Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
Please explain how Reno is RNG? This statement makes no sense.
Because you lose if you don't draw reno and since reno is a 1 off in an unreliable deck the RNG is in the actual chance to draw reno in the first turns.
That statement means ever card and every card game is RNG. It always depends on what you draw and the order it's drawn in.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
Please explain how Reno is RNG? This statement makes no sense.
Because you lose if you don't draw reno and since reno is a 1 off in an unreliable deck the RNG is in the actual chance to draw reno in the first turns.
That statement means ever card and every card game is RNG. It always depends on what you draw and the order it's drawn in.
The difference is that when you put two of a card in your deck, you make your deck more consistent, by going with the 30 different cards Reno strategy you basically give up all your consistency and pray to get reno to win, while there is literally no other deck that needs 1 card to win every match.
Edit: Also, reno is the only card in the deck that decides if you win or not. You can win or lose by drawing any other card ony our deck, but if you draw reno you win 95% of the time while if you don't, you lose like 70% of the time)
These percentages were taken from my good common sense through experience with the deck and playing against it.
Yea this meta is the worst by far, not because it doesn't require skill to win, but because there are few types of decks and anything that is not meta is complete garbage.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
I'd summarize in "stop making matches last longer than 10 minutes"
those are the best ones ;) the best matches I've had were 15 or 20 minutes long, or even more, 5,6,7 turns into fatigue with crazy wild priest, mage or warrior decks :D
PS how is the current dragon priest control? it is completely dependant on minion tempo and curves out at 6 and is without the staple control spells of priest, you have 4 removal spells, a holy nova and than you pray to RNGesus you curve out with your minions and don't fall behind, that's not how a control priest does it
Why do people play Reno...? Because people like playing control decks and with constant rampant aggro the ONLY way to do it is with Reno. I can only imagine the self-absorbed, high ego, win-at-any-cost to give yourself a momentary feeling of not being pathetic aggro players raging when they not only have to play a longer game, but see Reno waste their time and give them an automatic loss. "Reno is bad because blah blah blah luck, no skill only Reno" you say? Kind of like how if you play 90% of any other deck against aggro you instantly lose? It takes some pretty massive blinders to see Reno as the problem and not the bandage on the problem he actually is.
I hate to break it to the renotards. Aggro is healthy for the game it keeps super greedy decks in check. A card that gives you an extra health bar is cancer when you add in Alex, Jaraxxs, Inkmaster Raza the unchained and karz. Its not fun to fight someone with 3+ health bars. Reno is the true cancer on hearthstone thank fucking god he will be gone in spring
Miracle Rogue- has never been as aggressive as it is right now, go face
Reno mage- reno
Reno Priest - reno, same gameplay
Reno Warlock - reno, same gameplay
Dragon Priest - the only surviving control deck that does no have reno, unfortunately it is not even tier 1
Jade Druid- Actually unique deck that is not very good
C'thun Druid- Stop pretending people play this
ANY Paladin deck - Stop pretending people play this, and even if they did, they'd lose
Even though there are many decks, they are all the same, there is like 3 different types: dragon priest, aggro and reno. The only decks that are possible to climb with are: Miracle Rogue, Dragon Priest, all the renos, "midrange" shaman and maybe pirate warrior.
It is literally impossible to get legend with anything other than these decks.
How it feels to play against aggro: "I hope he doesnt get a good hand or I'll be killed by turn 6, if he doesn't get it I have maybe a chance".
How it feels to play against reno: "if he gets Reno, he wins, otherwise I win."
The only deck that I consider fair and interactive is Dragon Priest.
Describe to me another meta that has WAY more viable deck archetypes AND more classes viable than the current meta?
- Naxx: Undertaker decks (Hunter, Mech, Priest) 60-80% of the ladder
- GVG: Mech Mage, Oil Rogue, Face Hunter while the rest is considered bad.
