I see a lot (seriously, A LOT) of people complaining about aggro, pirate and others... but how about all these freaking RENOS all over the standard format?? If you go in intending to play a quick match for fun while you are (I don't know) standing at the park, sitting on a bench, idle... you just can't. Why? Because these matches take forever. At least 15 minutes (when your opponent is kind enough not to incorporate a Lifecoach and rope every freaking turn).
Why so much complaining about aggro, where you have quick matches, and not a single person moaning about these freaking reno decks?
OUT with Reno. This is worse than cancer. I can't wait for new expansion and this god damned mustache dude is rotated out.
The irony of what is said in the OP's avatar is priceless.
Lol I'm seriously not being a babycry about Reno, I actually win most of the matches since just a few of these type of deck players actually have a clue on how to play it, but I just can't stand people complaining about one thing hence the other is just as bad (worse, imho)
Yea this meta is the worst by far, not because it doesn't require skill to win, but because there are few types of decks and anything that is not meta is complete garbage.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
Yea this meta is the worst by far, not because it doesn't require skill to win, but because there are few types of decks and anything that is not meta is complete garbage.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
I'd summarize in "stop making matches last longer than 10 minutes"
People play what they enjoy. If you enjoy 2 minute face fiestas while taking a dump, fine. But there are people who like to play control or the-like. Respect it or gtfo.
Having played both reno and aggro decks... both require the same amount of thinking. The aggro I play isn't necessarily all face since you have to decide when trading is better than facing- when you can trade and not leave yourself weak to aoe clears that the opponent has available. Good old bloodlust/savage roar has more math than any reno deck will ever do (I find beast druid fun to pilot). That being said, reno requires thinking to. You don't always play him asap at turn 6- you do the math and figure out- this class with that much mana can do another 8 damage on top of what he has on the board- i have enough health to live so I'll try to stabalize the board with x or y minions or spells (assuming reno is in hand). If reno isn't in hand as a warlock, it's - can I survive with 2 less health from a tap or should I play the baord and hope for him over the next turn (or two). There's thinking on both terms.
The basic idea is a chunk of reno players are former control and hate aggro with a passion since control is much less prevalent than it was pre MSG AND some aggro has gotten much faster - pirate versus "nicest warrior" deck.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
Please explain how Reno is RNG? This statement makes no sense.
People play what they enjoy. If you enjoy 2 minute face fiestas while taking a dump, fine. But there are people who like to play control or the-like. Respect it or gtfo.
Amen to that. I might play aggro if trying to climb quickly, but if I need twenty minutes away from the wife and kids while I'm taking a dump, I'm definitely playing Reno.
Yea this meta is the worst by far, not because it doesn't require skill to win, but because there are few types of decks and anything that is not meta is complete garbage.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
Few types of deck ? Really
Pirate Warrior
Midrange Shaman
N'zoth Shaman
Miracle Rogue
Reno Mage
Renolock
Reno Priest
Dragon Priest
Jade Druid
Kun'thun Druid
Anyfin Finja Paladin
Except Hunter, most of the classes have at least two different decks in current meta.
Miracle Rogue- has never been as aggressive as it is right now, go face
Reno mage- reno
Reno Priest - reno, same gameplay
Reno Warlock - reno, same gameplay
Dragon Priest - the only surviving control deck that does no have reno, unfortunately it is not even tier 1
Jade Druid- Actually unique deck that is not very good
C'thun Druid- Stop pretending people play this
ANY Paladin deck - Stop pretending people play this, and even if they did, they'd lose
Even though there are many decks, they are all the same, there is like 3 different types: dragon priest, aggro and reno. The only decks that are possible to climb with are: Miracle Rogue, Dragon Priest, all the renos, "midrange" shaman and maybe pirate warrior.
It is literally impossible to get legend with anything other than these decks.
How it feels to play against aggro: "I hope he doesnt get a good hand or I'll be killed by turn 6, if he doesn't get it I have maybe a chance".
How it feels to play against reno: "if he gets Reno, he wins, otherwise I win."
The only deck that I consider fair and interactive is Dragon Priest.
Sorry OP, I would rather play a single 20 minute game than a bunch of fast pointless games. Control games, and in particular winning with fatigue damage, is my personal favorite way to play. A quick match on a bench is not what I play this game for.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
Please explain how Reno is RNG? This statement makes no sense.
