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    posted a message on [S22 Legend] Lifecoach's Demon Handlock

    I don’t remember :)

    Posted in: [S22 Legend] Lifecoach's Demon Handlock
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    posted a message on Sezoklo's Rip Shaman [73% winrate]

    Priest is different story. There are 2 types of priests now – good (Kappa) old combo priest and resurrect priest.

    Against combo priest your plan is straight tempo and board control, so you mulligan for Backstab, Sap, Eviscerate, Swashburglar/Underbelly Fence combo, Hench-Clan Burglar/Vendetta. In this matchup EVIL Miscreant is not as powerful as in general, so you don't really keep it – and it's also weak against Priest because it doesn't contest the board by itself.

    The resurrect priest is completely different story. So in this matchup the face damage in first 4 turns doesn't matter at all – so the plan is to accumulate big enough board to push damage on turn 5 before Priest starts to AoE you. Try also to dodge target removals during these 4 turns. The Pharaoh Cat is very important, because reborn minions are sticky are survive removals. Another keep is Sap, which helps to fight with Priest taunts on turns 4-7. In general the matchup is very tricky – one of tricks, which I enjoy, is too make big Edwin VanCleef or Questing Adventurer on turns 5-6 and protect it with extra 2 health from Titanic Lackey against Lightbomb

    Posted in: Sezoklo's Rip Shaman [73% winrate]
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    posted a message on Sezoklo's Rip Shaman [73% winrate]

    So the mulligan variance is actually wide – there are different options, but the common thing is that you wan't to look for combos. For example,

    Against shaman your biggest threat in early game is EVIL Totem, so make sure you have the answer – either 1-drop and dagger, or Backstab, or Eviscerate. In the mid-game your you need to play around Mogu Fleshshaper – so try to avoid wide boards until turn 5, especially if you don't have clear answer like Sap or activated Vendetta. And against Evolve there is no real clear answer tbh :) Just try use your tool efficiently.

    In general, the game plan against Shaman is to establish tempo on until turn 4, and then go with big Edwin or Questing Anventurer. Of course, you have plan B for late game with Heistbaron Togwaggle, but that is rather to be avoided.

    Posted in: Sezoklo's Rip Shaman [73% winrate]
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    posted a message on Sezoklo's Rip Shaman [73% winrate]

    Yeah, cards are good, but they don't really fit the tempo archetype. Quest is more suitable for late game oriented builds. However this deck aims to win around turn 8. And in most cases you don't want to quest on turn 1, but rather play 1-drop to enable your Vendetta and Underbelly Fence.

    Posted in: Sezoklo's Rip Shaman [73% winrate]
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    posted a message on [TOP #10 EU] Highlander Hunter

    Hey guys, sorry for not posting detailed matchup guide. But I have small excuse – the meta have shifted with wild cards revival and that specific hunter list got irrelevant. To be honest I stopped playing Highlander hunter (even though it's Tier 2 still).

    But I have surprise for you :) The cool Rogue deck, which I got success with – https://www.hearthpwn.com/decks/1312335-rip-shaman-na-73-to-legend

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [TOP #10 EU] Highlander Hunter

    You basically can't play this deck without Subject 9 – it's one of the key cards. As for Siamat, I would recommend to try Houndmaster Shaw.

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [TOP #10 EU] Highlander Hunter

    Oh yeah, I was thinking about Misdirection, but didn't play. Though I do agree, that is interesting replacement for Freezing Trap.

    Regarding Spellbreaker, you are right – Combo Priest is one of reasons, but also other matchups have situations when silence effect is really needed like Mech Paladin/Hunter.

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [TOP #10 EU] Highlander Hunter

    Heh) nice video. Unfortunately you started with unfavored matchup and rare one. Thank you trying it out :)

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [TOP #10 EU] Highlander Hunter

    Hey all. Apparently I lost an access to edit this post and deck :) So I’m going to create new one with promised detailed guide and will link it in comments section. That’s unfortunate, but ok :)

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [TOP #10 EU] Highlander Hunter

    I had problems with Sunriver Spy and Masked Contender in fast matchups. There it's more important to control the board – and both cards are highly dependent on synergy. So I'd rather to play something which gives me unconditional board advantage rather than to wait for synergy to come.

    Though I do consider Sunriver Spy as replacement for Scavenging Hyena in slow meta.

    And when I posted this deck I was playing in high legend – and it is mostly Priest and Shaman environment. I had to favor immediate removals over value, otherwise u just loose :) It's that simple.

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [TOP #10 EU] Highlander Hunter

    I do agree. The card is situational, BUT it forces opponent to play sub-optimally by making inefficient removals. So card has double purpose – 1st one to synergy with a deck (also Desert Spear, for example), and 2nd one to distract opponent. You can force to waste some expensive removals. Imagine you want to expand the board against control warrior, but are afraid of the AoE. So the approach could be to play Hyena turn before you wanna go wild and force opponent to waster AoE. But yeah, I do agree, this card is replaceable – I also tried Crazed Alchemist and Acidic Swamp Ooze, but Hyena proved to be better.

     

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [TOP #10 EU] Highlander Hunter

    I don't pretend to be unique here. It's just I've found that particular build to be very consistent on the ladder – and specific card choices reflect the meta. For example, Marked Shot there is meant to be helpful against Priest in the 1st place. And besides that the whole idea of the post is to figure out if audience is interested in some detailed guide. And it seems that 11 upvotes express the demand of that guide, which I will post soon.

    Anyway thank u for an opinion – I appreciate that. I also was sceptic about posting it to the hearthpwn, but I can't why I shouldn't :)

    Posted in: [TOP #10 EU] Highlander Hunter
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    posted a message on [s25 Meta] Good Ol' Handlock

    I played Demon Handlock yesterday, got top400 (from 2000). It's very nice in the Warrior meta (both CW and Patron). Worst meta match up is Shaman.

    I would definitely recommend playing Demon Handlock, it's better against Midrange druid. Another pair of 4-drop (Voidcaller) gives you more options in early game (trades with Shredder, trades with Claw using darkbomb, better than Twilight Drake against Keeper as it's not traded by Innervate+Hero Power or Living roots from first turns), and deathrattle in the form of Lord, Malganis or Doomguard is just huge tempo gain.

    Posted in: [s25 Meta] Good Ol' Handlock
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    posted a message on 103 Legend Mech Hunter

    The deck performs very nice against Face hunter. I felt that on my skin, when after crushing all the hunters I literally had no chance here.  The trading power of the deck is very good. 

    Posted in: 103 Legend Mech Hunter
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    posted a message on Question to legend or high ranked freeze mage players

    Currently the most popular freeze mage build doesn't contain Antonidas. It's called torch freeze mage deck. 

    http://www.hearthpwn.com/decks/369993-laughings-torch-freeze-mage

    Posted in: Mage
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