- BRM: Mech Mage, Oil Rogue, Face Hunter, Zoolock, Patron Warrior, Tempo Mage
Miracle Rogue- has never been as aggressive as it is right now, go face
Reno mage- reno
Reno Priest - reno, same gameplay
Reno Warlock - reno, same gameplay
Dragon Priest - the only surviving control deck that does no have reno, unfortunately it is not even tier 1
Jade Druid- Actually unique deck that is not very good
C'thun Druid- Stop pretending people play this
ANY Paladin deck - Stop pretending people play this, and even if they did, they'd lose
Even though there are many decks, they are all the same, there is like 3 different types: dragon priest, aggro and reno. The only decks that are possible to climb with are: Miracle Rogue, Dragon Priest, all the renos, "midrange" shaman and maybe pirate warrior.
It is literally impossible to get legend with anything other than these decks.
How it feels to play against aggro: "I hope he doesnt get a good hand or I'll be killed by turn 6, if he doesn't get it I have maybe a chance".
How it feels to play against reno: "if he gets Reno, he wins, otherwise I win."
The only deck that I consider fair and interactive is Dragon Priest.
Describe to me another meta that has WAY more viable deck archetypes AND more classes viable than the current meta?
- Naxx: Undertaker decks (Hunter, Mech, Priest) 60-80% of the ladder
- GVG: Mech Mage, Oil Rogue, Face Hunter while the rest is considered bad.
- BRM: Mech Mage, Oil Rogue, Face Hunter, Zoolock, Patron Warrior, Tempo Mage
I already said, it is not about having a bunch of meta decks, it is about how much stronger the meta decks are when compared to tier 2 and tier 3 decks. All of the previous metas had actually a bunch of variety because people tested, discovered and were willing to play different stuff.
I already said, it is not about having a bunch of meta decks, it is about how much stronger the meta decks are when compared to tier 2 and tier 3 decks. All of the previous metas had actually a bunch of variety because people tested, discovered and were willing to play different stuff.
Best example counters yours is the Karazhan meta, Midrange Shaman, only one deck, could overtake the whole ladder and its win rate is higher than every other viable decks by a landslide. Midrange Shaman was literally the only Tier-1 deck overall before MSG came..... Would you prefer that or the current meta where you could see at least 3-5 decks to share the tier-1 together?
Miracle Rogue- has never been as aggressive as it is right now, go face
Reno mage- reno
Reno Priest - reno, same gameplay
Reno Warlock - reno, same gameplay
Dragon Priest - the only surviving control deck that does no have reno, unfortunately it is not even tier 1
Jade Druid- Actually unique deck that is not very good
C'thun Druid- Stop pretending people play this
ANY Paladin deck - Stop pretending people play this, and even if they did, they'd lose
Even though there are many decks, they are all the same, there is like 3 different types: dragon priest, aggro and reno. The only decks that are possible to climb with are: Miracle Rogue, Dragon Priest, all the renos, "midrange" shaman and maybe pirate warrior.
It is literally impossible to get legend with anything other than these decks.
How it feels to play against aggro: "I hope he doesnt get a good hand or I'll be killed by turn 6, if he doesn't get it I have maybe a chance".
How it feels to play against reno: "if he gets Reno, he wins, otherwise I win."
The only deck that I consider fair and interactive is Dragon Priest.
Describe to me another meta that has WAY more viable deck archetypes AND more classes viable than the current meta?
- Naxx: Undertaker decks (Hunter, Mech, Priest) 60-80% of the ladder
- GVG: Mech Mage, Oil Rogue, Face Hunter while the rest is considered bad.
- BRM: Mech Mage, Oil Rogue, Face Hunter, Zoolock, Patron Warrior, Tempo Mage
I'm not saying what I put was completely right or yours is wrong, because the meta's deck composition depends on each individual's perspective, time of play, frequency of play, server, etc
I'm on rank 8-6 US server, and I never see Reno Rogue in play. I barely see Reno Mage, while I see MR Shaman a lot.
Dragon Priest is not a Control, but more Midrange.
We cannot summarize the meta based on our personal matches of the meta, whether you see more Reno - less Aggro or I see more Aggro - less Reno doesn't say much.