Because you lose if you don't draw reno and since reno is a 1 off in an unreliable deck the RNG is in the actual chance to draw reno in the first turns.
Rollback Post to RevisionRollBack
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais
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I see a lot (seriously, A LOT) of people complaining about aggro, pirate and others... but how about all these freaking RENOS all over the standard format?? If you go in intending to play a quick match for fun while you are (I don't know) standing at the park, sitting on a bench, idle... you just can't. Why? Because these matches take forever. At least 15 minutes (when your opponent is kind enough not to incorporate a Lifecoach and rope every freaking turn).
Why so much complaining about aggro, where you have quick matches, and not a single person moaning about these freaking reno decks?
OUT with Reno. This is worse than cancer. I can't wait for new expansion and this god damned mustache dude is rotated out.
ENOUGH!!!!!!!!!
The irony of what is said in the OP's avatar is priceless.
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Come to think of it, those people kinda sound like SJW's.
Yea this meta is the worst by far, not because it doesn't require skill to win, but because there are few types of decks and anything that is not meta is complete garbage.
Dear Blizzard, stop making overpowered 1 drops, stop making cards that make the game 100% based on RNG (Yogg, Reno etc), stop making aggro cards for Paladin. Thanks bye.
your soul shall suffer! haahahaha
https://www.hearthpwn.com/forums/hearthstone-general/general-discussion/240800-hearthstone-board-improvement-idea#c6
People play what they enjoy. If you enjoy 2 minute face fiestas while taking a dump, fine. But there are people who like to play control or the-like. Respect it or gtfo.
Paper is fine, nerf Rock. Sincerely, Scissors.
casual is even worse than ranked LUL
Having played both reno and aggro decks... both require the same amount of thinking. The aggro I play isn't necessarily all face since you have to decide when trading is better than facing- when you can trade and not leave yourself weak to aoe clears that the opponent has available. Good old bloodlust/savage roar has more math than any reno deck will ever do (I find beast druid fun to pilot). That being said, reno requires thinking to. You don't always play him asap at turn 6- you do the math and figure out- this class with that much mana can do another 8 damage on top of what he has on the board- i have enough health to live so I'll try to stabalize the board with x or y minions or spells (assuming reno is in hand). If reno isn't in hand as a warlock, it's - can I survive with 2 less health from a tap or should I play the baord and hope for him over the next turn (or two). There's thinking on both terms.
The basic idea is a chunk of reno players are former control and hate aggro with a passion since control is much less prevalent than it was pre MSG AND some aggro has gotten much faster - pirate versus "nicest warrior" deck.
I hate Reno as much, but unlike thoose Reno-players I don't create 1001 whine-threads about aggro/pirates.
But I'll pray the lord the day Reno rotates out!
-let´s negotiate: you concede and I let you live...
Except Hunter, most of the classes have at least two different decks in current meta.
Pirate warrior - go face
"Midrange" Shaman - go face
N'zoth Shamana - stop pretending people play this
Miracle Rogue- has never been as aggressive as it is right now, go face
Reno mage- reno
Reno Priest - reno, same gameplay
Reno Warlock - reno, same gameplay
Dragon Priest - the only surviving control deck that does no have reno, unfortunately it is not even tier 1
Jade Druid- Actually unique deck that is not very good
C'thun Druid- Stop pretending people play this
ANY Paladin deck - Stop pretending people play this, and even if they did, they'd lose
Even though there are many decks, they are all the same, there is like 3 different types: dragon priest, aggro and reno. The only decks that are possible to climb with are: Miracle Rogue, Dragon Priest, all the renos, "midrange" shaman and maybe pirate warrior.
It is literally impossible to get legend with anything other than these decks.
How it feels to play against aggro: "I hope he doesnt get a good hand or I'll be killed by turn 6, if he doesn't get it I have maybe a chance".
How it feels to play against reno: "if he gets Reno, he wins, otherwise I win."
The only deck that I consider fair and interactive is Dragon Priest.
Sorry OP, I would rather play a single 20 minute game than a bunch of fast pointless games. Control games, and in particular winning with fatigue damage, is my personal favorite way to play. A quick match on a bench is not what I play this game for.
The 1st step towards a better game is firing Mike Donais! We had enough of his "skillful" balances!
#FireMikeDonais