First, I like the direct interaction here. Nice to hear from you Ben ;)
I think finley is my favorite so far. His movement seems more natural and original. He appears to have no real up and down, like a traditional playing card and has that cute and warm HS vibe.
Do I like diamond cards? They are somewhere in the top half in likability of cosmetics (for me). It's great to have some bling, but maybe I'm still too fond of the good old golden cards to "love" them. Still I think that diamond cards take a good spot in the rewards system: 1 for battle pass, 1 for a collection milestone. I can't really come with a better idea for a special reward, which isn't just converted into dust or gold.
Improvements? Finley played with the dimensions in a way which wasn't just a blade poking out of the frame and while Korrak wasn't the best he had a more "living" vibe to him. What about an aura or adjacent effect that was visible? like holy water pouring or a breeze with petals. Maybe a big guy who leaves cracks on the board after "dropping" him Or IF you want another sword fighter, let him do a cool parry/swing when fighting instead of doing it every X seconds.
Thank you for the message. It is always appreciated a direct contact with a dev. I would like anyway to point out that this problem is truly marginal. I can list the problems that I consider priority:
Big lack of innovation - it looks like things are being reprinted and nothing is being added to the game, for at least a year, if not more
Constant bugs - There is no way to see an event in HS without a bug
Mercenaries - The situation is dire. I have been waiting for a solution for the surplus of coins since October, you have promised a solution. You have sold €130 of pre-order. And now, after such a long time and such in-game surplus, there is no acceptable solution for me (only refund)
Refund policy - Well, it is terrible, because it is always no. Although, it should be also yes, such as what happened for mercenaries, for example
Cost - The game is not priced correctly. It's a constant demand for money, packs, the battle pass, the skins, BG (animation and characters), mercenaries. I feel like I'm in a shopping centre where everything has a price increased by 50%. And if you are thinking about diamond cards to purchase, well they increase for sure the shopping centre effect
Twitter - This is not a specific topic for HS, but for Blizzard in general. You cannot declare in public something that then it is not true and deny everything behind the semantics, I am talking about what happened with Diablo Immortal
Returning to the main theme. My answer is: It depends, if I like or not the diamond cards. I'll list the main points for which I may or may not like the cards:
How can we achieve them - free? (with achievements, for example) or by paying for them? If they are free, there is nothing to talk about, they are well accepted. If we have to pay for them, it is another topic.
How much is the cost - if we have to pay for them, I can say that I would never ever pay €25 (or 3.000 gold) for an in-shop purchase for a single card. We had Drek'Thar for example. If we have to pay for them, I can fairly say that I would not spend more than €5 if I really like the card.
Refund policy - That's a big topic and I don't know how it ended up with Drek'Thar. It is also sure, that as a consumer, in case of a nerf, if I paid for the card, I want a refund, but not with in-game resources, but cash. And I would like also to have it clarified in the purchase, below the card in bold. "In case of nerf of this card, the purchase will be returned". Anyway, this is a dangerous field, because we cannot also risk in having an unbalance meta because you don't want to nerf a diamond card because otherwise you have to refund the people.
In conclusion, I like diamond cards in 2 cases:
Free
They don't cost more than €5 and there is the monetary refund in case of nerfs
Thank you. This is my thought. I didn't want to be argumentative, but transparent.
Aside from Diamond cards, please give players the option to use an alternative style of Golden cards, where the class colors are much more visible, as presented by u/Suwa:
I like Diamond cards when I get them - they're pretty cool. Personally I wouldn't buy them for real money (no judgement on those who do, I just don't really spend money on cosmetics in games).
I think it would be great if they were added for some of the rarer and cooler achievements in game. Obviously they take a lot of resources to make so I'm not talking about a whole lot, but maybe one for getting 12 wins with each class in Arena, another one for the same in Duels, one for getting 1st with every hero in Battlegrounds, stuff like that. Something that a player can really look at and be proud of and show off in games.
Please make Vessina (tell me that light blue glow wouldn't look cool :) and Aluneth, would be great to have a weapon with personality. Also Totem Cruncher as a Diamond would be my Dream come True.