Oh, the irony :) That is what you get in return for being a dick and end games in 3 minutes on turn 6 BM'ing all the time :) i hope they will introduce more control-oriented cards like Reno in the future so people could actually be able to punish fast decks much more frequently - i'd say it's enough of this aggro bullshit meta since april 2k16.
I consider Karazhan meta the 1.0 version of the current meta, but sure, you have a point. This game went downhill since standard was introduced and I'm not even blaming the standard rules, I point my finger at blizzard's card designers.
So why do you play a fucking card game? I can't understand this "win more games per hour" mentality, I just don't get it. This is a card game that should be interactive (for both sides), not a fucking solitaire with less brain work, because that's how face decks work.
I want to know something. Why are you so desesperate for wins? Did you ever win something in your life? Because it seems that the average aggro player is a fucking retarded that is desesperately for wins cuz that's their only way to prove to themselves that they are good at something in their pathetics lifes. And the funny part is that they play a fucking brainless decks that doesnt require any kind of thinking nor effort... And yeah, I'm salty af with this players, not because i can't win against them, it's because i want to have fun, and playing against this retards that doesnt know anything but go face isnt fun at all.
PD: Forgive me for my manners, but i'm so tired of this mindless aggro bs, you are the reason for why I have uninstalled this game the last month. Even so, I reached rank legend the last season with my own reno mage, it was a meaninless and boring experience...
PD2: I'm a taco/burrito speaker, so please can someone tell me if a did a lot of mistakes?
So why do you play a fucking card game? I can't understand this "win more games per hour" mentality, I just don't get it. This is a card game that should be interactive (for both sides), not a fucking solitaire with less brain work, because that's how face decks work.
I want to know something. Why are you so desesperate for wins? Did you ever win something in your life? Because it seems that the average aggro player is a fucking retarded that is desesperately for wins cuz that's their only way to prove to themselves that they are good at something in their pathetics lifes. And the funny part is that they play a fucking brainless decks that doesnt require any kind of thinking nor effort... And yeah, I'm salty af with this players, not because i can't win against them, it's because i want to have fun, and playing against this retards that doesnt know anything but go face isnt fun at all.
PD: Forgive me for my manners, but i'm so tired of this mindless aggro bs, you are the reason for why I have uninstalled this game the last month. Even so, I reached rank legend the last season with my own reno mage, it was a meaninless and boring experience...
PD2: I'm a taco/burrito speaker, so please can someone tell me if a did a lot of mistakes?
Wow, angry huh. I play aggro decks because, plain and simple, they work and I win games.
I play Reno Mage too, but it's a lot tougher to learn how to use. I'm pretty new and still learning the fundamentals of the game, so forgive me if I'm not proficient with a Reno deck right away (we're talking less than 100 games total played with a Reno deck). I like the Aggro decks because they work, and honestly, I don't like losing. Really, do you know anyone who likes to lose in this game? Have I won things in my lifetime? Yes, I have. That's why I like winning. Losing, sucks, but it's part of the game. Eventually when I figure out the ins and outs of the Reno decks I have, I'll probably put the aggro decks away because they get boring fast, and I enjoy the strategy that Reno decks bring. But until then, yeah, I'm gonna use aggro decks because they work and I could not survive playing this game if I had to suffer losses most of the time.
Plus like someone else mentioned they keep greedy decks in check. If you're really that angry about having to deal with them, obviously you're not using a deck that works well in this meta. Some of the decks I use are favoured against aggro decks, and have a higher than 50% winrate against them. They exist. The problem is of course then that deck is not going to do as well against control decks, and this is why it's a good thing to have this in the game - the balance keeps the game challenging and interesting. If all we had were long boring control matches, that would be the absolute worst! The aggro decks might seem like cancer but they're good for the game. Pirates in general, I think even the devs said they were not totally happy with the meta and are keeping a close eye on the pirate decks, but from what I've heard this meta is better than it has been in previous expansions.
