posted a message on New Druid Card Reveal - Dreampetal FloristPosted in: NewsI think the card text is wrong, the real one says: "at the end of your turn, reduce the cost of Malygos in your hand by (7) just after you draw it with Juicy Psychmelon"
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TizonaDelCid posted a message on Three New Card Reveals - Mossy Horror & MorePosted in: News -
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Velerios posted a message on New Neutral Minion - Voodoo DollPosted in: Card DiscussionNobody sees the synergy with Spirit Lash? Even in Priest this might be interesting; at least a 1 off.
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Brads_Gaming posted a message on Feedback for decks you have been theorycrafting!Posted in: General Deck BuildingOn a short, different note.
If anyone wants to give me feedback on my elemental mage I'd be happy to have it. It's a deck that wants to run too many things for me to get comfortable with it.
Elemental Mage 3rd Draft Burn Mage Deck by Garlic_Jr - Aug 1, 2017Minion (17) - 1x Baron Geddon
- 1x Elise the Trailblazer
- 1x Harrison Jones
- 1x Pyros
- 1x Sindragosa
- 1x Gluttonous Ooze
- 2x Water Elemental
- 1x Frost Elemental
- 2x Arcanologist
- 2x Coldwraith
- 2x Medivh's Valet
- 2x Tar Creeper
Ability (12) - 2x Ice Block
- 1x Meteor
- 2x Primordial Glyph
- 1x Blizzard
- 1x Volcanic Potion
- 1x Arcane Intellect
- 2x Frostbolt
- 2x Polymorph
Playable Hero (1) Loading Collection
It has a scaffold and mana curve which looks a lot like burn mage. Then it runs polymorphs and sindragosa for stuff to ping as Frost Lich Jaina. Right now it runs 2 volcanic potion and 1 meteor, but those are flexible and will later include flamestrike - right now I just expect to see a lot of aggression from rank 10 to legend so I went with the cheaper removal.Deck looks nice!
Have you considered frost nova + doomsayer for early and late game removal? I could see this deck struggle against jade druid or evolve shaman.
I also feel there are too few elementals in your deck. After you've played frost lich jaina, your elementals get lifesteal and with only 5 elementals in your deck that's not a lot.
Perhaps blazecaller and servent of kalimos would fit in this deck.
If blazecaller is activated and deals 5 damage, while frost lich jaina is your hero... I believe you also heal for 5!
Good luck!That won't work. -
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Garlic_Jr posted a message on Feedback for decks you have been theorycrafting!Posted in: General Deck BuildingWould love to hear some feedback!
[KOTFT] Awaken the Death [Theorycraft] Unknown Deck by GoblinElf - Aug 5, 2017Minion (16) - 1x Arfus
- 1x Barnes
- 1x Cairne Bloodhoof
- 1x Elise the Trailblazer
- 1x Lyra the Sunshard
- 1x N'Zoth, the Corruptor
- 1x The Lich King
- 2x Obsidian Statue
- 2x Crystalline Oracle
- 1x Mirage Caller
- 1x Stonehill Defender
- 2x Northshire Cleric
- 1x Radiant Elemental
Ability (13) Playable Hero (1) Loading Collection Just gonna make a 'thinking out loud' reply to this
Alright so the deck has 5 Deathrattle cards: 2 Crystalline Oracles, 1 Cairne, 2 Obsidian Statues.
This isn't enough to complete the quest so lets look at the generators you rely on:
Barnes: So you have 15 minions total - Barnes doesn't count cause he's played. Lets assume your average is playing 1 Oracle, a mirage caller, and a stonehill defender prior to Barnes, and have one more non-deathrattle minion in your hand (which I think is optimistic). Then you have a 4/10 chance to get a deathrattle from him. You'll be hard pressed to get a deathrattle from him in half the games.
Stonehill defender is a little hard to calculate, since more deathrattle minions are being added and many neutral cards we don't know yet, but Obsidian Statue being added here is probably the reason for inclusion. If we just raw include the cards we know, you'll have around a 25% chance of getting Obsidian Statue, and 50% chance of getting a deathrattle minion at all (Tortollan Shellraiser or Infested Tauren).
Mirage Caller: Has some kinky targets. Not sure how often it will find them.
Eternal Servitude: I don't know how to do the math here because of the other generators, but generally, pulling a Deathrattle from this is gonna be easy. The problem is gonna be playing the desired ones (Cairne, Obsidian) prior to playing this.
Shadow Essence: I quite fundamentally don't like this card, since a 6 mana minion wants higher stats, so the card text has to be worth almost 2 mana to pay off. This deck wants Lyra, Cairne or Obsidian Statues (I don't think radiant or northshire are worth it, but would be must kill targets still). Depending on how much you play prior to, I guess that will happen about a third of the time... I think this card will feel frustrating to play.
Free from amber: Did someone do the math on this getting Obsidian Statue yet? Well, it should be somewhere in the 30% range I think.
Nzoth: If you didn't already, which is gonna be a close call, this can finish your quest.
Definitely a greedy deck, that wants to highroll for a living. As someone pointed out, Aggro is a problem. You might say you think the meta slows down, but since no cards are removed I promise you will see people abusing new, greedy decks by pirate warrioring to legend.
Another thing is, I'm not sure if you included shadow visions for the Anduin combo possibility (this won't happen too often), or for Lyra (not a lot of cheap spells to shadow vision into), but I'm not convinced of its consistency in this deck. Shadow Essence is another card I would remove if you end up wanting to find space for anti-aggro. Try to be observant of how often Mirage Callers hit a target and see if they are useful. Your win condition seems to be outvaluing, since nothing except the lucky shadow visions anduin combo, really closes out the game, but just overwhelms them with - hopefully - Obsidian statues.
I honestly don't even have time to finish this thought but I'm curious about the deck. If (when) I make a similar deck I'll probably try to keep that win-condition in mind and try to stuff in more early game removal, and then find an effective end-game package that doesnt clutter my opening hand with one of the ten 6+Mana cards - but that might be a different deck than this one entirely.
I hope you didn't think this was a rough assessment, it was just as much a note for myself as for you but if you can use any of it that's cool.
I just got really curious because I want this core idea to be expressed in a consistent package.
Thanks for sharing and good luck with it :) -
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Pempek posted a message on The Blizzard Doesn't Release Expansions in All Regions at Once Complaint ThreadPosted in: General Discussion -
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Lydian posted a message on [JTU]Deathrattle quest + [Guide]Posted in: [JTU]Deathrattle quest + [Guide]Is this for wild? Wobbling Runts will be leaving standard if not. Also, Moroes has a lot of potential in this deck.
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I misunderstood that part. But you still have to empty your deck and hand and that's not going to be easy most of the time. Cool combo though
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I dont care if this cards sucks or is not competitive. I just wanna play it! What an awesome card!
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Exept spells are much much cheaper than combo cards. You wont get that much value out of it I think.
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Probably the best card revealed so far in terms of power level. 5/5
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Hmm intriging. I can see something work with untamed beastmaster, oondasta, akali and the rush taunt beast.
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Is that sir finly in the video? The 2/3 murloc?
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Hello Wing Blast
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Mecha’thun priest baby! People dont expect it. And once they see hemet, they start to panic.
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BTW: I made 1 change. - 1x Loot Hoarder. +1 Bloodmage Thalnos. The spell damage works so well with spirit lash. More removal and more life gain.
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Hi I just came by to say that this deck is amazing and if you can pull the combo off it's really satisfying. Thanks!