I don't see any difference between golden and diamond cards. Exceeding order amount is quite low and colors are bad. It would be great If diamond cards 3d modeled animation like chess piece. For example when it attacks to an enemy, it runs to it's target and attack that way.
No offense- but I could not care less for them. Too flashy for my taste. Obviously it is aimed at the teenage demographic, which likes bright colours and flashy images. Not to say that older folk can't enjoy it aswell. But it's just not for me.
Cba to read through all the posts so my opinion might be stated multiple times but I have two thoughts on diamond cards:
1) I don't mind them in principle. If people want to be blinged out and willing to grind or pay for it, great for them. I do mind if these cards reduce my already poor performance, BG diamonds would be hell I fear. So be sure to push for an "disable animations" option for those of us running the game on a potato. Honestly a simplified animations option would be great diamond cards or no, but having a lot of them might exacerbate the problem considerably.
2) While again I don't mind people having tons of these while I have few to none and Blizzard making a buck off it, overdoing it would be irritating. Already the game is highly monetized and just about every kind of cosmetic you can think of is on sale all of the time. Yet the core game is not cheaper and more accessible but the reverse. What with more high rarity cards per expansion and the minisets, it really breaks the bank. And that is without considering that BGs and Mercs drain your gold without providing enough of a reimbursement by playing them.
Honestly I'm thinking of quitting again and this time because the game is extremely hard to keep up with now and it was not easy to begin with as a F2P or close to it. So while cosmetics are a great way to finance the game on the face of it, more and more disgusting monetization without making the core game cheaper as was hinted at is just incredibly garish. And might eventually turn players like me away. We need somewhere between 33-100% more gold than we get now for this game to feel worthwhile. Money coming in from cosmetics should be used to start bridging this gap in which case YAY if not, nay.
Unlock a diamond portrait when playing a class over 2000 wins,
OR
Have each portrait have their own level! The total wins still count for the class total, but you could unlock golden/diamond version s of newer portraits this way.
--
As for the diamond styles, The death animation of diamond cards should be a glass-shattering type of effect.
Storywise, there have been GOOD and EVIL classes featuring Galakrond, the league of explorers, horde/alliance and doctor booms league. What is only good classes got diamond cards and evil classes got obsidian black cards? This would require a fundament in storytelling, but man would that be great!
First, I like the direct interaction here. Nice to hear from you Ben ;)
I think finley is my favorite so far. His movement seems more natural and original. He appears to have no real up and down, like a traditional playing card and has that cute and warm HS vibe.
Do I like diamond cards? They are somewhere in the top half in likability of cosmetics (for me). It's great to have some bling, but maybe I'm still too fond of the good old golden cards to "love" them. Still I think that diamond cards take a good spot in the rewards system: 1 for battle pass, 1 for a collection milestone. I can't really come with a better idea for a special reward, which isn't just converted into dust or gold.
Improvements? Finley played with the dimensions in a way which wasn't just a blade poking out of the frame and while Korrak wasn't the best he had a more "living" vibe to him. What about an aura or adjacent effect that was visible? like holy water pouring or a breeze with petals. Maybe a big guy who leaves cracks on the board after "dropping" him Or IF you want another sword fighter, let him do a cool parry/swing when fighting instead of doing it every X seconds.
Just some thoughts
Hi! Thanks for the feedback.
Finley seems to be a crowd favorite and it was an idea that we weren't sure if it would work and look right. I think it's fair to say we'll brainstorm even harder for fun, unique ideas like that on upcoming diamonds.
FX work like cracks and wind surrounding diamonds is a fun idea. It would involve the FX team, which I'm not a part of, but it's a fun idea that I'm making a note of to share with that team.
I like Diamond cards when I get them - they're pretty cool. Personally I wouldn't buy them for real money (no judgement on those who do, I just don't really spend money on cosmetics in games).
