What ridiculous Op shit are these guys releasing , is this the same team that worked on United in Stormwind expension ...?? The power level was just settling down with all the quest nerfs
Stat wise its meh ,with effect its good even if there are no synergies with secrets in the deck... the problem is , its a 3 mana card with this condition , and hunter usually does have a turn 2 play , aggro hunter even turn 1 . So he is forced to trade in that situation or postpone playing it since the class is built to push face
Just what warrior needed ... its just funny at this point . In 2023 when warrior already skipt 1 year, you are giving each class power creeps and Op spells to mana cheat, then you see warrior and decide Dead Man's Hand (6 year old card) this is the card warrior needs right now, so he gets value for late game.
What late game.... he can't survive till turn 6-7 to play those buffed up copied mionions when opponent is cheating out 8-9 mana worth cards at turn 3-4
Tell frost and unholy Dk to slow down, there losing so many cards this rotation. Also on what case is this card better then [card]Lor'themar Theron[/card] which has no condition , while this requires you to build a deck with non average stated minions ,against your opponents power creeps all along (praying that you somehow draw this card early on) .Playing both and not drawing the correct order makes this a dead card
This card seems like a bad design though, unlike Drek'Thar and Vanndar Stormpike that are actually high risk high reward cards.This does something similar to Lor'themar Theron but overall it looks worse. Even though its 2 mana less, i don't see why you would run this instead and The worst thing is that you can't run both since the buffs overlap
Brann is rotating, having 1 extra mana and 1 extra card is not all that useless. The problem with running 9 mana cost cards was always that you end up floating mana... , with finale being a keyword you want to play on a curve this can help get you there ,ofc its a drawback if your running 10 cost cards.
Just a sidenote : this deck only contains 1 card That will rotate so the deck will still be viable ,unless other classes get some strong new cards that results in more (control archetype decks) you should be able to get legend with this for many upcoming seasons
if they just told you nerfs coming this thursday would that make you feel any better... The idea of telling you what cards will get nerfed i personally think is good, cause you can then see the reaction of the public and masses (did we forget something, did we target the wrong card) this feedback is important...however the problem is the feedback here is not taken into account or neglected until the next next balance patch
0
Sunkeeper Tarim on steroids ?
0
What ridiculous Op shit are these guys releasing , is this the same team that worked on United in Stormwind expension ...?? The power level was just settling down with all the quest nerfs
0
Man you can forge on different turn , example turn 2 . Forge in itself is a mana cheat effect.
-1
So the new Warrior cards , werent the april fools joke ??
0
Stat wise its meh ,with effect its good even if there are no synergies with secrets in the deck... the problem is , its a 3 mana card with this condition , and hunter usually does have a turn 2 play , aggro hunter even turn 1 . So he is forced to trade in that situation or postpone playing it since the class is built to push face
3
wooow ,is it a weapon ? is it board clear ? its neither its a pile of shit....
5
Just what warrior needed ... its just funny at this point . In 2023 when warrior already skipt 1 year, you are giving each class power creeps and Op spells to mana cheat, then you see warrior and decide Dead Man's Hand (6 year old card) this is the card warrior needs right now, so he gets value for late game.
What late game.... he can't survive till turn 6-7 to play those buffed up copied mionions when opponent is cheating out 8-9 mana worth cards at turn 3-4
0
4 mana draw 4 and specified that its spell ... sighs , Arcane Intellect can finally rest...
2
thank god your rotating Radiant Elemental Serpent Wig otherwise this card would be infinite
0
Tell frost and unholy Dk to slow down, there losing so many cards this rotation. Also on what case is this card better then [card]Lor'themar Theron[/card] which has no condition , while this requires you to build a deck with non average stated minions ,against your opponents power creeps all along (praying that you somehow draw this card early on) .Playing both and not drawing the correct order makes this a dead card
1
This card seems like a bad design though, unlike Drek'Thar and Vanndar Stormpike that are actually high risk high reward cards.This does something similar to Lor'themar Theron but overall it looks worse. Even though its 2 mana less, i don't see why you would run this instead and The worst thing is that you can't run both since the buffs overlap
2
Brann is rotating, having 1 extra mana and 1 extra card is not all that useless. The problem with running 9 mana cost cards was always that you end up floating mana... , with finale being a keyword you want to play on a curve this can help get you there ,ofc its a drawback if your running 10 cost cards.
0
Just a sidenote : this deck only contains 1 card That will rotate so the deck will still be viable ,unless other classes get some strong new cards that results in more (control archetype decks) you should be able to get legend with this for many upcoming seasons
-1
if they just told you nerfs coming this thursday would that make you feel any better... The idea of telling you what cards will get nerfed i personally think is good, cause you can then see the reaction of the public and masses (did we forget something, did we target the wrong card) this feedback is important...however the problem is the feedback here is not taken into account or neglected until the next next balance patch
-4
So what your saying is evolve shaman is balanced :))