Anyway, tl;dr, playing aggro decks is not about being a "loser", it's about winning because winning feels good and aggro decks work very well. It's a logical choice. It also keeps the meta healthy by having decks requiring balance against both aggro and control. If you want to have fun against aggro use a deck that works well against it, bully them, make them regret using aggro. It's possible and definitely rewarding.
Llets keep the quote train going. LOL
The difference is that when you put two of a card in your deck, you make your deck more consistent, by going with the 30 different cards Reno strategy you basically give up all your consistency and pray to get reno to win, while there is literally no other deck that needs 1 card to win every match.
Edit: Also, reno is the only card in the deck that decides if you win or not. You can win or lose by drawing any other card ony our deck, but if you draw reno you win 95% of the time while if you don't, you lose like 70% of the time)
These percentages were taken from my good common sense through experience with the deck and playing against it.
PS how is the current dragon priest control? it is completely dependant on minion tempo and curves out at 6 and is without the staple control spells of priest, you have 4 removal spells, a holy nova and than you pray to RNGesus you curve out with your minions and don't fall behind, that's not how a control priest does it
Reno is a cancer on this game every match is a reno deck or a pirate deck. Only thing people play now days is cancer
My Youtube Channel
https://www.youtube.com/c/philwasted
Why do people play Reno...? Because people like playing control decks and with constant rampant aggro the ONLY way to do it is with Reno. I can only imagine the self-absorbed, high ego, win-at-any-cost to give yourself a momentary feeling of not being pathetic aggro players raging when they not only have to play a longer game, but see Reno waste their time and give them an automatic loss. "Reno is bad because blah blah blah luck, no skill only Reno" you say? Kind of like how if you play 90% of any other deck against aggro you instantly lose? It takes some pretty massive blinders to see Reno as the problem and not the bandage on the problem he actually is.
I hate to break it to the renotards. Aggro is healthy for the game it keeps super greedy decks in check. A card that gives you an extra health bar is cancer when you add in Alex, Jaraxxs, Inkmaster Raza the unchained and karz. Its not fun to fight someone with 3+ health bars. Reno is the true cancer on hearthstone thank fucking god he will be gone in spring
My Youtube Channel
https://www.youtube.com/c/philwasted
I also see way more reno on the ladder than aggro
My Youtube Channel
https://www.youtube.com/c/philwasted
My Youtube Channel
https://www.youtube.com/c/philwasted
I already said, it is not about having a bunch of meta decks, it is about how much stronger the meta decks are when compared to tier 2 and tier 3 decks. All of the previous metas had actually a bunch of variety because people tested, discovered and were willing to play different stuff.
Oh, the irony :) That is what you get in return for being a dick and end games in 3 minutes on turn 6 BM'ing all the time :) i hope they will introduce more control-oriented cards like Reno in the future so people could actually be able to punish fast decks much more frequently - i'd say it's enough of this aggro bullshit meta since april 2k16.
Not "our" fault we use our brains a lot :)
I consider Karazhan meta the 1.0 version of the current meta, but sure, you have a point. This game went downhill since standard was introduced and I'm not even blaming the standard rules, I point my finger at blizzard's card designers.
So why do you play a fucking card game? I can't understand this "win more games per hour" mentality, I just don't get it. This is a card game that should be interactive (for both sides), not a fucking solitaire with less brain work, because that's how face decks work.
I want to know something. Why are you so desesperate for wins? Did you ever win something in your life? Because it seems that the average aggro player is a fucking retarded that is desesperately for wins cuz that's their only way to prove to themselves that they are good at something in their pathetics lifes. And the funny part is that they play a fucking brainless decks that doesnt require any kind of thinking nor effort... And yeah, I'm salty af with this players, not because i can't win against them, it's because i want to have fun, and playing against this retards that doesnt know anything but go face isnt fun at all.
PD: Forgive me for my manners, but i'm so tired of this mindless aggro bs, you are the reason for why I have uninstalled this game the last month. Even so, I reached rank legend the last season with my own reno mage, it was a meaninless and boring experience...
PD2: I'm a taco/burrito speaker, so please can someone tell me if a did a lot of mistakes?