I think it would be great if they were added for some of the rarer and cooler achievements in game. Obviously they take a lot of resources to make so I'm not talking about a whole lot, but maybe one for getting 12 wins with each class in Arena, another one for the same in Duels, one for getting 1st with every hero in Battlegrounds, stuff like that. Something that a player can really look at and be proud of and show off in games.
totally agree that having them for achievements is a fun and rewarding way to receive them. I made a note of your ideas to share with the team. thanks!
Cba to read through all the posts so my opinion might be stated multiple times but I have two thoughts on diamond cards:
1) I don't mind them in principle. If people want to be blinged out and willing to grind or pay for it, great for them. I do mind if these cards reduce my already poor performance, BG diamonds would be hell I fear. So be sure to push for an "disable animations" option for those of us running the game on a potato. Honestly a simplified animations option would be great diamond cards or no, but having a lot of them might exacerbate the problem considerably.
2) While again I don't mind people having tons of these while I have few to none and Blizzard making a buck off it, overdoing it would be irritating. Already the game is highly monetized and just about every kind of cosmetic you can think of is on sale all of the time. Yet the core game is not cheaper and more accessible but the reverse. What with more high rarity cards per expansion and the minisets, it really breaks the bank. And that is without considering that BGs and Mercs drain your gold without providing enough of a reimbursement by playing them.
Honestly I'm thinking of quitting again and this time because the game is extremely hard to keep up with now and it was not easy to begin with as a F2P or close to it. So while cosmetics are a great way to finance the game on the face of it, more and more disgusting monetization without making the core game cheaper as was hinted at is just incredibly garish. And might eventually turn players like me away. We need somewhere between 33-100% more gold than we get now for this game to feel worthwhile. Money coming in from cosmetics should be used to start bridging this gap in which case YAY if not, nay.
We're actually very deliberate about making sure diamonds are performant and run smoothly for said potato phones so you can feel assured that we're doing everything we can on that front.
The rest of your comments about monetization is quite frankly way above anything I know or work on. I hope you stick with us though because there are a lot of fun things in the works and I know the team works hard to make the game as accessible to everyone as possible.
Please make an option to deactivate diamond card animations like finley that can cause motion sickness for some users, just like there's the menu option to turn off screen shake.
That will be 4.99 for 1 word opinion. Or you can play pay extra 2.99 to unlock an opinion in a FULL SENTENCE!!! LIMITED OFFER RIGHT NOW!!!
First, I like the direct interaction here. Nice to hear from you Ben ;)
I think finley is my favorite so far. His movement seems more natural and original. He appears to have no real up and down, like a traditional playing card and has that cute and warm HS vibe.
Do I like diamond cards? They are somewhere in the top half in likability of cosmetics (for me). It's great to have some bling, but maybe I'm still too fond of the good old golden cards to "love" them. Still I think that diamond cards take a good spot in the rewards system: 1 for battle pass, 1 for a collection milestone. I can't really come with a better idea for a special reward, which isn't just converted into dust or gold.
Improvements? Finley played with the dimensions in a way which wasn't just a blade poking out of the frame and while Korrak wasn't the best he had a more "living" vibe to him. What about an aura or adjacent effect that was visible? like holy water pouring or a breeze with petals. Maybe a big guy who leaves cracks on the board after "dropping" him Or IF you want another sword fighter, let him do a cool parry/swing when fighting instead of doing it every X seconds.
Just some thoughts
Dear Ben,
Thank you for the message. It is always appreciated a direct contact with a dev. I would like anyway to point out that this problem is truly marginal. I can list the problems that I consider priority:
Returning to the main theme. My answer is: It depends, if I like or not the diamond cards. I'll list the main points for which I may or may not like the cards:
In conclusion, I like diamond cards in 2 cases:
Thank you. This is my thought. I didn't want to be argumentative, but transparent.
Aside from Diamond cards, please give players the option to use an alternative style of Golden cards, where the class colors are much more visible, as presented by u/Suwa:
https://www.reddit.com/r/hearthstone/comments/mphik6/my_concept_for_a_new_golden_card_look/
I like Diamond cards when I get them - they're pretty cool. Personally I wouldn't buy them for real money (no judgement on those who do, I just don't really spend money on cosmetics in games).
I think it would be great if they were added for some of the rarer and cooler achievements in game. Obviously they take a lot of resources to make so I'm not talking about a whole lot, but maybe one for getting 12 wins with each class in Arena, another one for the same in Duels, one for getting 1st with every hero in Battlegrounds, stuff like that. Something that a player can really look at and be proud of and show off in games.
The only cancer in Hearthstone is its community.
Sure, as long as we don't have to buy them and you can't craft them.... make them earnable via achievements or some of the solo adventures.
Please make Vessina (tell me that light blue glow wouldn't look cool :) and Aluneth, would be great to have a weapon with personality. Also Totem Cruncher as a Diamond would be my Dream come True.
I'm just waiting for a Kobolds and Catacombs diamond card, the only expansion set I completed prior to diamond cards
Remake Diamond Blademaster Samuro. He looks awful and plastic. Diamond Drek'thar is very poor quality too.
The diamond card border looks tacky.
Diamond Varian and Diamond Benedictus look great. These should be a benchmark for good diamond animations.
I don't see any difference between golden and diamond cards. Exceeding order amount is quite low and colors are bad. It would be great If diamond cards 3d modeled animation like chess piece. For example when it attacks to an enemy, it runs to it's target and attack that way.
No offense- but I could not care less for them. Too flashy for my taste. Obviously it is aimed at the teenage demographic, which likes bright colours and flashy images. Not to say that older folk can't enjoy it aswell. But it's just not for me.
I'd like something a bit silly and unexpected. Like, diamond Bug Collector. For real!
Cba to read through all the posts so my opinion might be stated multiple times but I have two thoughts on diamond cards:
1) I don't mind them in principle. If people want to be blinged out and willing to grind or pay for it, great for them. I do mind if these cards reduce my already poor performance, BG diamonds would be hell I fear. So be sure to push for an "disable animations" option for those of us running the game on a potato. Honestly a simplified animations option would be great diamond cards or no, but having a lot of them might exacerbate the problem considerably.
2) While again I don't mind people having tons of these while I have few to none and Blizzard making a buck off it, overdoing it would be irritating. Already the game is highly monetized and just about every kind of cosmetic you can think of is on sale all of the time. Yet the core game is not cheaper and more accessible but the reverse. What with more high rarity cards per expansion and the minisets, it really breaks the bank. And that is without considering that BGs and Mercs drain your gold without providing enough of a reimbursement by playing them.
Honestly I'm thinking of quitting again and this time because the game is extremely hard to keep up with now and it was not easy to begin with as a F2P or close to it. So while cosmetics are a great way to finance the game on the face of it, more and more disgusting monetization without making the core game cheaper as was hinted at is just incredibly garish. And might eventually turn players like me away. We need somewhere between 33-100% more gold than we get now for this game to feel worthwhile. Money coming in from cosmetics should be used to start bridging this gap in which case YAY if not, nay.
Really cool ideas here!
* Throws money at you*
Hi! Thanks for the feedback.
Finley seems to be a crowd favorite and it was an idea that we weren't sure if it would work and look right. I think it's fair to say we'll brainstorm even harder for fun, unique ideas like that on upcoming diamonds.
FX work like cracks and wind surrounding diamonds is a fun idea. It would involve the FX team, which I'm not a part of, but it's a fun idea that I'm making a note of to share with that team.
totally agree that having them for achievements is a fun and rewarding way to receive them. I made a note of your ideas to share with the team. thanks!
We're actually very deliberate about making sure diamonds are performant and run smoothly for said potato phones so you can feel assured that we're doing everything we can on that front.
The rest of your comments about monetization is quite frankly way above anything I know or work on. I hope you stick with us though because there are a lot of fun things in the works and I know the team works hard to make the game as accessible to everyone as possible.
Please make an option to deactivate diamond card animations like finley that can cause motion sickness for some users, just like there's the menu option to turn off screen shake.
Crazy idea; make them a lot cheaper (when you can buy them in the store). 25 $.. Like wut?!!
PS
Just like @Sherman1986 thinks i have my doubts OP being a dev.
I apologize if i am wrong you not being a dev.